Developer Preview Release Soon

Started by jflat06

jflat06 Staff Lv 1

Hey all,

We're about to release a huge update to the developer preview. This update includes a ton of requested features and quality-of-life changes. Given the size of this update, we'd love more attention than usual from our devprev testers to try and track down any bugs.

Release Notes:

UI / Gameplay:

  • Updated the Mutate icon
  • Backbone pins are now colored purple when locked
  • Achievements now describe the achievement earned
  • Rubber bands are now colored differently based on optimal bonding distances
  • Rubber bands are now colored darker if a recipe made them
  • Dark mode is now on by default
  • Arrows on the Clashing Importance, Band Strength/Length, and other sliders now make more fine-grain adjustments
  • Increased the maximum Undo Graph length to 1000
  • Renamed "Memory Usage" to "RAM Usage" on the Undo Graph
  • Text entry can now be selected and cut/copied like in modern text editors
  • Text entry now supports undo/redo (Ctrl+Z to undo, Ctrl+Y or Ctrl+Shift+Z to redo)
  • Chat and recipe output can now be selected and copied (per message)
  • Options
    • Overhauled the General Options menu
    • Added the option to adjust music and sound volume
    • Added the option to adjust the font size of chat, recipe output, and tooltips
    • Added the option to change the default rubber band length to either 2.0 or 3.5 (this toggle can also be bound to a hotkey)
    • Added the option to change the default rubber band settings to the last manually set strength/length
    • The Rama Map can now be bound to a hotkey
    • Recipes can now be bound to hotkeys
    • Removed the Advanced GUI option; this option is now on by default after the tutorial
    • Removed deprecated chat options
  • Camera
    • Reversed the default camera zoom direction to be more intuitive
    • Switched RMB and MMB camera controls to be more intuitive
    • Added options to toggle these changes in the Controls menu

Chat:

  • Extended the size of the chat window
  • Added a help button to show available IRC commands
  • Added a button to copy the entire chat history to your clipboard
  • Added the IRC command to report a player for chat abuse by typing /report username
  • The player list now shows which players have been chatting since you logged in
  • Server messages now appear in red
  • Messages sent from Discord now show an icon indicating their origin
  • Emojis sent from Discord now appear as “[emoji]” instead of “????”
  • Players can now create a link to Foldit's Discord by sending "!discord"
  • Players can now create a link to Foldit's group list by sending "!group"
  • Players can now create a link to Foldit's recipe list by sending "!recipes"
  • Moderators can now kick and ban players from the in-game chat
  • Moderators now appear in chat with a crown icon
  • Moderators and staff can now send external links in chat
  • Staff now appear in chat with green names and a beaker icon
  • Staff can now add/remove moderators temporarily from the in-game chat

Bugfixes and Improvements:

  • Fixed a bug where German and French keyboards were unable to type '@' into text boxes
  • Fixed bugs preventing long and multi-line chat messages from sending correctly
  • Fixed typos in options.txt and theme.txt
  • Improved option saving

Cookbook and Recipes:

  • Added a Cookbook Starter Pack to empty cookbooks
  • Added Lua function 'behavior.UseCutBands(boolean enable)' to enable or disable cut bands.
  • Added Lua function 'structure.IdealSSSelected' to use Ideal SS on selected segments
  • Added Lua functions to get the residues and atoms at each side of a band (referred to as the "base" side and "end" side)
    • 'band.GetResidueBase(int bandIndex)' returns the residue index at the base
    • 'band.GetResidueEnd(int bandIndex)' returns the residue index at the end
    • 'band.GetAtomBase(int bandIndex)' returns the atom index at the base (experimental feature)
    • 'band.GetAtomEnd(int bandIndex)' returns the atom index at the end (experimental feature)
  • Added Lua function 'band.IsRecipeBand' which returns whether a band was made by a recipe
  • These Lua functions now take an optional boolean recipesOnly which will apply the function only to recipe-made bands if true:
    • band.DeleteAll
    • band.DisableAll
    • band.EnableAll
    • band.GetCount

Campaign:

  • Removed Alignment and DNA puzzles
  • Revised ending level structure