Same issue with 1855 share with my group
Build ID: 20200625-6f685ae5d0-win_x86
Consistently when sharing 1855 solution with group Foldit immediately stops working and the resulting share can't be loaded by the others.
Log File from the OpenGL stuff follows:
Initting the list…
Got the puzzles…
Sending SOPs:
Finished show_puzzle_screen…
** Got OpenGL error: invalid value at ......\source\src\interactive\gui\Texture.cc:270
** Got OpenGL error in context:
1: interactive::render::check_for_open_gl_errors +279 bytes (no line)
2: interactive::gui::Texture::bind_data_to_gpu +302 bytes (no line)
3: interactive::gui::Texture::bind +284 bytes (no line)
4: interactive::gui::StaticImage::on_render +742 bytes (no line)
5: interactive::gui::Container::on_render +453 bytes (no line)
6: interactive::gui::TopLevel::on_render +473 bytes (no line)
7: interactive::guiwrapper::win32::Win32Wrapper::win_display_func +85 bytes (no line)
8: interactive::guiwrapper::win32::Win32Wrapper::start +421 bytes (no line)
9: interactive::application::interactive_main +2622 bytes (no line)
10: game::application::game_main +1321 bytes (no line)
11: library_main +21 bytes (no line)
12: no symbol (no line)
13: no symbol (no line)
14: no symbol (no line)
15: BaseThreadInitThunk +25 bytes (no line)
16: RtlGetAppContainerNamedObjectPath +228 bytes (no line)
17: RtlGetAppContainerNamedObjectPath +180 bytes (no line)
Sending SOPs:
has key .opdb
Loading restype LIG_100 (LIG,Z) from SMILES string [H]N([H])C([H])(C(=O)[H])C([H])([H])C([H])([H])C([H])([H])N([H])C(=[N+]([H])[H])[N]([H])[H]
has key .opuzzle_setup
has key .reaction_set
starting score : -58.6926
puzzle loaded
Autosave puzzles/0002009845/0000193761/default/autosave.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-best.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-recentbest.ir_solution loaded.
Generated 15 rotamers for LG_5003 in 0.692s total.
Autosave puzzles/0002009845/0000193761/default/autosave-creditbest.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-best.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-recentbest.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-creditbest.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-best.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-recentbest.ir_solution loaded.
Autosave puzzles/0002009845/0000193761/default/autosave-creditbest.ir_solution loaded.
building library…Generated 20 rotamers for LG_5004 in 32.133s total.
Generated 20 rotamers for LG_5004 in 32.542s total.
Generated 20 rotamers for LG_5004 in 33.669s total.
Generated 20 rotamers for LG_5004 in 33.695s total.
Generated 20 rotamers for LG_5004 in 34.184s total.
Generated 20 rotamers for LG_5004 in 33.614s total.
Generated 20 rotamers for LG_5004 in 33.674s total.
Generated 20 rotamers for LG_5004 in 32.548s total.
Generated 20 rotamers for LG_5004 in 31.666s total.
done.
ScorePanel new session
clear density…
GROUP CHAT CHANNEL: AnthropicDreams
SRVR_THRD getting notifications…
BOINC says connect to: irc.fold.it:6667
Using nick: John_McLeod
Initting IRC mappings…
Error: not connected to IRC when init happened.
Ended Initialization of GameApplication
Entering IRC::run
Sending SOPs:
Notice : This nickname is registered and protected. If it is your
Notice : nick, type /msg NickServ IDENTIFY password. Otherwise,
Notice : please choose a different nick.
Notice : Password accepted - you are now recognized.
IDENTIFIED
Sending message to FolditIRCBot: infoplz #global
Sending message to FolditIRCBot: infoplz #veteran
Initting IRC mappings...
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
SRVR_THRD getting notifications…
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Sending SOPs:
Generated 2 rotamers for LG_50013 in 1.024s total.
