Client crashes on scripts with rebuild

Started by Bletchley Park

Steven Pletsch Lv 1

using the old interface here, have tried several view options, from from showing everything to showing nothing, problem persists.

Deleted user

This from a few minutes of 'Acid Tweaker v0.5' on puzzle 266

delta_score: -9028.1
Playing sound: 0
Tool on_action_complete called
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 113 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 28824 bytes
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 57 rotamers at 9 positions.
core.pack.pack_rotamers: IG: 12800 bytes

UNHANDLED EXCEPTION
1: no symbol (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)
5: no symbol (no line)
6: no symbol (no line)
7: no symbol (no line)

This script and others have worked well in the past - only have problem now with the latest couple of releases of the client.

Bletchley Park Lv 1

exception at 0x107cd1c1 referencing 0x00000079 read.
exception at 0x0124d1c1 referencing 0x00030008 read The routine starts at 0x0124d190.

Thread Start: Thread ID: 0x00000C8C. Process foldit.exe (0x784)
Process Start: C:\Program Files\foldit\foldit.exe. Base Address: 0x00400000. Process

foldit.exe (0x784)
Module Load: UNKNOWN. No Debug Info. Base Address: 0x00400000. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000434. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x000009F4. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000CB8. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000BC0. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000B0C. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000CF8. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x000003FC. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x000009F0. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000158. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000B2C. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000C90. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000C94. Process foldit.exe (0x784)
Thread Start: Thread ID: 0x00000340. Process foldit.exe (0x784)
Module Load: ntdll.dll. No Debug Info. Base Address: 0x77F80000. Process foldit.exe (0x784)
Module Load: KERNEL32.dll. No Debug Info. Base Address: 0x7C570000. Process foldit.exe

(0x784)
Module Load: USER32.dll. No Debug Info. Base Address: 0x77E10000. Process foldit.exe (0x784)
Module Load: GDI32.dll. No Debug Info. Base Address: 0x77F40000. Process foldit.exe (0x784)
Module Load: SHELL32.dll. No Debug Info. Base Address: 0x7CF30000. Process foldit.exe

(0x784)
Module Load: MSVCRT.dll. No Debug Info. Base Address: 0x78000000. Process foldit.exe (0x784)
Module Load: COMCTL32.dll. No Debug Info. Base Address: 0x71710000. Process foldit.exe

(0x784)
Module Load: game_library.dll. No Debug Info. Base Address: 0x10000000. Process foldit.exe

(0x784)

more libraries not shown.
Maybe this helps in debugging. Client crashes within minutes immediately after terminating lua script while shaking.

Bletchley Park Lv 1

What is the status on this please ? The client crashes within 2 minutes on a quake for puzzle 273, it just exits, no error message, no windows warning, nothing, there is simply no client anymore.

The situation is pretty unworkable now, I am open to suggestions and possibly installing a debugger if you have one available so I can provide you with meaningful data. I'm on XP32 bit.

Seth Cooper Staff Lv 1

I am still looking into it, though having some trouble reproducing it. Does it happen if you play offline? What about if you delete your options.txt and have all the default options set?

Deleted user

I can confirm it happens without ever playing offline. Notice that 3 of these crashes have the same fault address 0x007cdcf1

All of these happened while running lua-style scripts, as opposed to the older recipes.

===================================
Event Type: Error
Event Source: Application Hang
Event Category: (101)
Event ID: 1002
Date: 3/16/2010
Time: 5:41:33 PM
User: N/A
Computer: BB-XP-2008
Description:
Hanging application foldit.exe, version 0.0.0.0, hang module hungapp, version 0.0.0.0, hang address 0x00000000.
======================================
Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/16/2010
Time: 5:46:49 PM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007cdcf1.
==========================================
Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/17/2010
Time: 12:49:29 AM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007cdcf1.
=======================================
Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/17/2010
Time: 12:51:15 AM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007cdcf1.
=====================================
Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/18/2010
Time: 5:35:34 AM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007df41a.

Deleted user

Taking your suggestion to try without an options.txt, I re-started fold.it with no options.txt and no log.txt.

Opened an existing saved best puzzle solution and immediately ran the "Overnight" script. In less than 30 minutes, the game crashed. There was no human interaction during the time the script was running. I wasn't watching it so I don't know what process it might have been working on.

I think we can assume that the options.txt isn't the problem.

This issue is getting very old and tiresome ….

==============================
Log entries:

UNHANDLED EXCEPTION
1: no symbol (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)
5: no symbol (no line)

===============================
Event log:

Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/18/2010
Time: 8:05:19 PM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007eb677.

Deleted user

Moving along… I tried playing offline, same puzzle, same script.

Almost immediate crash

===================
Event Log:

Event Type: Error
Event Source: Application Error
Event Category: None
Event ID: 1000
Date: 3/18/2010
Time: 8:22:18 PM
User: N/A
Computer: BB-XP-2008
Description:
Faulting application foldit.exe, version 0.0.0.0, faulting module game_library.dll, version 0.0.0.0, fault address 0x007cdcf1.

================================
log.txt

UNHANDLED EXCEPTION
1: no symbol (no line)

vakobo Lv 1

When i run Overnight-like script it often crashes after Restore recent best and rebuild begins.