actiasluna Lv 1
Interesting that the move succeeded. Opening up the crash test thread it had moved the helix and closed the core "gap." Try 2 I'm continuing on as I would normally. Mutating puzzle in position next to symmetric chain. This worked and I ran Local Mutate and Quake Shearing without incident. Then I moved the chain around to try to find H-Bonds and when wiggling the structure it crashed a second time.
Maclog excerpts:>/b>
Crashed Thread: 10
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
abort() called
*** error for object 0x850263e0: pointer being freed was not allocated
…And…down the log text …>/b>
Thread 10 Crashed:
0 libsystem_kernel.dylib 0xa1650496 __pthread_kill + 10
1 libsystem_pthread.dylib 0xa1736d8b pthread_kill + 90
2 libsystem_c.dylib 0xa15b0a34 abort + 141
3 libsystem_malloc.dylib 0xa16a78e7 free + 529
4 libc++.1.dylib 0xa017e589 std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::__grow_by(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) + 187
5 libc++.1.dylib 0xa017e233 std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::push_back(char) + 57
6 game_library.dylib 0x031d2a0e std::__1::basic_stringbuf<char, std::__1::char_traits, std::__1::allocator >::overflow(int) + 110
7 game_library.dylib 0x02fd0fb6 std::__1::basic_streambuf<char, std::__1::char_traits >::xsputn(char const*, int) + 86
8 libc++.1.dylib 0xa015cd0b std::__1::ostreambuf_iterator<char, std::__1::char_traits > std::__1::__pad_and_output<char, std::__1::char_traits >(std::__1::ostreambuf_iterator<char, std::__1::char_traits >, char const*, char const*, char const*, std::__1::ios_base&, char) + 181
9 libc++.1.dylib 0xa015d013 std::__1::num_put<char, std::__1::ostreambuf_iterator<char, std::__1::char_traits > >::do_put(std::__1::ostreambuf_iterator<char, std::__1::char_traits >, std::__1::ios_base&, char, unsigned long) const + 321
10 game_library.dylib 0x033036b5 std::__1::basic_ostream<char, std::__1::char_traits >::operator<<(unsigned long) + 261
11 game_library.dylib 0x00e3e4c0 core::scoring::dssp::StrandPairing::show_internals(std::__1::basic_ostream<char, std::__1::char_traits >&) const + 292
12 game_library.dylib 0x00e3cd0e core::scoring::dssp::StrandPairing::extend(unsigned long, unsigned long, bool, unsigned long) + 2398
13 game_library.dylib 0x00e39bba core::scoring::dssp::StrandPairingSet::add_pairing(unsigned long, unsigned long, bool, unsigned long) + 74
14 game_library.dylib 0x00e399e6 core::scoring::dssp::StrandPairingSet::compute(ObjexxFCL::FArray2 const&, float, core::pose::Pose const&) + 404
15 game_library.dylib 0x00e39a6d core::scoring::dssp::StrandPairingSet::StrandPairingSet(ObjexxFCL::FArray2 const&, float, core::pose::Pose const&) + 81
16 game_library.dylib 0x00e34fb3 core::scoring::dssp::Dssp::compute(core::pose::Pose const&) + 1213
17 game_library.dylib 0x00e34a26 core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 98
18 game_library.dylib 0x00e358da core::scoring::dssp::Dssp::Dssp(core::pose::Pose const&, bool) + 22
19 game_library.dylib 0x02c94a0a interactive::application::appfilter::LayerScoreFilter::compute_layers(core::pose::Pose const&, interactive::application::appfilter::LayerScoreFilter::LayerData&) const + 56
20 game_library.dylib 0x02c93086 interactive::application::appfilter::LayerScoreFilter::apply(interactive::util::access_ptr<interactive::util::WrappedPose>) const + 88
21 game_library.dylib 0x02f0f6fa interactive::util::Filter::apply_filter(interactive::util::access_ptr<interactive::util::WrappedPose>, interactive::util::owning_ptr<interactive::util::FilterResultCacheable>, bool) const + 134
22 game_library.dylib 0x02f19a90 interactive::util::ReferencePoseInfo::score_pose(interactive::util::access_ptr<interactive::util::WrappedPose>, core::scoring::ScoreFunction&, bool) const + 4636
23 game_library.dylib 0x02c23f5b interactive::application::actions::cart::PoseLoopThreadActionCart::update_game_pose_from_work_pose(bool) + 305