UNHANDLED EXCEPTION
** Encountered Crash at Unknown File:0
Unknown Exception
1: interactive::util::Thread::join +406 bytes (no line)
2: interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification::~ThreadedRDKitRotamerLibrarySpecification +64 bytes (no line)
3: interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification::vector deleting destructor' +11 bytes (no line)
4: boost::detail::sp_counted_impl_p<interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification>::dispose +13 bytes (no line)
5: core::chemical::ResidueType::~ResidueType +1544 bytes (no line)
6: core::chemical::ResidueType::vector deleting destructor' +11 bytes (no line)
7: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
8: core::conformation::Residue::~Residue +504 bytes (no line)
9: core::conformation::Residue::`vector deleting destructor' +11 bytes (no line)
10: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
11: std::_Destroy_range1<std::allocator<boost::shared_ptr >,boost::shared_ptr *> +80 bytes (no line)
12: core::conformation::Conformation::clear +227 bytes (no line)
13: core::pose::Pose::clear +50 bytes (no line)
14: core::pose::Pose::~Pose +114 bytes (no line)
15: interactive::rosetta_util::WrappedPose::~WrappedPose +389 bytes (no line)
16: interactive::rosetta_util::WrappedPose::`vector deleting destructor' +11 bytes (no line)
17: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
18: standalone::application::Solution::~Solution +193 bytes (no line)
19: standalone::application::Solution::`vector deleting destructor' +11 bytes (no line)
20: game::application::GameApplication::on_upload +578 bytes (no line)
21: interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith)>::operator()<game::application::GameApplication,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith,void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith),0> +86 bytes (no line)
22: boost::detail::function::void_function_obj_invoker2<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith)>,boost::_bi::list3<boost::_bi::value<interactive::util::access_ptr >,boost::arg<1>,boost::arg<2> > >,void,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith>::invoke +35 bytes (no line)
23: boost::function2<void,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith>::operator() +126 bytes (no line)
24: game::application::LoadSaveDialog::upload_solution +307 bytes (no line)
25: interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith)>::operator()<game::application::LoadSaveDialog,enum game::application::boinc::SolutionSharedWith &,void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith),0> +83 bytes (no line)
26: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith)>,boost::_bi::list2<boost::_bi::value<interactive::util::access_ptr >,boost::_bi::value > >,void>::invoke +32 bytes (no line)
27: boost::function0::operator() +120 bytes (no line)
28: interactive::gui::Button::generate_click +85 bytes (no line)
29: interactive::gui::Button::on_mouse_up +90 bytes (no line)
30: interactive::gui::TopLevel::on_mouse_up +184 bytes (no line)
31: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +752 bytes (no line)
32: interactive::util::detail::checked_fxn_wrapper<void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int)>::operator()<interactive::guiwrapper::win32::Win32Wrapper,int &,bool &,int &,int &,void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int),0> +95 bytes (no line)
33: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int)>,boost::_bi::list5<boost::_bi::value<interactive::util::access_ptr >,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +46 bytes (no line)
34: boost::function0::operator() +120 bytes (no line)
35: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
36: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +106 bytes (no line)
37: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
38: AddClipboardFormatListener +75 bytes (no line)
39: CallWindowProcW +2860 bytes (no line)
40: CallWindowProcW +127 bytes (no line)
41: glDebugEntry +3614 bytes (no line)
42: AddClipboardFormatListener +75 bytes (no line)
43: CallWindowProcW +2860 bytes (no line)
44: DispatchMessageW +558 bytes (no line)
45: DispatchMessageA +16 bytes (no line)
46: interactive::guiwrapper::win32::Win32Wrapper::start +341 bytes (no line)
47: interactive::application::interactive_main +2622 bytes (no line)
48: game::application::game_main +1321 bytes (no line)
49: library_main +21 bytes (no line)
...
