Can't load any science puzzle

Started by spvincent

spvincent Lv 1

Loading any science puzzle (Linux/Main) now causes Foldit to crash instantly.

Debug.txt

version: 1
{
"backtrace" : "cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::application::CrashReporter::exit_callback(std::string const&, int, std::string const&)+0x2a) [0x7f867192830a]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(boost::detail::function::void_function_obj_invoker3<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (game::application::CrashReporter::*)(std::string const&, int, std::string const&)>, boost::_bi::list4<boost::_bi::value<interactive::util::access_ptr >, boost::arg<1>, boost::arg<2>, boost::arg<3> > >, void, std::string const&, int, std::string const&>::invoke(boost::detail::function::function_buffer&, std::string const&, int, std::string const&)+0x12e) [0x7f867192ac1e]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(utility::exit_handler(char const*, int, std::string const&)+0xb2) [0x7f867677a022]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(utility::exit(char const*, int, std::string const&, int)+0x18) [0x7f867677aaf8]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::access_ptr::indirection_shim::indirection_shim(interactive::util::access_ptr const&)+0xfe) [0x7f86718dc1ce]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::util::IRC::event_numeric(irc_session_s*, unsigned int, char const*, char const**, unsigned int)+0x63b) [0x7f86718d467b]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(irc_process_select_descriptors+0xe45) [0x7f8676d4ecb5]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::util::IRC::run(boost::function<bool ()>)+0x314) [0x7f86718d93d4]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::application::IRCThread::operator()()+0x4a2) [0x7f86717cc7f2]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::Thread::thread_entry_func()+0x2d) [0x7f867218a63d]\ncmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::Thread::pthread_startup_helper(void*)+0x23) [0x7f867218ae73]\n/lib/x86_64-linux-gnu/libpthread.so.0(+0x9609) [0x7f866e81e609]\n/lib/x86_64-linux-gnu/libc.so.6(clone+0x43) [0x7f8678c9e293]\n" "build_id" : "20220222-22135083c0-linux_x64" "crash_id" : "e9fa1ac4-fcd9-4df6-983b-e2b97657378f" "current_actions" : "" "current_tool" : "Selection Interface" "file" : "interactive/util/refcount/access_ptr.hh:217" "machine_id" : "59cc9335-7548-495a-a39a-c3737e48e54c" "macro_id" : "-1" "message" : "ptr_.valid()" "player_id" : "3010" "puzzle_id" : "2012820" "puzzle_running_time" : "6" "running_time" : "45.7026" "timestamp" : "1645842201" } verify: 214bac3ab60f6ea948614ceaa38ec3eb

