------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: Foldit [96340] Path: /Applications/Foldit.app/Contents/MacOS/Foldit Identifier: Foldit Version: 1.0 Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-04-11 18:50:21.3089 -0600 OS Version: macOS 15.3.2 (24D81) Report Version: 12 Anonymous UUID: 322A80F3-B007-9A7E-895F-0FBEAB108E03 Time Awake Since Boot: 1900000 seconds System Integrity Protection: enabled Notes: PC register does not match crashing frame (0x0 vs 0x7FF8042FB174) Crashed Thread: 16 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [96340] Application Specific Information: BUG IN CLIENT OF LIBPLATFORM: Trying to recursively lock an os_unfair_lock Abort Cause 21799 Error Formulating Crash Report: PC register does not match crashing frame (0x0 vs 0x7FF8042FB174) Thread 0:: Dispatch queue: com.apple.main-thread 0 game_library.dylib 0x121dc476c interactive::util::access_ptr::indirection_shim::~indirection_shim() + 12 1 game_library.dylib 0x1220ed42c interactive::geom::Geometry::get_parent_viewport() const + 302 2 game_library.dylib 0x1220f82e0 interactive::geom::Sphere::render(bool) const + 34 3 game_library.dylib 0x1220fed6f interactive::geom::Viewport::on_render() + 967 4 game_library.dylib 0x122115a8a interactive::gui::Container::on_render() + 486 5 game_library.dylib 0x122163b60 interactive::gui::TopLevel::on_render() + 400 6 game_library.dylib 0x1221813e0 cocoa_wrapper_render + 320 7 game_library.dylib 0x122180791 -[CocoaOpenGLView drawRect:] + 68 8 AppKit 0x7ff8086154df -[_NSOpenGLViewBackingLayer display] + 825 9 QuartzCore 0x7ff80d730d49 CA::Layer::display_if_needed(CA::Transaction*) + 849 10 QuartzCore 0x7ff80d8d3f14 CA::Context::commit_transaction(CA::Transaction*, double, double*) + 766 11 QuartzCore 0x7ff80d711a6f CA::Transaction::commit() + 725 12 AppKit 0x7ff807dc5831 __62+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayLink]_block_invoke + 289 13 AppKit 0x7ff8088db7b2 ___NSRunLoopObserverCreateWithHandler_block_invoke + 41 14 CoreFoundation 0x7ff8043a6930 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 15 CoreFoundation 0x7ff8043a684c __CFRunLoopDoObservers + 503 16 CoreFoundation 0x7ff8043a5de5 __CFRunLoopRun + 905 17 CoreFoundation 0x7ff8043a542c CFRunLoopRunSpecific + 550 18 HIToolbox 0x7ff80ffa3413 RunCurrentEventLoopInMode + 292 19 HIToolbox 0x7ff80ffa8d63 ReceiveNextEventCommon + 501 20 HIToolbox 0x7ff80ffa9029 _BlockUntilNextEventMatchingListInModeWithFilter + 66 21 AppKit 0x7ff807c71b33 _DPSNextEvent + 902 22 AppKit 0x7ff8086c68b8 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1290 23 AppKit 0x7ff807c62aa9 -[NSApplication run] + 610 24 game_library.dylib 0x122185e95 cocoa_glue_start + 873 25 game_library.dylib 0x121dc7f69 interactive::application::interactive_main(utility::vector1, std::__1::allocator>, std::__1::allocator, std::__1::allocator>>> const&, boost::function, boost::function, bool) + 6640 26 game_library.dylib 0x1225079a1 game::application::game_main(int, char**, char const*, game::application::ExecutableKindEnum) + 3666 27 Foldit 0x10002224b run_library_main(std::__1::basic_string, std::__1::allocator> const&, bool, std::__1::basic_string, std::__1::allocator> const&, int&, int, char**, std::__1::basic_string, std::__1::allocator>&) + 409 28 Foldit 0x100021ac3 main + 481 29 dyld 0x2001312cd start + 1805 Thread 1:: com.apple.rosetta.exceptionserver 0 runtime 0x7ff7fff38ea0 0x7ff7fff35000 + 16032 Thread 2: 0 runtime 0x7ff7fff57954 0x7ff7fff35000 + 141652 Thread 3: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281aaa __psynch_cvwait + 10 2 libsystem_pthread.dylib 0x7ff8042c07a8 _pthread_cond_wait + 1193 3 game_library.dylib 0x1220a33aa ma_event_wait + 50 4 game_library.dylib 0x1220c36ad ma_device_thread__null(void*) + 64 5 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 6 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 4: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804287dd2 __select + 10 2 game_library.dylib 0x1220c3626 ma_device_write__null(ma_device*, void const*, unsigned int, unsigned int*) + 221 3 game_library.dylib 0x1220a5ae0 ma_worker_thread(void*) + 582 4 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 5 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 5: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281aaa __psynch_cvwait + 10 2 libsystem_pthread.dylib 0x7ff8042c07a8 _pthread_cond_wait + 1193 3 libc++.1.dylib 0x7ff804204a04 std::__1::condition_variable::wait(std::__1::unique_lock&) + 18 4 libc++.1.dylib 0x7ff804205051 std::__1::__assoc_sub_state::__sub_wait(std::__1::unique_lock&) + 45 5 game_library.dylib 0x12244b022 std::__1::__assoc_state::move() + 46 6 game_library.dylib 0x122449f69 std::__1::future::get() + 25 7 game_library.dylib 0x122519c70 game::application::server::Server::post_queued_results() + 616 8 game_library.dylib 0x122519837 game::application::server::Server::operator()() + 185 9 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 10 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 11 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 12 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 6:: com.apple.NSEventThread 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff80427ef0e mach_msg2_trap + 10 2 libsystem_kernel.dylib 0x7ff80428d5fa mach_msg2_internal + 84 3 libsystem_kernel.dylib 0x7ff804286016 mach_msg_overwrite + 649 4 libsystem_kernel.dylib 0x7ff80427f1ff mach_msg + 19 5 CoreFoundation 0x7ff8043a75bd __CFRunLoopServiceMachPort + 143 6 CoreFoundation 0x7ff8043a5fcd __CFRunLoopRun + 1393 7 CoreFoundation 0x7ff8043a542c CFRunLoopRunSpecific + 550 8 AppKit 0x7ff807dc706d _NSEventThread + 127 9 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 10 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 7: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281976 __semwait_signal + 10 2 libsystem_c.dylib 0x7ff80416fcc1 nanosleep + 199 3 libsystem_c.dylib 0x7ff80416fbf4 usleep + 53 4 game_library.dylib 0x121f8b06b interactive::application::appposeview::VoidGeom::VoidThread::operator()() + 155 5 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 8 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 8: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281976 __semwait_signal + 10 2 libsystem_c.dylib 0x7ff80416fcc1 nanosleep + 199 3 libsystem_c.dylib 0x7ff80416fbf4 usleep + 53 4 game_library.dylib 0x121f750b1 interactive::application::appposeview::HydrophobicComposite::HydroThread::operator()() + 187 5 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 8 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 9: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281976 __semwait_signal + 10 2 libsystem_c.dylib 0x7ff80416fcc1 nanosleep + 199 3 libsystem_c.dylib 0x7ff80416fbf4 usleep + 53 4 game_library.dylib 0x121f87322 interactive::application::appposeview::ResidueBurialComposite::ResidueBurialThread::operator()() + 226 5 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 8 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 10: 0 runtime 0x7ff7fff57954 0x7ff7fff35000 + 141652 Thread 11: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281976 __semwait_signal + 10 2 libsystem_c.dylib 0x7ff80416fcc1 nanosleep + 199 3 libsystem_c.dylib 0x7ff80416fbf4 usleep + 53 4 game_library.dylib 0x1222f5150 standalone::application::StandaloneApplication::autosave_thread_body() + 26 5 game_library.dylib 0x122336bd8 void interactive::util::detail::checked_fxn_wrapper::operator()(interactive::util::access_ptr) + 194 6 game_library.dylib 0x122336acf void boost::_bi::list1>>::operator(), boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper&, boost::_bi::list0&, int) + 49 7 game_library.dylib 0x122336a96 boost::detail::function::void_function_obj_invoker0, boost::_bi::list1>>>, void>::invoke(boost::detail::function::function_buffer&) + 26 8 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 9 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 10 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 11 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 12: 0 ??? 0x7ff89478ea84 ??? 