Just received two similar crashes after running two different recipes for a long time. Neither crash generated a debug.txt, just an unhandled exception in log.txt.
I'll attach the complete logs in a follow-up.
From client 1:
UNHANDLED EXCEPTION
1: standalone::application::boinc::Puzzle::intro_puzzle_data +52 bytes (no line)
2: standalone::application::StandaloneApplication::show_next_text_bubble +79 bytes (no line)
3: boost::function0::operator() +120 bytes (no line)
4: interactive::gui::Button::generate_click +85 bytes (no line)
5: boost::function0::operator() +120 bytes (no line)
6: interactive::application::shared::HotkeyTable::execute +79 bytes (no line)
7: standalone::application::StandaloneApplication::on_key_down +304 bytes (no line)
8: boost::detail::function::void_function_obj_invoker1<boost::_bi::bind_t<void,boost::_mfi::mf1<void,standalone::application::StandaloneApplication,enum interactive::input::Key>,boost::_bi::list2<boost::_bi::value<standalone::application::StandaloneApplication *>,boost::arg<1> > >,void,enum interactive::input::Key>::invoke +19 bytes (no line)
9: boost::function1<void,enum interactive::input::Key>::operator() +123 bytes (no line)
10: interactive::gui::EventHandler::on_key_down +90 bytes (no line)
11: interactive::gui::TopLevel::on_key_down +204 bytes (no line)
12: interactive::guiwrapper::GUIWrapper::generic_key_down_func +79 bytes (no line)
13: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,boost::_mfi::mf1<void,interactive::guiwrapper::GUIWrapper,enum interactive::input::Key>,boost::_bi::list2<boost::_bi::value<interactive::guiwrapper::win32::Win32Wrapper *>,boost::_bi::value<enum interactive::input::Key> > >,void>::invoke +16 bytes (no line)
14: boost::function0::operator() +120 bytes (no line)
15: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
16: interactive::guiwrapper::win32::Win32Wrapper::win_key_func +576 bytes (no line)
17: interactive::guiwrapper::win32::Win32Wrapper::WndProc +567 bytes (no line)
18: AddClipboardFormatListener +1179 bytes (no line)
19: DispatchMessageW +2426 bytes (no line)
20: CallWindowProcW +141 bytes (no line)
21: glDebugEntry +3687 bytes (no line)
22: AddClipboardFormatListener +1179 bytes (no line)
23: DispatchMessageW +2426 bytes (no line)
24: DispatchMessageW +558 bytes (no line)
25: DispatchMessageA +16 bytes (no line)
26: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
27: interactive::application::interactive_main +2117 bytes (no line)
28: game::application::game_main +1321 bytes (no line)
29: library_main +21 bytes (no line)
30: no symbol (no line)
31: no symbol (no line)
32: no symbol (no line)
33: BaseThreadInitThunk +36 bytes (no line)
34: RtlValidSecurityDescriptor +282 bytes (no line)
35: RtlValidSecurityDescriptor +234 bytes (no line)
</pre>
From client 4:
UNHANDLED EXCEPTION
1: standalone::application::boinc::Puzzle::intro_puzzle_data +52 bytes (no line)
2: standalone::application::StandaloneApplication::show_next_text_bubble +79 bytes (no line)
3: boost::function0::operator() +120 bytes (no line)
4: interactive::gui::Button::generate_click +85 bytes (no line)
5: boost::function0::operator() +120 bytes (no line)
6: interactive::application::shared::HotkeyTable::execute +79 bytes (no line)
7: standalone::application::StandaloneApplication::on_key_down +304 bytes (no line)
8: boost::detail::function::void_function_obj_invoker1<boost::_bi::bind_t<void,boost::_mfi::mf1<void,standalone::application::StandaloneApplication,enum interactive::input::Key>,boost::_bi::list2<boost::_bi::value<standalone::application::StandaloneApplication *>,boost::arg<1> > >,void,enum interactive::input::Key>::invoke +19 bytes (no line)
9: boost::function1<void,enum interactive::input::Key>::operator() +123 bytes (no line)
10: interactive::gui::EventHandler::on_key_down +90 bytes (no line)
11: interactive::gui::TopLevel::on_key_down +204 bytes (no line)
12: interactive::guiwrapper::GUIWrapper::generic_key_down_func +79 bytes (no line)
13: boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,boost::_mfi::mf1<void,interactive::guiwrapper::GUIWrapper,enum interactive::input::Key>,boost::_bi::list2<boost::_bi::value<interactive::guiwrapper::win32::Win32Wrapper *>,boost::_bi::value<enum interactive::input::Key> > >,void>::invoke +16 bytes (no line)
14: boost::function0::operator() +120 bytes (no line)
15: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
16: interactive::guiwrapper::win32::Win32Wrapper::win_key_func +576 bytes (no line)
17: interactive::guiwrapper::win32::Win32Wrapper::WndProc +567 bytes (no line)
18: AddClipboardFormatListener +1179 bytes (no line)
19: DispatchMessageW +2426 bytes (no line)
20: CallWindowProcW +141 bytes (no line)
21: glDebugEntry +3687 bytes (no line)
22: AddClipboardFormatListener +1179 bytes (no line)
23: DispatchMessageW +2426 bytes (no line)
24: DispatchMessageW +558 bytes (no line)
25: DispatchMessageA +16 bytes (no line)
26: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
27: interactive::application::interactive_main +2117 bytes (no line)
28: game::application::game_main +1321 bytes (no line)
29: library_main +21 bytes (no line)
30: no symbol (no line)
31: no symbol (no line)
32: no symbol (no line)
33: BaseThreadInitThunk +36 bytes (no line)
34: RtlValidSecurityDescriptor +282 bytes (no line)
35: RtlValidSecurityDescriptor +234 bytes (no line)
</pre>