------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: Foldit [5817] Path: /Applications/foldit.app/Contents/MacOS/Foldit Identifier: Foldit Version: 1.0 Code Type: X86-64 (Translated) Parent Process: launchd [1] User ID: 501 Date/Time: 2023-04-20 13:04:36.6042 -0600 OS Version: macOS 13.3.1 (22E261) Report Version: 12 Anonymous UUID: 322A80F3-B007-9A7E-895F-0FBEAB108E03 Time Awake Since Boot: 83000 seconds System Integrity Protection: enabled Crashed Thread: 17 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [5817] Application Specific Information: BUG IN CLIENT OF LIBPLATFORM: Trying to recursively lock an os_unfair_lock Abort Cause 88683 Thread 0:: Dispatch queue: com.apple.main-thread 0 Rosetta Runtime Routines 0x13c6541a8 ??? 1 game_library.dylib 0x128b26829 interactive::geom::GlowingSphere::update(double) + 253 2 game_library.dylib 0x128987763 interactive::application::appposeview::HBondComposite::BondAtomGeom::update(double) + 1791 3 game_library.dylib 0x128985b80 interactive::application::appposeview::HBondComposite::update(double) + 194 4 game_library.dylib 0x128b1d8d1 interactive::geom::Composite::update(double) + 75 5 game_library.dylib 0x128b3577c interactive::geom::Viewport::update(double) + 34 6 game_library.dylib 0x128b4df0f interactive::gui::Container::update(double) + 157 7 game_library.dylib 0x128baff5b interactive::gui::TopLevel::update(double) + 1749 8 game_library.dylib 0x128b5b1b4 interactive::gui::GUISystem::update(double) + 58 9 game_library.dylib 0x128bcc1f8 interactive::guiwrapper::GUIWrapper::tick_frame() + 110 10 game_library.dylib 0x128bcfacd cocoa_wrapper_render + 190 11 game_library.dylib 0x128bceeb7 -[CocoaOpenGLView drawRect:] + 68 12 AppKit 0x7ff80ad90680 -[_NSOpenGLViewBackingLayer display] + 824 13 QuartzCore 0x7ff80f4072e0 CA::Layer::display_if_needed(CA::Transaction*) + 856 14 QuartzCore 0x7ff80f58e2cf CA::Context::commit_transaction(CA::Transaction*, double, double*) + 645 15 QuartzCore 0x7ff80f3e8213 CA::Transaction::commit() + 713 16 AppKit 0x7ff80a7d514f __62+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayLink]_block_invoke + 285 17 AppKit 0x7ff80afe7ea8 ___NSRunLoopObserverCreateWithHandler_block_invoke + 41 18 CoreFoundation 0x7ff807685f57 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 19 CoreFoundation 0x7ff807685e76 __CFRunLoopDoObservers + 482 20 CoreFoundation 0x7ff807685401 __CFRunLoopRun + 859 21 CoreFoundation 0x7ff807684a4c CFRunLoopRunSpecific + 560 22 HIToolbox 0x7ff8115b6fcd RunCurrentEventLoopInMode + 292 23 HIToolbox 0x7ff8115b6dde ReceiveNextEventCommon + 657 24 HIToolbox 0x7ff8115b6b38 _BlockUntilNextEventMatchingListInModeWithFilter + 64 25 AppKit 0x7ff80a6767a0 _DPSNextEvent + 858 26 AppKit 0x7ff80a67564a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1214 27 AppKit 0x7ff80a667cb8 -[NSApplication run] + 586 28 game_library.dylib 0x128bd5797 cocoa_glue_start + 870 29 game_library.dylib 0x128bd16f7 interactive::guiwrapper::cocoa::CocoaWrapper::start() + 29 30 game_library.dylib 0x1287a5da1 interactive::application::interactive_main(utility::vector1, std::__1::allocator>, std::__1::allocator, std::__1::allocator>>> const&, boost::function, boost::function, bool) + 3844 31 game_library.dylib 0x128fc5274 game::application::game_main(int, char**, char const*, game::application::ExecutableKindEnum) + 793 32 Foldit 0x10432a24b run_library_main(std::__1::basic_string, std::__1::allocator> const&, bool, std::__1::basic_string, std::__1::allocator> const&, int&, int, char**, std::__1::basic_string, std::__1::allocator>&) + 409 33 Foldit 0x104329ac3 main + 481 34 dyld 0x20454041f start + 1903 Thread 1:: com.apple.rosetta.exceptionserver 0 runtime 0x7ff7ffc5c694 0x7ff7ffc58000 + 18068 Thread 2: 0 runtime 0x7ff7ffc7a87c 0x7ff7ffc58000 + 141436 Thread 3:: caulk.messenger.shared:17 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756c52e semaphore_wait_trap + 10 2 caulk 0x7ff8112ed07e caulk::semaphore::timed_wait(double) + 150 3 caulk 0x7ff8112ecf9c caulk::concurrent::details::worker_thread::run() + 30 4 caulk 0x7ff8112eccb0 void* caulk::thread_proxy>>(void*) + 41 5 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 4:: com.apple.audio.IOThread.client 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756c5b2 mach_msg2_trap + 10 2 libsystem_kernel.dylib 0x7ff80757a72d mach_msg2_internal + 78 3 libsystem_kernel.dylib 0x7ff8075735e4 mach_msg_overwrite + 692 4 libsystem_kernel.dylib 0x7ff80756c89a mach_msg + 19 5 CoreAudio 0x7ff8097b4175 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111 6 CoreAudio 0x7ff80969e6a1 HALC_ProxyIOContext::IOWorkLoop() + 4035 7 CoreAudio 0x7ff80969d049 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 80 8 CoreAudio 0x7ff80980c946 HALB_IOThread::Entry(void*) + 72 9 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 5: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756f0ee __psynch_cvwait + 10 2 libsystem_pthread.dylib 0x7ff8075ab758 _pthread_cond_wait + 1242 3 libc++.1.dylib 0x7ff8074e81e2 std::__1::condition_variable::wait(std::__1::unique_lock&) + 18 4 libc++.1.dylib 0x7ff8074e8a51 std::__1::__assoc_sub_state::__sub_wait(std::__1::unique_lock&) + 45 5 libc++.1.dylib 0x7ff8074e8aba std::__1::__assoc_sub_state::wait() + 46 6 game_library.dylib 0x128fec752 std::__1::__async_assoc_state, game::application::boinc::SolutionSharedWith, bool)::$_14>>::__on_zero_shared() + 14 7 game_library.dylib 0x128fdc521 game::application::server::Server::operator()() + 891 8 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 9 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 10 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 11 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 6:: com.apple.NSEventThread 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756c5b2 mach_msg2_trap + 10 2 libsystem_kernel.dylib 0x7ff80757a72d mach_msg2_internal + 78 3 libsystem_kernel.dylib 0x7ff8075735e4 mach_msg_overwrite + 692 4 libsystem_kernel.dylib 0x7ff80756c89a mach_msg + 19 5 CoreFoundation 0x7ff807686b70 __CFRunLoopServiceMachPort + 145 6 CoreFoundation 0x7ff8076855fb __CFRunLoopRun + 1365 7 CoreFoundation 0x7ff807684a4c CFRunLoopRunSpecific + 560 8 AppKit 0x7ff80a7d6909 _NSEventThread + 132 9 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 7: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756efbe __semwait_signal + 10 2 libsystem_c.dylib 0x7ff807461585 nanosleep + 196 3 libsystem_c.dylib 0x7ff8074614bb usleep + 53 4 game_library.dylib 0x1289a3187 interactive::application::appposeview::VoidGeom::VoidThread::operator()() + 153 5 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 8: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756efbe __semwait_signal + 10 2 libsystem_c.dylib 0x7ff807461585 