1 libsystem_kernel.dylib 0x7ff804281976 __semwait_signal + 10 2 libsystem_c.dylib 0x7ff80416fcc1 nanosleep + 199 3 libsystem_c.dylib 0x7ff80416fbf4 usleep + 53 4 game_library.dylib 0x1224c4380 game::application::IRCThread::operator()() + 812 5 game_library.dylib 0x122236c45 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x1222367a8 interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8042c0253 _pthread_start + 99 8 libsystem_pthread.dylib 0x7ff8042bbbef thread_start + 15 Thread 13: 0 runtime 0x7ff7fff57954 0x7ff7fff35000 + 141652 Thread 14: 0 runtime 0x7ff7fff57954 0x7ff7fff35000 + 141652 Thread 15: 0 runtime 0x7ff7fff57954 0x7ff7fff35000 + 141652 Thread 16 Crashed: 0 libsystem_platform.dylib 0x7ff8042fb174 _os_unfair_lock_recursive_abort + 23 1 libsystem_platform.dylib 0x7ff8042f5338 _os_unfair_lock_lock_slow + 275 2 libsystem_malloc.dylib 0x7ff8040d439d tiny_malloc_should_clear + 107 3 libsystem_malloc.dylib 0x7ff8040d3272 szone_malloc_should_clear + 61 4 libsystem_c.dylib 0x7ff804175a0e backtrace_symbols + 49 5 game_library.dylib 0x11ef4d8f5 backtrace_string(int) + 88 6 game_library.dylib 0x122485d28 game::application::CrashReporter::exit_callback(std::__1::basic_string, std::__1::allocator> const&, int, std::__1::basic_string, std::__1::allocator> const&) + 46 7 game_library.dylib 0x122485bb2 game::application::signal_handler(int) + 275 8 libsystem_platform.dylib 0x7ff8042f6e1d _sigtramp + 29 9 ??? 0x0 ??? 10 libsystem_malloc.dylib 0x7ff8040d4472 tiny_malloc_should_clear + 320 11 libsystem_malloc.dylib 0x7ff8040d3272 szone_malloc_should_clear + 61 12 libc++abi.dylib 0x7ff80427a324 operator new(unsigned long) + 52 13 game_library.dylib 0x11f40fc99 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 41 14 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 15 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 16 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 17 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 18 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 19 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 20 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 21 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 22 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 23 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 24 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 25 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 26 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 27 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 28 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 29 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 30 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 31 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 32 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 33 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 34 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 35 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 36 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 37 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 38 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 39 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 40 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 41 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 42 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 43 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 44 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 45 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 46 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 47 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 48 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 49 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 50 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 51 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 52 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 53 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 54 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 55 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 56 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 57 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 58 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 59 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 60 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 61 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 62 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 63 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 64 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 65 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 66 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 67 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 68 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 69 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 70 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 71 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 72 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 73 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 74 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 75 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 76 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 77 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 78 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 79 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 80 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 81 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 82 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 83 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 84 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 85 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 86 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 87 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 88 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 89 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 90 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 91 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 92 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 93 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 94 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 95 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 96 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 97 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 98 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 99 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 100 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 101 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 102 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 103 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 104 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 105 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 106 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 107 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 108 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 109 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 110 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 111 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 112 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 113 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 114 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 115 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 116 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 117 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 118 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 119 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 120 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 121 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 122 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 123 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 124 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 125 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 126 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 127 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 128 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 129 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 130 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 131 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 132 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 133 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 134 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 135 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 136 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 137 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 138 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 139 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 140 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 141 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 142 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 143 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 144 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 145 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 146 game_library.dylib 0x11f412423 core::kinematics::tree::JumpAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 485 147 