Client died during script run involving mutations.
Client version: 20220919-d2984b43c1-win_x64
No further details, part of log omitted.
[..]
game.application.server.Server: {0} player name: Galaxie
game.application.server.Server: {0} player name: LociOiling
game.application.server.Server: {0} player name: gmn
game.application.server.Server: {0} player name: alcor29
game.application.server.Server: {0} player name: maithra
game.application.server.Server: {0} player name: Sandrix72
game.application.server.Server: {0} player name: dettingen
game.application.server.CurlFetcher: {0} https://fold.it/api/post_solution
UNHANDLED EXCEPTION
1: library_main +757058 bytes (no line)
2: library_main +300653 bytes (no line)
3: library_main +2113134 bytes (no line)
4: library_main +2465202 bytes (no line)
5: library_main +4039160 bytes (no line)
6: library_main +7139369 bytes (no line)
7: library_main +4993386 bytes (no line)
8: library_main +5000154 bytes (no line)
9: library_main +3890410 bytes (no line)
10: library_main +3786826 bytes (no line)
11: no symbol (no line)
12: no symbol (no line)
13: no symbol (no line)
14: no symbol (no line)
15: no symbol (no line)
16: no symbol (no line)
17: no symbol (no line)
18: no symbol (no line)
19: no symbol (no line)
20: no symbol (no line)
21: no symbol (no line)
22: c10::ivalue::Future::waitAndThrow +32293 bytes (no line)
23: library_main +7296043 bytes (no line)
24: library_main +7282405 bytes (no line)
25: library_main +7293894 bytes (no line)
26: library_main +4149581 bytes (no line)
27: library_main +4149777 bytes (no line)
28: BaseThreadInitThunk +13 bytes (no line)
29: RtlUserThreadStart +33 bytes (no line)
Hey Bletchley–thank you for letting us know about this. Can you provide the specific steps to reproduce the crash?
Hi, unfortunately not. I had minimized the client and as I returned to the machine I found the Windows crash popup.
It had been running a mutate script. The same script did not cause a crash later.
This time it crashed while just mutating with 'm' for a few minutes. Large portions of the log.txt file are filled with just blank spaces. (the ' ' character, so not blank lines but filled with ' ')
UNHANDLED EXCEPTION
** Encountered Crash at Unknown File:0
Unknown Exception
1: library_main +757058 bytes (no line)
2: library_main +300653 bytes (no line)
3: library_main +2113134 bytes (no line)
4: library_main +2465202 bytes (no line)
5: library_main +4039160 bytes (no line)
6: c10::ivalue::Future::waitAndThrow +1497914 bytes (no line)
7: c10::ivalue::Future::waitAndThrow +1485323 bytes (no line)
8: library_main +4983736 bytes (no line)
9: library_main +4999202 bytes (no line)
10: library_main +4149581 bytes (no line)
11: library_main +4149777 bytes (no line)
12: BaseThreadInitThunk +13 bytes (no line)
13: RtlUserThreadStart +29 bytes (no line)
1: library_main +757058 bytes (no line)
2: library_main +300653 bytes (no line)
3: library_main +2113134 bytes (no line)
4: library_main +2465202 bytes (no line)
5: library_main +4039160 bytes (no line)
6: c10::ivalue::Future::waitAndThrow +1497914 bytes (no line)
7: c10::ivalue::Future::waitAndThrow +1485323 bytes (no line)
8: library_main +4983736 bytes (no line)
9: library_main +4999202 bytes (no line)
10: library_main +4149581 bytes (no line)
11: library_main +4149777 bytes (no line)
12: BaseThreadInitThunk +13 bytes (no line)
13: RtlUserThreadStart +29 bytes (no line)
And now it crashed without any mention in the log.txt file, but I did get this interesting message from Visual Studio about an unhandled win32 exception.