nanosleep + 196 3 libsystem_c.dylib 0x7ff8074614bb usleep + 53 4 game_library.dylib 0x12898bed3 interactive::application::appposeview::HydrophobicComposite::HydroThread::operator()() + 187 5 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 9: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756e882 __psynch_mutexwait + 10 2 libsystem_pthread.dylib 0x7ff8075a8b14 _pthread_mutex_firstfit_lock_wait + 76 3 libsystem_pthread.dylib 0x7ff8075a6921 _pthread_mutex_firstfit_lock_slow + 214 4 libc++.1.dylib 0x7ff8074e9db7 std::__1::recursive_mutex::lock() + 9 5 game_library.dylib 0x12899eda2 interactive::application::appposeview::ResidueBurialComposite::ResidueBurialThread::operator()() + 94 6 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 7 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 8 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 9 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 10: 0 runtime 0x7ff7ffc7a87c 0x7ff7ffc58000 + 141436 Thread 11: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756efbe __semwait_signal + 10 2 libsystem_c.dylib 0x7ff807461585 nanosleep + 196 3 libsystem_c.dylib 0x7ff8074614bb usleep + 53 4 game_library.dylib 0x128d77671 standalone::application::StandaloneApplication::autosave_thread_body() + 25 5 game_library.dylib 0x128dba24c void interactive::util::detail::checked_fxn_wrapper::operator()(interactive::util::access_ptr) + 136 6 game_library.dylib 0x128dba177 void boost::_bi::list1>>::operator(), boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper&, boost::_bi::list0&, int) + 57 7 game_library.dylib 0x128dba0a6 boost::detail::function::void_function_obj_invoker0, boost::_bi::list1>>>, void>::invoke(boost::detail::function::function_buffer&) + 26 8 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 9 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 10 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 11 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 12: 0 ??? 0x7ff8971729a8 ??? 1 libsystem_kernel.dylib 0x7ff80756efbe __semwait_signal + 10 2 libsystem_c.dylib 0x7ff807461585 nanosleep + 196 3 libsystem_c.dylib 0x7ff8074614bb usleep + 53 4 game_library.dylib 0x128f7a192 game::application::IRCThread::operator()() + 780 5 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 6 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 7 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 13: 0 runtime 0x7ff7ffc7a87c 0x7ff7ffc58000 + 141436 Thread 14: 0 runtime 0x7ff7ffc7a87c 0x7ff7ffc58000 + 141436 Thread 15: 0 runtime 0x7ff7ffc7a87c 0x7ff7ffc58000 + 141436 Thread 16: 0 ??? 0x7ff897171324 ??? 1 libdyld.dylib 0x7ff8075b2621 tlv_get_addr + 4 2 game_library.dylib 0x125689e97 basic::Tracer::tracer_impl() + 43 3 game_library.dylib 0x1264c8b8e core::energy_methods::CartesianBondedEnergy::eval_singleres_length_energies(core::conformation::Residue const&, core::energy_methods::ResidueCartBondedParameters const&, double, double, core::pose::Pose const&, core::scoring::EMapVector&) const + 380 4 game_library.dylib 0x1264c07c3 core::energy_methods::CartesianBondedEnergy::eval_singleres_energy(core::conformation::Residue const&, core::energy_methods::ResidueCartBondedParameters const&, double, double, core::pose::Pose const&, core::scoring::EMapVector&) const + 137 5 game_library.dylib 0x1264c0444 core::energy_methods::CartesianBondedEnergy::residue_pair_energy_sorted(core::conformation::Residue const&, core::conformation::Residue const&, core::pose::Pose const&, core::scoring::ScoreFunction const&, core::scoring::EMapVector&) const + 456 6 game_library.dylib 0x125d29680 core::scoring::ScoreFunction::asym_eval_long_range_twobody_energies(core::pose::Pose&) const + 426 7 game_library.dylib 0x125d26b04 core::scoring::ScoreFunction::operator()(core::pose::Pose&) const + 300 8 game_library.dylib 0x12660b5d1 core::pack::pack_rotamers(core::pose::Pose&, core::scoring::ScoreFunction const&, std::__1::shared_ptr, core::pack::task::PackerHelper*) + 319 9 game_library.dylib 0x128869c70 interactive::application::actions::cart::PoseLoopThreadActionCart::run_packer_on_work_pose(std::__1::shared_ptr, core::scoring::ScoreFunction const&) + 186 10 game_library.dylib 0x1288597ce interactive::application::actions::cart::ActionCartShakeMutate::thread_body_loop_unlocked(core::pose::Pose&) + 2658 11 game_library.dylib 0x128865024 interactive::application::actions::cart::PoseLoopThreadActionCart::on_thread_run() + 6674 12 game_library.dylib 0x128a08dac void interactive::util::detail::checked_fxn_wrapper::operator()(interactive::util::access_ptr) + 136 13 game_library.dylib 0x128a08cd7 void boost::_bi::list1>>::operator(), boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper&, boost::_bi::list0&, int) + 57 14 game_library.dylib 0x128a08c06 boost::detail::function::void_function_obj_invoker0, boost::_bi::list1>>>, void>::invoke(boost::detail::function::function_buffer&) + 26 15 game_library.dylib 0x128c9ff27 interactive::util::Thread::thread_entry_func() + 39 16 game_library.dylib 0x128c9fa6c interactive::util::Thread::pthread_startup_helper(void*) + 30 17 libsystem_pthread.dylib 0x7ff8075ab1d3 _pthread_start + 125 18 libsystem_pthread.dylib 0x7ff8075a6bd3 thread_start + 15 Thread 17 Crashed: 0 libsystem_platform.dylib 0x7ff8075dc37b _os_unfair_lock_recursive_abort + 23 1 libsystem_platform.dylib 0x7ff8075d6b67 _os_unfair_lock_lock_slow + 258 2 libsystem_malloc.dylib 0x7ff8073dd2c8 tiny_malloc_should_clear + 140 3 libsystem_malloc.dylib 0x7ff8073dc00a szone_malloc_should_clear + 66 4 libsystem_c.dylib 0x7ff807466c66 backtrace_symbols + 40 5 game_library.dylib 0x1255b74bc backtrace_string(int) + 88 6 game_library.dylib 0x128f34ca4 game::application::CrashReporter::exit_callback(std::__1::basic_string, std::__1::allocator> const&, int, std::__1::basic_string, std::__1::allocator> const&) + 46 7 game_library.dylib 0x128f34b2b game::application::signal_handler(int) + 320 8 libsystem_platform.dylib 0x7ff8075d85ed _sigtramp + 29 9 ??? 0x0 ??? 