Attached:
- log.txt
- scriptlog.1204a1_1.xml (showing recipe ID and crash point) (saved as scriptlog.1204a1_1.txt) Recipe was used on High Power, with Filters and rebuild len 2-4.
no debug.txt file generated / updated
Please use Upload For Scientists solution named: '9875.359 bertro solo for crash'
Reproducible Crash #2
Attached:
- log.txt
- scriptlog.1204a1_1.xml (showing recipe ID and crash point) (saved as scriptlog.1204a1_1 Copy.txt) Recipe was used on High Power, with Filters and rebuild len 2-4.
no debug.txt file generated / updated.
Please use Upload For Scientists solution named: '9875.656 bertro solo for crash'
I'm also seeing lots of crashes with 1204 on devprev. If I switch a client back to main, the client crashes when I open a saved solution for 1204.
The crash includes a debug.txt
{
"build_id" : "20151218-b5ec35b633-win_x86"
"crash_id" : "1bfbc5b8-c74d-4aeb-a952-5927fab217e5"
"current_actions" : ""
"current_tool" : "Selection Interface"
"file" : "core/chemical/ResidueTypeSet.cc:402"
"machine_id" : "dc6c2a74-3319-4d35-ac65-e3a4f7cd149e"
"macro_id" : "-1"
"message" : "unrecognized residue name 'CYS:disulfide'"
"player_id" : "476462"
"puzzle_id" : "2002150"
"puzzle_running_time" : "33"
"running_time" : "55244.1"
"timestamp" : "1458080488"
}
verify: 3c2a21a463d212300f4603af86c4ce1f
There are related lines in log.txt:
ERROR: unrecognized residue name 'CYS:disulfide'
ERROR:: Exit from: ..\..\..\source\src\core\chemical\ResidueTypeSet.cc line: 402
UNHANDLED EXCEPTION
1: RaiseException +72 bytes (no line)
2: library_main +38598911 bytes (no line)
3: library_main +36670998 bytes (no line)
4: library_main +35249541 bytes (no line)
5: library_main +4436077 bytes (no line)
6: library_main +4315344 bytes (no line)
7: library_main +3358215 bytes (no line)
8: library_main +3355523 bytes (no line)
9: library_main +664300 bytes (no line)
10: library_main +3414247 bytes (no line)
11: library_main +3462493 bytes (no line)
12: library_main +679711 bytes (no line)
13: library_main +725166 bytes (no line)
14: library_main +664436 bytes (no line)
15: library_main +2454901 bytes (no line)
16: library_main +2471785 bytes (no line)
17: library_main +2477274 bytes (no line)
18: library_main +420113 bytes (no line)
19: library_main +4642997 bytes (no line)
20: library_main +4643706 bytes (no line)
21: library_main +5314738 bytes (no line)
22: library_main +4774749 bytes (no line)
23: library_main +6392427 bytes (no line)
24: library_main +4773822 bytes (no line)
25: library_main +6397673 bytes (no line)
26: library_main +6387124 bytes (no line)
27: SetManipulationInputTarget +83 bytes (no line)
28: CallWindowProcW +768 bytes (no line)
29: CallWindowProcW +151 bytes (no line)
30: glDebugEntry +3763 bytes (no line)
31: SetManipulationInputTarget +83 bytes (no line)
32: CallWindowProcW +768 bytes (no line)
33: DispatchMessageW +593 bytes (no line)
34: DispatchMessageA +16 bytes (no line)
35: library_main +6395877 bytes (no line)
36: library_main +4174512 bytes (no line)
37: library_main +27611 bytes (no line)
38: library_main +19 bytes (no line)
39: no symbol (no line)
40: no symbol (no line)
41: no symbol (no line)
42: BaseThreadInitThunk +36 bytes (no line)
43: RtlUnicodeStringToInteger +595 bytes (no line)
44: RtlUnicodeStringToInteger +542 bytes (no line)
The crash when switching back to main is because of an unforeseen incompatibility due to a change in Rosetta's handling of disulfides. When the client is released to main, there shouldn't be any more issues (a hotfix was released that allowed main->devprev solution sharing, but there is no way to do this the other way around).
I have been unable to reproduce the problem with the solution and script that you've given, bertro (I tried for around an hour). It could be something with your particular configuration, which means we have no effective way to debug it without releasing to main to establish patterns with other users.
That is unfortunate but I know the crash can vary in length of time with this recipe because, I presume, of the rebuilds involved.
I will stick with main until that update comes along :)
Thanks for trying.
I just received a what seemed to be a small update to main, which allowed me to open a devprev solution to 1204 in main. The bad news is that the updated main client crashed on 1204 in less than 10 minutes, so it's "just like devprev" at this point.
Same here! After receiving most recent update to main, 1204 is crashing using lua scripts. GUI scripts seem not to be affected.
Can you share the solution, as well as any steps that you took after loading it? Was there anything in the logfile? Also, what platform are you on? I'm trying to establish as many common elements as possible to help track this down.