Through the eyes of a scientist: Part 2 - Puzzle 1052

Started by bkoep

jeff101 Lv 1

I don't think it would be confusing, especially if the player knowingly chose not to show the copies. Having the copies hidden would let players examine the contact region more closely without the copied monomers blocking the view.

Perhaps having an option like show copied monomers as transparent would help. The copied monomers could display as white/grey/black outlines or a pulsed view so they would be partially visible but not obscure the view of the main monomer.

From your posts above, it sounds like it would be easier to change the display of the copied monomers than to actually turn off the calculation of their behavior.

jeff101 Lv 1

You also imply above that rendering the copied monomers may account for some of the lag in symmetry puzzles. If you let the copied monomers be invisible, they should take no time to render, and this should help the symmetry puzzles run faster.

viosca Lv 1

Would it be possible to do it with import? I.e. release two versions of a puzzle: monomer and symmetric that we could import/export between?