10 libsystem_malloc.dylib 0x7ff8073dd3a2 tiny_malloc_should_clear + 358 11 libsystem_malloc.dylib 0x7ff8073dc00a szone_malloc_should_clear + 66 12 libc++abi.dylib 0x7ff807566b7a operator new(unsigned long) + 26 13 game_library.dylib 0x1259e2ef1 std::__1::__split_buffer, std::__1::allocator>&>::__split_buffer(unsigned long, unsigned long, std::__1::allocator>&) + 57 14 game_library.dylib 0x125a7fec0 std::__1::vector, std::__1::allocator>>::reserve(unsigned long) + 64 15 game_library.dylib 0x125a8d7d4 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 146 16 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 17 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 18 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 19 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 20 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 21 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 22 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 23 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 24 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 25 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 26 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 27 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 28 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 29 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 30 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 31 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 32 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 33 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 34 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 35 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 36 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 37 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 38 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 39 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 40 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 41 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 42 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 43 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 44 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 45 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 46 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 47 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 48 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 49 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 50 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 51 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 52 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 53 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 54 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 55 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 56 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 57 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 58 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 59 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 60 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 61 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 62 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 63 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 64 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 65 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 66 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 67 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 68 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 69 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 70 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 71 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 72 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 73 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 74 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 75 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 76 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 77 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 78 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 79 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 80 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 81 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 82 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 83 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 84 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 85 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 86 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 87 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 88 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 89 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 90 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 91 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 92 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 93 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 94 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 95 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 96 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 97 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 98 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 99 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 100 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 101 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 102 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 103 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 104 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 105 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 106 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 107 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 108 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 109 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 110 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 111 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 112 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 113 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 114 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 115 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 116 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 117 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 118 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 119 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 120 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 121 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 122 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 123 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 124 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 125 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 126 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 127 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 128 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 129 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 130 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 131 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 132 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 133 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 134 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 135 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 136 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 