Yet another kind of hang

Started by Timo van der Laan

MurloW Lv 1

More.
Tdrw on 706 crashed client,
at the exact same moment several team members' clients went down as well on different puzzles.

core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 274 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 119676 bytes
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 118 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 29692 bytes
Unhandled exception in thread 02903608 (class game::application::novice::BoincThread): Error: database returned invalid result at time 1367103871 (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:479)

ERROR: Unhandled exception: Error: database returned invalid result at time 1367103871
ERROR:: Exit from: ......\rosetta_source\src\interactive\application\Thread.cc line: 210
ERROR: Rosetta exit unexpectedly
812 bytes

Susume Lv 1

lost one client in past hour, on 701, running my own version of Rav3n_pl GAB v0.6.1
also lost one client at same time as Murlow and several teammates ~2.5 hours ago, 701, TvdL DRW
win 7 64

most recent error in log:

Unhandled exception in thread 02C97E60 (class game::application::novice::BoincThread): Error: database returned invalid result at time 1367103807 (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:479)
ERROR: Unhandled exception: Error: database returned invalid result at time 1367103807
ERROR:: Exit from: ......\rosetta_source\src\interactive\application\Thread.cc line: 210
ERROR: Rosetta exit unexpectedly

Susume Lv 1

Oops, Timo and I crossed and status went to done again. Changing to Ongoing and priority 1.

auntdeen Lv 1

This isn't just windows, one of my mac clients has also crashed:

ERROR: Unhandled exception: Error: database returned invalid result at time 1367107230
ERROR:: Exit from: /Users/folditbuilder/foldit/mini-interactive-main-release/rosetta_source/xcode_4/../src/interactive/application/Thread.cc line: 210
ERROR: Rosetta exit unexpectedly

And, many are reporting crashes. It seems that there were a lot that crashed about the same time (just after 7pm EDT). There have been smaller groups of crashes and individual ones, also.

My crash was in a secondary (not a chat enabled) client.

Hanto_FZ140E_4G Lv 1

Nuff said, as far as I can remember none of my crashes of 6-8 clients at a time have been on primary ( chat-enabled ) clients. I can only assume it's because I only very rarely do any processing on a chat-enabled client.

MurloW Lv 1

delta_score: -8.41838
Playing sound: 4
Error contacting server using URL: https://fold.it/portal/comm/whoami_csv
Error contacting server using URL: https://fold.it/portal/comm/whoami_csv
SRVR_THRD error: couldn't resolve host name: Error contacting server. (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:458)
Error contacting server using URL: https://fold.it/comm_cache/puzzle_user3_csv/994977_diff.txt
SRVR_THRD error: couldn't resolve host name: Error contacting server. (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:458)
Error contacting server using URL: https://fold.it/comm_cache/puzzle_group3_csv/994977_diff.txt
SRVR_THRD error: couldn't resolve host name: Error contacting server. (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:458)
Error contacting server using URL: https://fold.it/comm/foldit_ops
Unhandled exception in thread 02963608 (class game::application::novice::BoincThread): couldn't resolve host name: Error contacting server. (......\rosetta_source\src\game\application\novice\boinc\Boinc.cc:458)

ERROR: Unhandled exception: couldn't resolve host name: Error contacting server.
ERROR:: Exit from: ......\rosetta_source\src\interactive\application\Thread.cc line: 210
ERROR: Rosetta exit unexpectedly

All 3 clients went down overnight. This is becoming a daily routine.
I use only main especially to avoid these circumstances.
I'm starting to believe karstenw was on to something with his folding hiatus,
I won't keep playing like this.

RicGray Lv 1

Found the issue with the extra debugging information added. A fix for this issue will go out today.