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All the intro levels works perfectly fine, but whenever I want to play a science puzzle the app crashes. I'd be really glad if someone can help me out about this problem.
All the intro levels works perfectly fine, but whenever I want to play a science puzzle the app crashes. I'd be really glad if someone can help me out about this problem.
Can you post the end of your log.txt file generated by Foldit?
on a Mac, Ctrl-click on the app and choose "Show Package Contents, then go to Contents/Resources and you should find the log.txt file.
here's the log
I'm sorry, I guess this should be the log file I should have sent(copied after the crash)
can anyone help out?
We've tried reproducing this but haven't had any success so far. We should be getting Lion soon which will help out.
I have the same problem. I have an iMac with Mac OS X Lion 10.7.1 and AMD Radeon HD 6750M.
This is my log.txt file:
I have an identical problem. On intro puzzles it would crash occasionally, but it seems to consistently crash immediately whenever I try a science puzzle. I am new here, and enjoying it very much, but this problem makes the game almost impossible to play.
I'm seeing the same thing on OS X 10.7.1
Just loading a science puzzle followed by a a few mouse clicks in the chat window is enough to cause a crash. See below:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.ATIRadeonX3000GLDriver 0x07102322 0x70a8000 + 369442
1 com.apple.ATIRadeonX3000GLDriver 0x070f43fb 0x70a8000 + 312315
2 com.apple.ATIRadeonX3000GLDriver 0x07101f3a 0x70a8000 + 368442
3 com.apple.ATIRadeonX3000GLDriver 0x070ed6b4 0x70a8000 + 284340
4 com.apple.ATIRadeonX3000GLDriver 0x070f3549 0x70a8000 + 308553
5 com.apple.ATIRadeonX3000GLDriver 0x07101aaf 0x70a8000 + 367279
6 com.apple.ATIRadeonX3000GLDriver 0x070ea6c3 gldUpdateDispatch + 1964
7 GLEngine 0x06ffe768 gleDoDrawDispatchCore + 454
8 GLEngine 0x06f1f873 glBegin_Exec + 116
9 libGL.dylib 0x97d595b7 glBegin + 27
10 game_library.dylib 0x01a5bc6f interactive::gui::Resizable::on_render() + 451
11 game_library.dylib 0x01a4741e interactive::gui::HidePanel::on_render() + 1272
12 game_library.dylib 0x01a3760b interactive::gui::Container::on_render() + 127
13 game_library.dylib 0x01a3760b interactive::gui::Container::on_render() + 127
14 game_library.dylib 0x01a3760b interactive::gui::Container::on_render() + 127
15 game_library.dylib 0x01a71e19 interactive::gui::TopLevel::on_render() + 421
16 game_library.dylib 0x018fcf6e carbon_wrapper_render + 158
17 game_library.dylib 0x0190a8af carbon_impl_on_render + 213
18 com.apple.HIToolbox 0x9674b255 TimerVector + 22
19 com.apple.CoreFoundation 0x9a588256 CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION + 22
20 com.apple.CoreFoundation 0x9a587be7 __CFRunLoopDoTimer + 743
21 com.apple.CoreFoundation 0x9a566ce0 __CFRunLoopRun + 1888
22 com.apple.CoreFoundation 0x9a5661ec CFRunLoopRunSpecific + 332
23 com.apple.CoreFoundation 0x9a566098 CFRunLoopRunInMode + 120
24 com.apple.HIToolbox 0x9672f487 RunCurrentEventLoopInMode + 318
25 com.apple.HIToolbox 0x96736dc3 ReceiveNextEventCommon + 381
26 com.apple.HIToolbox 0x967855af AcquireNextEventInMode + 67
27 com.apple.HIToolbox 0x968cca87 _AcquireNextEvent + 58
28 com.apple.HIToolbox 0x968b9dc0 RunApplicationEventLoop + 221
29 game_library.dylib 0x01909d7c carbon_impl_start + 18
30 game_library.dylib 0x01907d0a interactive::application::interactive_main(int, char, boost::function<interactive::application::Application* ()(std::string const&)>) + 1324
31 game_library.dylib 0x01b49feb game::application::game_main(int, char) + 1299
32 game_library.dylib 0x010019a6 library_main + 56
33 com.yourcompany.Interactive Rosetta Dynamic 0x00003046 run_library_main(std::string const&, bool, std::string const&, int&, int, char**, std::string&) + 548
34 com.yourcompany.Interactive Rosetta Dynamic 0x00002c8f main + 469
35 com.yourcompany.Interactive Rosetta Dynamic 0x00002444 _start + 210
36 com.yourcompany.Interactive Rosetta Dynamic 0x00002371 start + 41
Playing for the first time today. Crashes within a few minutes of playing every time. Log attached. Looking forward to being able to play longer :)
Hardware Overview:
Model Name: MacBook Pro
Model Identifier: MacBookPro8,3
Processor Name: Intel Core i7
Processor Speed: 2.2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 4 GB
Boot ROM Version: MBP81.0047.B1E
SMC Version (system): 1.70f3
System Software Overview:
System Version: Mac OS X 10.7.1 (11B26)
Kernel Version: Darwin 11.1.0