Are foldit wiggles still out of synch with Rosetta?

Started by alcor29

bkoep Staff Lv 1

I just want to clarify that the term "ideality," when used in Foldit, does include bond lengths and angles.

Also, as Susume has brought up, fully-optimized Robetta predictions are often so entrenched with the score function that alternative Foldit models would require tons of optimization just to compete. Of course, all this extra optimization usually doesn't make a huge difference in prediction quality, and we like to encourage Foldit players to explore lots of different structures rather than optimizing just one.

For this reason, we usually "idealize" server models before providing them as starting templates in puzzles (this is also the case in Puzzle 843). This effectively undoes Robetta's optimization.

AsDawnBreaks Lv 1

Ah, thanks. In this case, could we please have a way to either customize what gets counted in the score coloring, and maybe even which score terms wiggle (NOT scoring) pays attention too and how much? I know it would probably be quite difficult, but it would really help in focusing my design efforts. Also, I did notice that helixes aren't very compact now a days-personally, it's a bit too decompressed.