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 148 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 149 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 150 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 151 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 152 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 153 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 154 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 155 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 156 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 157 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 158 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 159 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 160 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 161 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 162 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 163 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 164 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 165 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 166 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 167 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 168 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 169 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 170 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 171 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 172 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 173 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 174 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 175 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 176 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 177 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 178 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 179 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 180 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 181 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 182 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 183 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 184 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 185 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 186 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 187 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 188 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 189 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 190 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 191 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 192 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 193 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 194 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 195 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 196 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 197 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 198 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 199 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 200 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 201 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 202 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 203 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 204 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 205 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 206 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 207 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 208 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 209 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 210 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 211 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 212 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 213 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 214 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 215 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 216 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 217 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 218 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 219 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 220 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 221 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 222 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 223 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 224 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 225 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 226 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 227 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 228 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 229 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 230 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 231 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 232 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 233 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 234 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 235 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 236 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 237 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 238 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 239 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 240 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 241 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 242 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 243 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 244 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 245 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 246 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 247 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 248 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 249 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 250 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 251 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 252 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 253 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 254 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 255 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 256 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 257 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 258 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 259 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 260 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 261 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 262 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 263 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 264 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 265 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 266 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 267 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 268 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 269 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 270 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 271 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 272 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 273 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 274 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 275 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 276 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 277 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 278 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 279 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 280 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 281 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 282 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 283 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 284 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 285 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 286 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 287 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 288 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 289 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 290 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 291 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 292 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 293 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 294 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 295 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 296 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 297 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 298 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 