Developer Preview Release Soon

Started by jflat06

jflat06 Staff Lv 1

Hey everyone!

We're about to release an update to the developer preview with the following list of features and fixes:

  • General
  • Wiggle should experience less slowdown in puzzles with constraints
  • An automatic crash reporting mechanism has been added
  • The ResidueIE formatting has been cleaned up
  • The Track list will now refresh on track change

  • Bug Fixes
  • The size of the isosurface has been limited so that it will not crash on extended chains.
  • The continue button should no longer continue into an old version of the desired puzzle.

BootsMcGraw Lv 1

Why would I want to be constrained to a less precise wiggle? What was wrong with the original one?

I will not be accepting this update.

jflat06 Staff Lv 1

This update has been delayed due to the server issues on Friday. It will most likely be deployed Monday morning.

jflat06 Staff Lv 1

The LPW change has been reverted until we have a clearer idea of how we want to resolve this issue.

spmm Lv 1

I don't have a problem with keeping or loosing more precise wiggle but I would prefer the default to be less precise please. Restoring from a crash, resetting and starting a script then realising you have to stop it to change the wiggle is a tad tedious. This should also be better for new players who may not really understand the impact of using precise wiggle particularly how long it can take.