sss full of glycine,

Started by alcor29

alcor29 Lv 1

When I run mnw and disallow glycine and alanine it still mutates to helices and sheets full of glycine and perhaps too much alanine also. I remove it and it comes back.

alcor29 Lv 1

For example I have a high scoring fold in which a helix of 15 aas, 10 are alanine. I have tried about six scripts and more to try to get a better mutate but mutate insists that this is the best helix. AF of entire fold is 63%

bkoep Staff Lv 1

I'm not sure this is a bug. Are you able to find manual mutations that score higher than Foldit Mutate?

You may need to adjust the protein backbone. If the backbone is packed too closely to other parts of the protein, then some mutations will introduce clashing. ALA and GLY are the two amino acids with the smallest side chains; it could be that these are the only amino acids that do not cause clashing.

If this is the case, you could also try setting Clashing Importance to zero before using Mutate. This will definitely create new clashes, but might yield more "helix-like" mutations.

alcor29 Lv 1

And, I did a little checking and in order to get less As and Gs by moving the SSs as suggested, I have to loosen up the core and give up core points.

alcor29 Lv 1

Also, another question. Is it accurate to say then that the MNW script does not override the foldit allowed aa load?
I have always felt that the script followed the selections I checked. But, maybe it just seemed that way because the foldit load in those days did not allow alanine and glycine in the sss?

alcor29 Lv 1

And, I did a little checking and in order to get less As and Gs by moving the SSs as suggested, I have to loosen up the core and give up core points.

alcor29 Lv 1

Am aware that we always have to make trade offs since we often are in a whack-a-mole situation but maybe the core requirement could use a little tweaking?