299 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 300 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 301 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 302 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 303 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 304 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 305 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 306 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 307 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 308 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 309 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 310 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 311 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 312 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 313 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 314 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 315 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 316 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 317 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 318 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 319 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 320 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 321 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 322 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 323 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 324 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 325 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 326 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 327 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 328 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 329 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 330 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 331 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 332 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 333 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 334 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 335 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 336 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 337 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 338 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 339 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 340 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 341 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 342 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 343 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 344 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 345 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 346 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 347 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 348 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 349 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 350 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 351 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 352 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 353 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 354 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 355 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 356 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 357 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 358 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 359 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 360 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 361 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 362 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 363 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 364 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 365 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 366 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 367 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 368 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 369 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 370 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 371 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 372 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 373 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 374 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 375 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 376 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 377 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 378 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 379 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 380 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 381 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 382 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 383 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 384 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 385 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 386 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 387 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 388 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 389 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 390 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 391 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 392 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 393 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 394 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 395 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 396 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 397 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 398 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 399 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 400 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 401 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 402 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 403 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 404 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 405 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 406 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 407 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 408 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 409 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 410 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 411 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 412 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 413 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 414 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 415 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 416 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 417 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 418 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 419 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 420 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 421 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 422 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 423 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 424 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 425 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 426 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 427 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 428 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 429 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 430 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 431 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 432 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 433 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 434 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 435 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 436 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 437 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 438 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 439 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 440 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 441 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 442 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 443 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 444 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 445 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 446 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 447 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 448 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 449 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 450 