Log.txt

args passed:
'/home/svincent/Foldit/Foldit'
args used:
'/home/svincent/Foldit/Foldit'
'-resources'
'cmp-resources-c9ed70752f2566e659167957f4a60543/resources'
'-database'
'cmp-database-6315fcde1db028011b4a51ba97841e54/database'
'-interactive_game'
'novice'
'-boinc_url'
'https://fold.it'
'-interactive:interactive_residue_types'
'-ignore_unrecognized_res'
'-out:levels'
'all:warning'
'interactive:info'
'standalone:info'
'game:info'
'-out:no_color'
'-load_PDB_components'
'false'
standalone.application.StandaloneViewPresetList: {0} StandaloneViewPresetList->load_preset_files(): successfully loaded view preset files
standalone.application.StandaloneViewPresetList: {0} StandaloneViewPresetList->load_preset_files(): successfully loaded view preset files
Can't open audio device.
game.application.GameApplication: {0} starting the init thread!..
game.application.GameApplication: {0} boinc base url: https://fold.it
game.application.boinc.boinc_util: {0} REPORTING CRASH: 3010
interactive.sound/SoundTheme: {0} SoundTheme::load: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_00.ogg
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_01.ogg
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_02.ogg
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_03.ogg
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_04.ogg
interactive.sound/SoundTheme: {0} loading: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/sounds/organic_01/rotamer_land_05.ogg
standalone.application.StandaloneApplication: {0} (@init_machine_log)intro_level_version_ is 0
interactive.util.options_dict: {0} We're loading in the hotkeys
interactive.util.options_dict: {0} We loaded in the hotkeys
interactive.rosetta_util.ExposedHydrophobicsCalculator: {0} SVM classifier successfully loaded
interactive.rosetta_util.ExposedHydrophobicsCalculator: {0} Feature list successfully loaded
interactive.rosetta_util.ExposedHydrophobicsCalculator: {0} Valid classifier feature list
interactive.remote.RemoteThread: {0} REMOTE Local Address: 192.168.1.101
game.application.GameApplication: {0} buildid: 20220222-22135083c0-linux_x64
standalone.application.StandaloneApplication: {0} about to create view_options_button_
saving options file…
saving options file…
saving options file…
interactive.application.shared.ToolApplication: {0} setting side chain mode to: 0 Don't Show (Fast)
saving options file…
saving options file…
saving options file…
saving options file…
saving options file…
interactive.remote.RemoteDialog: {0} Found remote enable option: 0
game.application.AlphaFoldDialog: {0} POS UDim< rel:0 abs:345 self:0 >:UDim< rel:0 abs:-6 self:0 >
game.application.boinc.Updater: {0} checking updates…
game.application.boinc.Updater: {0} binary
game.application.boinc.Updater: {0} local: '7c47715328b0324d90b961f8d4acb8e8'
game.application.boinc.Updater: {0} remote: '7c47715328b0324d90b961f8d4acb8e8'
game.application.boinc.Updater: {0} database
game.application.boinc.Updater: {0} local: '6315fcde1db028011b4a51ba97841e54'
game.application.boinc.Updater: {0} remote: '6315fcde1db028011b4a51ba97841e54'
game.application.boinc.Updater: {0} resources
game.application.boinc.Updater: {0} local: 'c9ed70752f2566e659167957f4a60543'
game.application.boinc.Updater: {0} remote: 'c9ed70752f2566e659167957f4a60543'
game.application.boinc.Updater: {0} cleaning up old components:
game.application.boinc.Updater: {0} database 6315fcde1db028011b4a51ba97841e54
game.application.boinc.Updater: {0} binary 00000000000000000000000000000000
game.application.boinc.Updater: {0} binary 7c47715328b0324d90b961f8d4acb8e8
game.application.boinc.Updater: {0} resources c9ed70752f2566e659167957f4a60543
game.application.boinc.Updater: {0} resources 00000000000000000000000000000000
standalone.application.StandaloneApplication: {0} Show splash!
standalone.application.StandaloneApplication: {0} Playing: sounds/organic_01/splashscreen.ogg
standalone.application.StandaloneApplication: {0} Converting any old-style quicksaves and autosaves…
game.application.boinc.Boinc: {0} Sending SOPs:
game.application.boinc.Boinc: {0} Sending SOPs:
game.application.GameApplication: {0} About to show the puzzle screen…
game.application.GameApplication: {0} Trying to get the puzzle list…
game.application.GameApplication: {0} Loading cache…
game.application.GameApplication: {0} Parsing puzzle URL…
game.application.GameApplication: {0} Parsing contests…
game.application.GameApplication: {0} Parsing macros…
game.application.GameApplication: {0} Saving the cache…
standalone.application.intro.level_util: {0} JM level version = 0
standalone.application.intro.level_util: {0} Using file: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/levels/campaign_2020.intros
standalone.application.intro.level_util: {0} Using file: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/levels/educational_puzzles.intros
standalone.application.intro.level_util: {0} Using file: cmp-resources-c9ed70752f2566e659167957f4a60543/resources/levels/endless_puzzles.intros
game.application.GameApplication: {0} Parsing level completion…
game.application.boinc.Boinc: {0} Sending SOPs:
game.application.GameApplication: {0} Initting the list…
game.application.GameApplication: {0} Got the puzzles…
game.application.boinc.Boinc: {0} Sending SOPs:
game.application.GameApplication: {0} Finished show_puzzle_screen…
game.application.boinc.Boinc: {0} Sending SOPs:
game.application.boinc.ServerPuzzle: {0} downloading: http://fold.it/portal/files/puzzle_pdb/puzzle_post_2323.zip
standalone.application.boinc.Puzzle: {0} has key .ocmdline
standalone.application.boinc.Puzzle: {0} has key .odensity
standalone.application.boinc.Puzzle: {0} has key .owts
standalone.application.boinc.Puzzle: {0} has key .params
standalone.application.boinc.Puzzle: {0} has key .opdb
standalone.application.boinc.Puzzle: {0} has key .opuzzle_setup
standalone.application.boinc.Puzzle: {0} starting score : 563.477
standalone.application.boinc.Puzzle: {0} puzzle loaded
interactive.application.actions.loop_hash_utils: {0} building library…interactive.application.actions.loop_hash_utils: {0} done.
standalone.application.TitlePanel: {0} TitlePanel new session
standalone.application.ScorePanel: {0} ScorePanel new session
standalone.application.ViewOptionsPanelButton: {0} ViewOptionsPanelButton new session
standalone.application.HelpPanelButton: {0} HelpPanelButton new session
standalone.application.ActionOptionsPanelButton: {0} ActionOptionsPanelButton new session
standalone.application.UndoPanelButton: {0} UndoPanelButton new session
standalone.application.CookbookPanelButton: {0} CookbookPanelButton new session
standalone.application.HamburgerPanelButton: {0} HamburgerPanelButton new session
interactive.application.appposeview.ElectronDensityGeom: {0} set up new density…
interactive.application.appposeview.ElectronDensityGeom: {0} updating surface…
game.application.GameApplication: {0} GROUP CHAT CHANNEL: Contenders
interactive.application.appposeview.ElectronDensityGeom: {0} updating surface…
game.application.GameApplication: {0} BOINC says connect to: irc.fold.it:6667
game.application.GameApplication: {0} Using nick: spvincent
game.application.GameApplication: {0} Ended Initialization of GameApplication
game.application.BoincThread: {0} SRVR_THRD getting notifications…
game.util.IRC: {0} Entering IRC::run
game.application.boinc.Boinc: {0} Sending SOPs:
** Encountered Crash at /home/jflat06/foldit/foldit_merge/source/cmake_2/build_release/../../src/interactive/util/refcount/access_ptr.hh:217
ptr_.valid()
cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::application::CrashReporter::exit_callback(std::string const&, int, std::string const&)+0x2a) [0x7f867192830a]
cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(boost::detail::function::void_function_obj_invoker3<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (game::application::CrashReporter::*)(std::string const&, int, std::string const&)>, boost::_bi::list4<boost::_bi::value<interactive::util::access_ptr >, boost::arg<1>, boost::arg<2>, boost::arg<3> > >, void, std::string const&, int, std::string const&>::invoke(boost::detail::function::function_buffer&, std::string const&, int, std::string const&)+0x12e) [0x7f867192ac1e] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(utility::exit_handler(char const*, int, std::string const&)+0xb2) [0x7f867677a022] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(utility::exit(char const*, int, std::string const&, int)+0x18) [0x7f867677aaf8] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::access_ptr::indirection_shim::indirection_shim(interactive::util::access_ptr const&)+0xfe) [0x7f86718dc1ce] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::util::IRC::event_numeric(irc_session_s*, unsigned int, char const*, char const**, unsigned int)+0x63b) [0x7f86718d467b] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(irc_process_select_descriptors+0xe45) [0x7f8676d4ecb5] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::util::IRC::run(boost::function<bool ()>)+0x314) [0x7f86718d93d4] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(game::application::IRCThread::operator()()+0x4a2) [0x7f86717cc7f2] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::Thread::thread_entry_func()+0x2d) [0x7f867218a63d] cmp-binary-7c47715328b0324d90b961f8d4acb8e8/game_library.so(interactive::util::Thread::pthread_startup_helper(void*)+0x23) [0x7f867218ae73] /lib/x86_64-linux-gnu/libpthread.so.0(+0x9609) [0x7f866e81e609] /lib/x86_64-linux-gnu/libc.so.6(clone+0x43) [0x7f8678c9e293]

