pauldunn Lv 1
I tried the command:
print(user.GetPlayerName())
when running foldit offline and the client crashes.
I tried the command:
print(user.GetPlayerName())
when running foldit offline and the client crashes.
Setting priority from 3 to 1
I've just posted an update to the Dev. Preview that should fix this.
Verfied the fix in latest version of beta.
sorry Seth, but the crash is back when running print(user.GetPlayerName())when running offline.
re-assigning…
It would also crash on scoreboard.GetScore, I've fixed both for the next release.
Thanks. I have another feedback on the scoreboard.GetScore() crash opened September 1st that I will close also.
This still crashes for me. Could you please verify that your fix has been released?
verified fix