Posted as new crash since I'd conflated 1293b and 1294 on old thread. Was running Chaos Wiggle latest version when it crashed.
This also concerns me:
"game_dynamic" is also showing up where "Foldit" used to be in several places on the crashlog. Is this an issue?
If function is looking for "foldit" and finding "game_dynamic" wouldn't that cause an issue?
Anyway… I already wrote more than I know. The log should be useful.
Could you post the log.txt? While it's helpful, the log.txt is really going to help our devs get to the heart of things a little faster - at least that's what I'm thinking.
Thanks!
By the way I pinpointed when the game_dynamic started showing up… the two (mac) crashlogs attached are from August 2 and July 31. Sometime between those 2 dates.
More info. Foldit title bar says Foldit but OS title bar says game_dynamic. png attached.
Also a new crash, 1297, running LUA recipe.
More on the issues: My options.txt file had a spelling error in the code line
"macro/hint/block_action_quick_save" : "0"
was like this:
"macro/hint/block_aciton_quick_save" : "0"
Might have a looksee at the code to see if there are any others related to that game_dynamic tag or whatever it is.
Good catch - I've sent this over to the team!
Latest crash, last night, closing a cut. Just noticed title of entire thread shows 1249… incipient dyslexia? Puzzle 1294. Sigh. Anyway log.txt attached.
Dang. Puzzle crashing is 1297… entirely wrong thread. (too sleepy, inky if you see this I'm putting the above in another thread.) This is what happens when one sets the alarm for an hour earlier and posts pre-coffee.)