markm457 Lv 1
Foldit crashed after ~3 hours of execution. This was the first run of a new Foldit install on a Debian Linux 64-bit OS machine. The last portion of the log file is attached.
Foldit crashed after ~3 hours of execution. This was the first run of a new Foldit install on a Debian Linux 64-bit OS machine. The last portion of the log file is attached.
foldit crashes on ubuntu 13.04 between 5 min to 1 hour (64-bit)
Thanks for bringing this to our attention markm. We'll do some investigating into this.
Crash after autodownload:
$ ./Foldit
Foldit Error: The game has previously not started up correctly.
If this problem persists, please install the latest version.
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
Aborted
The actual version of Foldit (2013-06-12-e0a72c602f-linux_x64)
repeatedly crashes on exit.
crashdump during normal run of program see attachment
Foldit is still crashing after change to other puzzle and close
and sometimes only after changing to annother puzzle (according log as attachment)
Cherry, this looks like a corrupt filesystem if I am correct. Use fsck to check and if needed repair.
Of course I can be wrong. Just something to check.
I'm experiencing similar problems and as a matter of fact fsck ran a couple of days ago and that didn't fix the problem.
I also get this:
** glibc detected ** ./Foldit: corrupted double-linked list: 0x0000000000c872c0 ***
Segmentation fault
and this:
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
Aborted
regularly while running the linux client.
Whenever there's a new binary and the client is restarted I also get the same messages cherry39 mentioned earlier (I've been experiencing this for months I think). BTW the message indicates exactly what is wrong: an std::string is constructed with a null pointer (essentially something along the line of "std::string myString(0);", although in the actual code it's probably less obvious …)
FYI: Right after updating to the latest version today on linux, I get this error:
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
Aborted
On restart I get this (which was to be expected):
Foldit Error: The game has previously not started up correctly.
If this problem persists, please install the latest version.