137 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 138 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 139 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 140 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 141 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 142 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 143 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 144 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 145 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 146 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 147 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 148 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 149 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 150 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 151 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 152 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 153 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 154 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 155 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 156 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 157 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 158 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 159 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 160 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 161 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 162 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 163 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 164 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 165 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 166 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 167 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 168 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 169 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 170 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 171 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 172 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 173 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 174 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 175 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 176 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 177 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 178 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 179 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 180 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 181 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 182 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 183 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 184 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 185 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 186 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 187 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 188 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 189 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 190 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 191 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 192 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 193 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 194 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 195 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 196 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 197 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 198 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 199 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 200 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 201 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 202 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 203 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 204 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 205 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 206 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 207 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 208 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 209 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 210 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 211 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 212 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 213 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 214 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 215 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 216 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 217 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 218 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 219 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 220 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 221 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 222 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 223 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 224 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 225 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 226 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 227 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 228 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 229 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 230 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 231 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 232 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 233 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 234 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 235 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 236 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 237 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 238 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 239 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 240 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 241 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 242 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 243 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 244 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 245 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 246 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 247 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 248 game_library.dylib 0x125a90cd5 core::kinematics::tree::JumpAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 541 249 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 250 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 251 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 252 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 253 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 254 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 255 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 256 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 257 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 258 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 259 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 260 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 261 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 262 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 263 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 264 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 265 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 266 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 267 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 268 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 269 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 270 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 271 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 272 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 273 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 274 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 275 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 276 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 277 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 278 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 279 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 280 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 281 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 282 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 283 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 284 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 285 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 286 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 287 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 288 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 289 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 290 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 291 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 292 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 293 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 294 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 295 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 296 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 297 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 298 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 299 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 300 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 301 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 302 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 303 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 304 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 305 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 306 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 307 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 308 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 309 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 310 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 311 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 312 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 313 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 314 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 315 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 316 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 317 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 318 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 319 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 320 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 321 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 322 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 323 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 324 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 325 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 326 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 327 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 328 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 329 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 330 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 331 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 332 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 333 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 334 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 335 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 336 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 337 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 338 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 339 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 340 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 341 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 342 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 343 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 344 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 345 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 346 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 347 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 348 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 349 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 350 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 351 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 352 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 353 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 354 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 355 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 356 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 357 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 358 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 359 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 360 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 361 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 362 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 363 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 364 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 365 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 366 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 367 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 368 