24 game_library.dylib 0x02c22a4b interactive::application::actions::cart::PoseLoopThreadActionCart::on_thread_run() + 4743
25 game_library.dylib 0x02d63f66 boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, boost::_mfi::mf0<void, interactive::application::shared::ToolActionThreaded>, boost::_bi::list1<boost::_bi::value<interactive::application::shared::ToolActionThreaded*> > >, void>::invoke(boost::detail::function::function_buffer&) + 32
26 game_library.dylib 0x02f1f103 boost::function0::operator()() const + 35
27 game_library.dylib 0x02f1d923 interactive::util::Thread::operator()() + 45
28 game_library.dylib 0x02f1dae5 interactive::util::Thread::thread_entry_func() + 31
29 game_library.dylib 0x02f1d741 interactive::util::Thread::pthread_startup_helper(void*) + 17
30 libsystem_pthread.dylib 0xa1734073 _pthread_body + 184
31 libsystem_pthread.dylib 0xa1733fbb _pthread_start + 243
32 libsystem_pthread.dylib 0xa1733876 thread_start + 34
Thread 10 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000003 ecx: 0xb083c94c edx: 0x00000000
edi: 0xb083e000 esi: 0x00000006 ebp: 0xb083c978 esp: 0xb083c94c
ss: 0x00000023 efl: 0x00000292 eip: 0xa1650496 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0xa6f19320
Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132
Foldit log excerpt Just before the crash:
Playing sound: 4
*** STARTING THREAD ActionRepack
core.conformation.symmetry.SymmData: Setting weight of master jump ( jump-id=4 ) to 1.0 (was undefined)
core.conformation.symmetry.SymmData: Setting jump_group JGS: [master 4] 5:0
core.conformation.symmetry.SymmData: Setting weight of master jump ( jump-id=1 ) to 1.0 (was undefined)
core.conformation.symmetry.SymmData: Setting jump_group JGSS: [master 1] 2:0
Packer cancelled
delta_score: 0
Playing sound: 4
*** ENDING THREAD ActionRepack
*** STARTING THREAD ActionRepack
core.conformation.symmetry.SymmData: Setting weight of master jump ( jump-id=4 ) to 1.0 (was undefined)
core.conformation.symmetry.SymmData: Setting jump_group JGS: [master 4] 5:0
core.conformation.symmetry.SymmData: Setting weight of master jump ( jump-id=1 ) to 1.0 (was undefined)
core.conformation.symmetry.SymmData: Setting jump_group JGSS: [master 1] 2:0
delta_score: 0
Playing sound: 4
*** ENDING THREAD ActionRepack
***** STARTING THREAD ActionGlobalMinimize
And here's what was going on in system at the time:
May 6 09:48:59 Kathleens-iMac com.apple.xpc.launchd[1] (com.apple.quicklook[1276]): Endpoint has been activated through legacy launch(3) APIs. Please switch to XPC or bootstrap_check_in(): com.apple.quicklook
May 6 09:58:50 Kathleens-iMac syslogd[49]: ASL Sender Statistics
May 6 10:03:24 Kathleens-iMac game_dynamic[1269]: game_dynamic(1269,0xb083e000) malloc: ** error for object 0x850263e0: pointer being freed was not allocated
** set a breakpoint in malloc_error_break to debug
May 6 10:03:24 Kathleens-iMac com.apple.xpc.launchd[1] (com.apple.ReportCrash[1279]): Endpoint has been activated through legacy launch(3) APIs. Please switch to XPC or bootstrap_check_in(): com.apple.ReportCrash
May 6 10:04:01 Kathleens-iMac com.apple.xpc.launchd[1] (com.apple.imfoundation.IMRemoteURLConnectionAgent): Unknown key for integer: _DirtyJetsamMemoryLimit
May 6 10:04:31 — last message repeated 1 time —
May 6 10:05:14 Kathleens-iMac com.apple.xpc.launchd[1] (com.apple.imfoundation.IMRemoteURLConnectionAgent): Unknown key for integer: _DirtyJetsamMemoryLimit
May 6 10:08:53 Kathleens-iMac syslogd[49]: ASL Sender Statistics
May 6 10:09:42 Kathleens-iMac com.apple.xpc.launchd[1] (com.apple.imfoundation.IMRemoteURLConnectionAgent): Unknown key for integer: _DirtyJetsamMemoryLimit
May 6 10:09:43 — last message repeated 1 time —
May 6 10:09:43 Kathleens-iMac LogViewer[1306]: assertion failed: 16E195: libxpc.dylib + 74307 [ABC45890-DA23-3A4A-B50B-1384BD4CBBDF]: 0x89