wld333 Lv 1
Fair enough. I appreciate you taking the time to respond. Looking forward to more exploration puzzles once the wrinkles have been worked out!
Fair enough. I appreciate you taking the time to respond. Looking forward to more exploration puzzles once the wrinkles have been worked out!
No Problem.
Designing these puzzles is a learning process for everyone, and to learn we need feedback from players, so this kind of discussion is greatly appreciated.
To exclude helices of scoring, why not exclude contacts of segments distant by less than 5 segments. With this scoring, you reward only contact between middle of the sheets or distant sheets.
As far as I tested, this scoring is far better, my best is stable, old recipes work to make best shape after moving sheets.
I think it can work.
That's exactly what I've suggested above, Marie. It's a good sign that other people are coming up with the idea independently.
Maybe this is by design but it seems that the score in these exploration puzzles weights the exploration multiplier (2.71 or whatever) too highly, since FoldIt scores have always for some reason included an additional offset of 8000. Wouldn't an exploration score calculated as (score-8000)*exploration multiplier be better?
The dominance of the exploration multiplier is intended. We want you to explore up to near the limit of the multiplier to be competitive, because that's where the native is (we can predict how far away the starting structure is from the native).