Crash while mutating puzzle 174

Started by Madde

Madde Lv 1

I let Foldit mutate the sidechains of puzzle 174 unattended a while and when I came back the application had crashed and there was the attached error message on my screen.

OS: WinXP Home SP3

version-binary: c4ec75ae0bc497a8dc7e069e6c9a4c69
version-resources: 84f908c5065500f199d3ae79061cc17e
version-database: 7374d51b5f549f97f304344671931be8

log.txt and options.txt are attached to this post

error messageerror message

lusien Lv 1

Hi Madde,
We just looked into this and fixed it. The log.txt you provided was very very helpful, we really appreciate it!

Thanks!

Madde Lv 1

"We just looked into this and fixed it."
'Fixed' in terms of 'when the next update comes out' or what?
Because I just had a very similar error in puzzle 175 and I am pretty sure that I'm not the only one crashing.

Madde Lv 1

I tried twice to attach the new log.txt to my post above.
Obviously it didn't work.

Therefore I just copy and paste the last few lines:
(the full log.txt is still saved if you need it)
—————-
Autosaved autosave-recentbest-42629-986572.ir_solution.
Autosaved autosave-creditbest-42629-986572.ir_solution.
SRVR_THRD error: A timeout was reached due to excessive server load.
Sorry for the inconvenience, please try again later. (....\src\interactive\boinc\Boinc.cc:52)
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 185 rotamers at 7 positions.
core.pack.pack_rotamers: IG: 36244 bytes
Unhandled exception in thread 013F1A58 (class interactive::application::novice::BoincThread): A timeout was reached due to excessive server load.
Sorry for the inconvenience, please try again later. (....\src\interactive\boinc\Boinc.cc:52)

ERROR: Unhandled exception: A timeout was reached due to excessive server load.
Sorry for the inconvenience, please try again later.
ERROR:: Exit from: ....\src\interactive\application\Thread.cc line: 163
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 438 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 243612 bytes

UNHANDLED EXCEPTION
1: no symbol (no line)
Autosave error.
Error removing autosave-42629-986572.ir_solution.tmp.
(....\src\interactive\application\novice\util.cc:88)

UNHANDLED EXCEPTION
1: no symbol (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)
5: no symbol (no line)

ERROR: unknown atom_name: LEU
ERROR:: Exit from: ....\src\core\chemical\ResidueType.cc line: 1196

Seth Cooper Staff Lv 1

We think we've found the source of the crash and the fix has been implemented; usually this is what a status of "Done" means. It hasn't been released yet (the next update should go out within a few days), once that happens, we'll set it to "Resolved".

Seth Cooper Staff Lv 1

This has been released, and hopefully fixed, so I'm marking it as resolved. Please reopen if you still encounter this bug.

Ujelet Lv 1

I have not only been hitting this error when loading a puzzle but also when updating the program.
So, in fact the fix for me has never been implemented and the latest build does not contain the fix.

I think that once a fix has been around for a few weeks the build should be update with it.

If you need more information please email me.

Cheers.

Ujelet Lv 1

I have not only been hitting this error when loading a puzzle but also when updating the program.
So, in fact the fix for me has never been implemented and the latest build does not contain the fix.

I think that once a fix has been around for a few weeks the build should be update with it.

If you need more information please email me.

Cheers.