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 451 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 452 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 453 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 454 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 455 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 456 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 457 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 458 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 459 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 460 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 461 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 462 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 463 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 464 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 465 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 466 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 467 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 468 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 469 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 470 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 471 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 472 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 473 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 474 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 475 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 476 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 477 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 478 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 479 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 480 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 481 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 482 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 483 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 484 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 485 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 486 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 487 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 488 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 489 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 490 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 491 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 492 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 493 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 494 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 495 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 496 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 497 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 498 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 499 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 500 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 501 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 502 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 503 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 504 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 505 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 506 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 507 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 508 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 509 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 510 game_library.dylib 0x11f40fed1 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 609 Thread 16 crashed with X86 Thread State (64-bit): rax: 0x0000000000005527 rbx: 0x0000000000050000 rcx: 0x00007ff8042fb89c rdx: 0x0000000000000001 rdi: 0x0000000000005527 rsi: 0x0000000000005527 rbp: 0x000000030480c980 rsp: 0x000000030480c938 r8: 0x0000000000000000 r9: 0x0000000000000000 r10: 0x0000000000000402 r11: 0x00000000fffff000 r12: 0x0000000108645c00 r13: 0x0000000001050002 r14: 0x0000000000005527 r15: 0x0000000000000000 rip: rfl: 0x0000000000000203 tmp0: 0x00007ff8042fb174 tmp1: 0x0000000000000218 tmp2: 0x00007ff8042f5338 Binary Images: 0x20012b000 - 0x2001b6fff dyld (*) /usr/lib/dyld 0x7ff7fff35000 - 0x7ff7fff64fff runtime (*) <11b18945-107e-3e0d-91fa-b5d5ada3c0c4> /usr/libexec/rosetta/runtime 0x108087000 - 0x1080eefff libRosettaRuntime (*) <4cb71c5f-4e41-3ce6-a65a-b283bc4bfab5> /Library/Apple/*/libRosettaRuntime 0x100011000 - 0x100024fff Foldit (*) <4eca3526-676c-3ee8-9e22-aa148ae65a0b> /Applications/Foldit.app/Contents/MacOS/Foldit 0x11a415000 - 0x124189fff game_library.dylib (*) <115916e4-ec21-3564-9cce-f4fc8c6a2603> /Applications/Foldit.app/Contents/Resources/cmp-binary-810cfd26d78170c02845ffaf3eb9c368/game_library.dylib 0x108b63000 - 0x108b6ffff libobjc-trampolines.dylib (*) <6db6943b-4158-37b9-8727-c91bbcfbb2aa> /usr/lib/libobjc-trampolines.dylib 0x108cce000 - 0x108d3afff com.apple.AppleMetalOpenGLRenderer (1.0) <48b89cb8-3f96-32af-a10d-6ade9e93016e> /System/Library/Extensions/AppleMetalOpenGLRenderer.bundle/Contents/MacOS/AppleMetalOpenGLRenderer 0x113965000 - 0x1140d8fff com.apple.AGXMetalG13X (324.6) /System/Library/Extensions/AGXMetalG13X.bundle/Contents/MacOS/AGXMetalG13X 0x7ff807c31000 - 0x7ff80912bff7 com.apple.AppKit (6.9) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x7ff80d70f000 - 0x7ff80dab2ff0 com.apple.QuartzCore (1.11) /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x7ff80432b000 - 0x7ff8047c7ff2 com.apple.CoreFoundation (6.9) <8b4f51ea-b62c-3344-9fce-36ae59d6d2d1> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7ff80feb4000 - 0x7ff810190ff5 com.apple.HIToolbox (2.1.1) <0d3fd4c1-55be-30b9-aa97-225609c52278> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? 0x7ff80427e000 - 0x7ff8042b9fff libsystem_kernel.dylib (*) /usr/lib/system/libsystem_kernel.dylib 0x7ff8042ba000 - 0x7ff8042c5fff libsystem_pthread.dylib (*) <2b452c39-67e1-3f73-87ca-5e07d5f1e90d> /usr/lib/system/libsystem_pthread.dylib 0x7ff8041e9000 - 0x7ff804265ffb libc++.1.dylib (*) <8323bbd6-c37a-33d4-bd4e-d12bc3b17415> /usr/lib/libc++.1.dylib 0x7ff804160000 - 0x7ff8041e8ff7 libsystem_c.dylib (*) <12e8dc9e-ee00-37e7-8830-dc84a6de23b1> /usr/lib/system/libsystem_c.dylib 0x7ff8042f3000 - 0x7ff8042fcfe7 libsystem_platform.dylib (*) /usr/lib/system/libsystem_platform.dylib 0x7ff8040d1000 - 0x7ff804114ff7 libsystem_malloc.dylib (*) <82bf0103-4eaf-3d50-bf23-1dc197c681ad> /usr/lib/system/libsystem_malloc.dylib 0x7ff804266000 - 0x7ff80427dfff libc++abi.dylib (*) <772cbc4b-017a-3016-815a-35bc9b8ad230> /usr/lib/libc++abi.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 0 thread_create: 0 thread_set_state: 0 ----------- Full Report ----------- {"app_name":"Foldit","timestamp":"2025-04-11 18:50:23.00 -0600","app_version":"","slice_uuid":"4eca3526-676c-3ee8-9e22-aa148ae65a0b","build_version":"1.0","platform":1,"share_with_app_devs":0,"is_first_party":1,"bug_type":"309","os_version":"macOS 15.3.2 (24D81)","roots_installed":0,"incident_id":"BF7246D3-64E2-40D5-805E-ADCDBCCE1E96","name":"Foldit"} { "uptime" : 1900000, "procRole" : "Foreground", "version" : 2, "userID" : 501, "deployVersion" : 210, "modelCode" : "Mac13,1", "coalitionID" : 248235, "osVersion" : { "train" : "macOS 15.3.2", "build" : "24D81", "releaseType" : "User" }, "captureTime" : "2025-04-11 18:50:21.3089 -0600", "codeSigningMonitor" : 1, "incident" : "BF7246D3-64E2-40D5-805E-ADCDBCCE1E96", "pid" : 96340, "translated" : true, "cpuType" : "X86-64", "roots_installed" : 0, "bug_type" : "309", "procLaunch" : "2025-04-11 18:45:18.7535 -0600", "procStartAbsTime" : 47838412764903, "procExitAbsTime" : 47845673921507, "procName" : "Foldit", "procPath" : "\/Applications\/Foldit.app\/Contents\/MacOS\/Foldit", "bundleInfo" : {"CFBundleVersion":"1.0"}, "parentProc" : "launchd", "parentPid" : 1, "crashReporterKey" : "322A80F3-B007-9A7E-895F-0FBEAB108E03", "codeSigningID" : "Foldit", "codeSigningTeamID" : "AK3A49G4G2", "codeSigningFlags" : 570491649, "codeSigningValidationCategory" : 6, "codeSigningTrustLevel" : 4294967295, "bootSessionUUID" : "2C00443E-442E-49B1-AF7A-586139CAECC0", "sip" : "enabled", "exception" : {"codes":"0x0000000000000001, 0x0000000000000000","rawCodes":[1,0],"type":"EXC_BAD_INSTRUCTION","signal":"SIGILL"}, "termination" : {"flags":0,"code":4,"namespace":"SIGNAL","indicator":"Illegal instruction: 4","byProc":"exc handler","byPid":96340}, "asi" : {"libsystem_platform.dylib":["BUG IN CLIENT OF LIBPLATFORM: Trying to recursively lock an os_unfair_lock","Abort Cause 21799"]}, "extMods" : {"caller":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"system":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"targeted":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"warnings":0}, "faultingThread" : 16, "threads" : 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