New Update!

Started by jflat06

jflat06 Staff Lv 1

Hey everyone!

We're releasing a new update today which includes the fixes and features from the developer preview.

General:

  • The window title is now [Foldit - Puzzle Title - Track] instead of just [Foldit]. If you are in the default track, it will be just [Foldit - Puzzle Title].

Move tool:

  • The move tool has been changed to give you a bit more control. Before the axis of rotation would always be around the center of the protein. Now, whichever residue you click on will become the axis for rotation. In addition, we've added a handle for rotating in the camera plane. We're interested to hear your suggestions for improving this tool further.

Scripting:

  • Scripting interface changed for rebuild. Before rebuild would try a user specified number of positions, and a variable number of these would be accepted. Now you specify how many accepted positions you want, and rebuild will try to get that number of positions. Rebuild will fail if it tries 50 positions in a row without finding anything. You can change the 50 to another number by specifying a second argument to rebuild.
  • IsLocked function added.
  • Cookbook is now re-sizable in the selection interface.
  • Dividers added to the cookbook, allowing you to categorize your recipies. You can cut and paste recipies between these dividers.
  • The script editor now uses a monospace font, and the cursor should show up in the correct position.

Bug fixes:

  • Cutpoints should no longer be removed improperly when aligning.
  • Residues which are sidechain locked should now never be mutable.
  • Some chat links were not clickable - this should be fixed.
  • The game should no longer crash when players insert or delete residues.
  • Shared solutions should no longer cause a crash.
  • The alignment panel should now display properly on 64 bit linux.