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 369 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 370 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 371 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 372 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 373 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 374 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 375 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 376 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 377 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 378 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 379 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 380 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 381 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 382 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 383 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 384 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 385 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 386 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 387 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 388 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 389 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 390 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 391 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 392 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 393 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 394 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 395 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 396 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 397 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 398 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 399 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 400 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 401 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 402 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 403 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 404 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 405 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 406 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 407 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 408 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 409 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 410 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 411 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 412 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 413 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 414 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 415 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 416 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 417 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 418 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 419 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 420 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 421 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 422 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 423 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 424 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 425 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 426 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 427 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 428 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 429 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 430 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 431 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 432 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 433 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 434 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 435 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 436 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 437 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 438 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 439 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 440 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 441 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 442 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 443 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 444 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 445 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 446 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 447 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 448 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 449 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 450 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 451 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 452 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 453 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 454 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 455 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 456 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 457 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 458 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 459 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 460 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 461 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 462 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 463 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 464 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 465 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 466 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 467 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 468 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 469 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 470 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 471 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 472 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 473 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 474 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 475 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 476 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 477 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 478 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 479 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 480 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 481 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 482 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 483 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 484 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 485 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 486 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 487 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 488 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 489 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 490 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 491 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 492 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 493 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 494 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 495 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 496 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 497 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 498 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 499 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 500 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 501 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 502 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 503 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 504 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 505 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 506 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 507 game_library.dylib 0x125a90cd5 core::kinematics::tree::JumpAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 541 508 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 509 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 510 game_library.dylib 0x125a8d9d9 core::kinematics::tree::BondedAtom::clone(std::__1::weak_ptr, core::id::AtomID_Map>&) const + 663 Thread 17 crashed with X86 Thread State (64-bit): rax: 0x0000000000015a6b rbx: 0x0000000001050002 rcx: 0x00007ff8075dca9c rdx: 0x0000000000015a6b rdi: 0x0000000000015a6b rsi: 0x0000000000015a6b rbp: 0x000000030cc75980 rsp: 0x000000030cc75948 r8: 0x0000000000000000 r9: 0x0000000000000000 r10: 0x0000000000000402 r11: 0x00007f9209800000 r12: 0x0000000000050000 r13: 0x0000000000015a6b r14: 0x0000000000000000 r15: 0x000000010c930200 rip: rfl: 0x0000000000000203 tmp0: 0x00007ff8075dc37b tmp1: 0x0000000000000214 tmp2: 0x00007ff8075d6b67 Binary Images: 0x20453a000 - 0x2045d5fff dyld (*) /usr/lib/dyld 0x7ff7ffc58000 - 0x7ff7ffc87fff runtime (*) /usr/libexec/rosetta/runtime 0x10c38f000 - 0x10c3e2fff libRosettaRuntime (*) <73cd5d0d-71d4-353e-9740-af3964d9a4ae> /Library/Apple/*/libRosettaRuntime 0x104319000 - 0x10432cfff Foldit (*) <4eca3526-676c-3ee8-9e22-aa148ae65a0b> /Applications/Foldit.app/Contents/MacOS/Foldit 0x120903000 - 0x12ae4afff game_library.dylib (*) <08617ec9-d571-36e6-9c82-838565f9bca1> /Applications/Foldit.app/Contents/Resources/cmp-binary-9a09de7e4c459329798ae4e42a4934b8/game_library.dylib 0x10cd8b000 - 0x10cd9afff libobjc-trampolines.dylib (*) <897a6cf2-c56d-3dd0-97fc-a533d6d7ff79> /usr/lib/libobjc-trampolines.dylib 0x11616f000 - 0x1161defff com.apple.AppleMetalOpenGLRenderer (1.0) <027e9813-3b69-34e6-95b7-f301ddc36c36> /System/Library/Extensions/AppleMetalOpenGLRenderer.bundle/Contents/MacOS/AppleMetalOpenGLRenderer 0x1165cf000 - 0x11670efff com.apple.audio.units.Components (1.14) <5e3fa16a-0aee-3421-b365-2e7162baa125> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? 0x7ff80a638000 - 0x7ff80b63fff0 com.apple.AppKit (6.9) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x7ff80f3e6000 - 0x7ff80f74bfff com.apple.QuartzCore (1.11) /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x7ff80760a000 - 0x7ff807aa4fff com.apple.CoreFoundation (6.9) <9ba40f2c-8716-3a1a-873b-f576ccc44fe6> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7ff811588000 - 0x7ff81187fffd com.apple.HIToolbox (2.1.1) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x7ff80756b000 - 0x7ff8075a4ff7 libsystem_kernel.dylib (*) <08606a44-7008-3658-9f00-6c250b80e9c3> /usr/lib/system/libsystem_kernel.dylib 0x7ff8112eb000 - 0x7ff81130fff3 com.apple.audio.caulk (1.0) <5cb78fb4-56ec-336b-89da-f443d5ea6387> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk 0x7ff8075a5000 - 0x7ff8075b0fff libsystem_pthread.dylib (*) <86dfa543-95fa-36b4-83c6-bf03d01b2aad> /usr/lib/system/libsystem_pthread.dylib 0x7ff8094c5000 - 0x7ff809b76ff6 com.apple.audio.CoreAudio (5.0) /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio 0x7ff8074da000 - 0x7ff807555ff7 libc++.1.dylib (*) <63a9482e-9de0-3fe3-af7d-caeab837162e> /usr/lib/libc++.1.dylib 0x7ff807452000 - 0x7ff8074d9ff7 libsystem_c.dylib (*) <0773ddbc-707e-3b56-ad3e-97aaa9b2c3ed> /usr/lib/system/libsystem_c.dylib 0x7ff8075b1000 - 0x7ff8075d4ff7 libdyld.dylib (*) <3a347d20-c77e-3128-90a3-73ab6a75665b> /usr/lib/system/libdyld.dylib 0x7ff8075d5000 - 0x7ff8075defef libsystem_platform.dylib (*) /usr/lib/system/libsystem_platform.dylib 0x7ff8073da000 - 0x7ff807406fff libsystem_malloc.dylib (*) <4b3a61b4-7155-3f5d-9d5c-1e47afc086e9> /usr/lib/system/libsystem_malloc.dylib 0x7ff807556000 - 0x7ff80756aff3 libc++abi.dylib (*) <4053afdd-601e-3205-a89a-82b38a77514a> /usr/lib/libc++abi.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 0 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=766.3M resident=0K(0%) swapped_out_or_unallocated=766.3M(100%) Writable regions: Total=1.9G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.9G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 128K 1 Activity Tracing 256K 1 CG backing stores 3840K 4 CG image 72K 6 ColorSync 240K 26 CoreAnimation 88K 9 CoreGraphics 12K 2 CoreUI image data 1368K 9 Dispatch continuations 80.0M 1 Foundation 16K 1 Kernel Alloc Once 8K 1 MALLOC 1.6G 686 MALLOC guard page 192K 8 MALLOC_MEDIUM (reserved) 40.0M 1 reserved VM address space (unallocated) Rosetta Arena 4096K 2 Rosetta Generic 1212K 300 Rosetta IndirectBranch 1024K 1 Rosetta JIT 128.0M 1 Rosetta Return Stack 464K 32 Rosetta Thread Context 320K 32 STACK GUARD 20K 5 Stack 21.5M 18 Stack (reserved) 24.0M 1 reserved VM address space (unallocated) Stack Guard 32.0M 12 VM_ALLOCATE 6904K 32 VM_ALLOCATE (reserved) 136K 2 reserved VM address space (unallocated) __CTF 824 1 __DATA 22.8M 342 __DATA_CONST 15.5M 208 __DATA_DIRTY 754K 113 __FONT_DATA 2352 1 __GLSLBUILTINS 5174K 1 __LINKEDIT 318.5M 13 __OBJC_RO 66.2M 1 __OBJC_RW 2009K 2 __TEXT 447.8M 363 dyld private memory 1540K 4 mapped file 4.7G 1320 shared memory 808K 14 unshared pmap 9856K 6 =========== ======= ======= TOTAL 7.5G 3583 TOTAL, minus reserved VM space 7.4G 3583 ----------- Full Report ----------- {"app_name":"Foldit","timestamp":"2023-04-20 13:04:37.00 -0600","app_version":"","slice_uuid":"4eca3526-676c-3ee8-9e22-aa148ae65a0b","build_version":"1.0","platform":1,"share_with_app_devs":0,"is_first_party":1,"bug_type":"309","os_version":"macOS 13.3.1 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