ERROR: ptr_.valid()
ERROR:: Exit from: /home/jflat06/foldit/foldit_merge/source/cmake_2/build_release/../../src/interactive/util/refcount/access_ptr.hh line: 217

manu8170 Lv 1

Same on Windows 10 Pro 21H2 build 19044.1566

Logs:
UNHANDLED EXCEPTION
** Encountered Crash at Unknown File:0
Unknown Exception
1: interactive::util::access_ptr::indirection_shim::indirection_shim +148 bytes (no line) 2: interactive::util::access_ptr::operator-> +20 bytes (no line) 3: game::util::IRC::event_numeric +1318 bytes (no line) 4: irc_strerror +4762 bytes (no line) 5: irc_process_select_descriptors +606 bytes (no line) 6: game::util::IRC::run +1082 bytes (no line) 7: game::application::IRCThread::operator() +836 bytes (no line) 8: interactive::util::Thread::thread_entry_func +69 bytes (no line) 9: interactive::util::Thread::win32_thread_startup_helper +14 bytes (no line) 10: BaseThreadInitThunk +25 bytes (no line) 11: RtlGetAppContainerNamedObjectPath +286 bytes (no line) 12: RtlGetAppContainerNamedObjectPath +238 bytes (no line)

1: interactive::util::access_ptr::indirection_shim::indirection_shim +148 bytes (no line) 2: interactive::util::access_ptr::operator-> +20 bytes (no line) 3: game::util::IRC::event_numeric +1318 bytes (no line) 4: irc_strerror +4762 bytes (no line) 5: irc_process_select_descriptors +606 bytes (no line) 6: game::util::IRC::run +1082 bytes (no line) 7: game::application::IRCThread::operator() +836 bytes (no line) 8: interactive::util::Thread::thread_entry_func +69 bytes (no line) 9: interactive::util::Thread::win32_thread_startup_helper +14 bytes (no line) 10: BaseThreadInitThunk +25 bytes (no line) 11: RtlGetAppContainerNamedObjectPath +286 bytes (no line) 12: RtlGetAppContainerNamedObjectPath +238 bytes (no line)

gmn Lv 1

This is happening again. CLient crashes when trying to open a new puzzle.