1: interactive::util::Thread::join +406 bytes (no line)
2: interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification::~ThreadedRDKitRotamerLibrarySpecification +64 bytes (no line)
3: interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification::vector deleting destructor' +11 bytes (no line)
4: boost::detail::sp_counted_impl_p<interactive::rosetta_util::ligand::ThreadedRDKitRotamerLibrarySpecification>::dispose +13 bytes (no line)
5: core::chemical::ResidueType::~ResidueType +1544 bytes (no line)
6: core::chemical::ResidueType::vector deleting destructor' +11 bytes (no line)
7: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
8: core::conformation::Residue::~Residue +504 bytes (no line)
9: core::conformation::Residue::`vector deleting destructor' +11 bytes (no line)
10: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
11: std::_Destroy_range1<std::allocator<boost::shared_ptr >,boost::shared_ptr *> +80 bytes (no line)
12: core::conformation::Conformation::clear +227 bytes (no line)
13: core::pose::Pose::clear +50 bytes (no line)
14: core::pose::Pose::~Pose +114 bytes (no line)
15: interactive::rosetta_util::WrappedPose::~WrappedPose +389 bytes (no line)
16: interactive::rosetta_util::WrappedPose::`vector deleting destructor' +11 bytes (no line)
17: boost::detail::sp_counted_impl_p::dispose +13 bytes (no line)
18: standalone::application::Solution::~Solution +193 bytes (no line)
19: standalone::application::Solution::`vector deleting destructor' +11 bytes (no line)
20: game::application::GameApplication::on_upload +578 bytes (no line)
21: interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith)>::operator()<game::application::GameApplication,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith,void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith),0> +86 bytes (no line)
22: boost::detail::function::void_function_obj_invoker2<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::GameApplication::*)(std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith)>,boost::_bi::list3<boost::_bi::value<interactive::util::access_ptr >,boost::arg<1>,boost::arg<2> > >,void,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith>::invoke +35 bytes (no line)
23: boost::function2<void,std::basic_string<char,std::char_traits,std::allocator > const &,enum game::application::boinc::SolutionSharedWith>::operator() +126 bytes (no line)
24: game::application::LoadSaveDialog::upload_solution +307 bytes (no line)
25: interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith)>::operator()<game::application::LoadSaveDialog,enum game::application::boinc::SolutionSharedWith &,void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith),0> +83 bytes (no line)
26: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall game::application::LoadSaveDialog::*)(enum game::application::boinc::SolutionSharedWith)>,boost::_bi::list2<boost::_bi::value<interactive::util::access_ptr >,boost::_bi::value > >,void>::invoke +32 bytes (no line)
27: boost::function0::operator() +120 bytes (no line)
28: interactive::gui::Button::generate_click +85 bytes (no line)
29: interactive::gui::Button::on_mouse_up +90 bytes (no line)
30: interactive::gui::TopLevel::on_mouse_up +184 bytes (no line)
31: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +752 bytes (no line)
32: interactive::util::detail::checked_fxn_wrapper<void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int)>::operator()<interactive::guiwrapper::win32::Win32Wrapper,int &,bool &,int &,int &,void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int),0> +95 bytes (no line)
33: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified,interactive::util::detail::checked_fxn_wrapper<void (__thiscall interactive::guiwrapper::GUIWrapper::*)(int,bool,int,int)>,boost::_bi::list5<boost::_bi::value<interactive::util::access_ptr >,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +46 bytes (no line)
34: boost::function0::operator() +120 bytes (no line)
35: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
36: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +106 bytes (no line)
37: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
38: AddClipboardFormatListener +75 bytes (no line)
39: CallWindowProcW +2860 bytes (no line)
40: CallWindowProcW +127 bytes (no line)
41: glDebugEntry +3614 bytes (no line)
42: AddClipboardFormatListener +75 bytes (no line)
43: CallWindowProcW +2860 bytes (no line)
44: DispatchMessageW +558 bytes (no line)
45: DispatchMessageA +16 bytes (no line)
46: interactive::guiwrapper::win32::Win32Wrapper::start +341 bytes (no line)
47: interactive::application::interactive_main +2622 bytes (no line)
48: game::application::game_main +1321 bytes (no line)
49: library_main +21 bytes (no line)
...