LociOiling Lv 1
Using the Idealize SS button from the Blueprint window on the new intro puzzle Level 8-2 Blueprint and Condition crashes the client. No debug.txt is generated. An unhandled exception is listed in log.txt:
UNHANDLED EXCEPTION 1: library_main +3269593 bytes (no line) 2: library_main +527888 bytes (no line) 3: library_main +3834665 bytes (no line) 4: library_main +3240559 bytes (no line) 5: library_main +1866620 bytes (no line) 6: library_main +4319612 bytes (no line) 7: library_main +4413039 bytes (no line) 8: library_main +2104666 bytes (no line) 9: library_main +242991 bytes (no line) 10: library_main +2090846 bytes (no line) 11: library_main +205512 bytes (no line) 12: library_main +5892097 bytes (no line) 13: library_main +357976 bytes (no line) 14: library_main +3330517 bytes (no line) 15: library_main +3330971 bytes (no line) 16: BaseThreadInitThunk +36 bytes (no line) 17: RtlSubscribeWnfStateChangeNotification +1081 bytes (no line) 18: RtlSubscribeWnfStateChangeNotification +1028 bytes (no line)
The steps to recreate are:
- Open the puzzle
- Drag a helix-helix Building Block to the Blueprint window.
- Enter structure mode, paint additional helix segments to the right and left of the building block.
- Click Idealize SS.
- The client crashes.
Level 8-1 and regular design puzzles don't seem to be affected by this issue.