Beta's uber-reset button will solve short-term requirements, but not everyone runs the advanced gui.
Big thanks should go to jflat for coming onto #global and chatting through some of the problems that currently exist.
I also believe that massively increasing the number of save slots available, to 80, or even 100 would help. Since the scripting 'status quo' is currently limited to 10 slots, having 100 available would allow you to run 10 clients simultaneously, with the same solo position, using the same script. You WOULD have to have 2nd, 3rd, 4th etc versions of each script to avoid overwriting slots, but it would give a little more freedom to those with the hardware to exploit true exploring.
It would also be a step closer to truly emulating what we do with hand-rebuilding. With high-end hardware being more and more common-place, the dev team have a chance to be pro-active, rather than reactive. 100 slots. Job done.
CFC
This would be a good idea. However, I think some players might want to keep a backup copy of the autosaves (just in case) as the puzzle is completely reset– a task that currently must be done manually. Would that involve too much extra programming?
I agree with CFC.
Some people are presumably using cloned accounts just so they can do parallel exploration of several alternate solutions simultaneously. These people may in fact have no desire to hog the rankings – it's just a side-effect of the way they explore.
Allowing parallel (and simultaneous) exploration within a single account for those whose hardware supports it seems like a good solution.
If that's in place, along with a solution to whatever it is people want to do in chat, then it seems like cloned accounts could be eliminated without anyone having a legitimate reason to gripe about it.
That's a nice feature, if it doesn't slow the client down even more by continually saving 100 slots.
Unfortunately, it still requires re-writing all the scripts in use to take advantage of it.
What I envisioned is a hotkey that will save and/or restore the Absolute Best for the solution I'm working on, so it needs to be related to the solution, not the puzzle. Right now, it's associated with the user/puzzle. If I save something as "Solution A" it needs it's own Absolute Best, and if I save a derivative as "Solution B" and run a recipe against it that uses "Restore Absolute Best" it doesn't restore the Best from "Solution A", it only restores the Absolute Best from "Solution B".
And, I don't always want to start over from the beginning, so the uber-reset isn't an option either.
It's really a branching thing - partway through a puzzle, I want to explore more than one evolutionary branch, and do it simultaneously. Right now, it requires separate accounts to do that.
The front page says 20 comments, but the top of the thread says 24 comments.
Has there been some "editing" going on?
"Did this thread get shorter?"
No, it's just that the post count takes some time to update itself.
Actually, I believe there were comments from 'vixynn' which are longer visible.
it seems that Foldit user vixynn has left us:
http://fold.it/portal/user/227611
and selected "Delete the account and all content" before leaving.
Thank you all for your feedback and suggestions on the parallel exploration issue, our goal is to implement a satisfactory solution soon.
This is actually very similar to a solution which we will be rolling out very soon.
We've decided that a global reset would be a temporary solution at best, and it's in our best interest to solve the problem in a robust way.
It won't solve the issue with chat, but should solve the other issues.
still obviously being done on 522b