Puzzle Scoring Adjustments

Started by jflat06

jflat06 Staff Lv 1

Hey everyone,

As a result of some of the feedback we've had (along with some common sense), we're adjusting how points are given out when puzzles close.

The current function for calculating points is:

Points = Max(1, RoundUp((1 - (Rank - 1)/(NumPlayers - 1)^7 * X))

We are adjusting the exponent (currently 7) to be 6. What this will mean is that there will be slightly less of a point difference between the top spots in a puzzle, and more of the lower ranks will get more than 1 point.

We're fairly confident that the best value for the exponent is actually below 6, but for now, we're sticking with this small change.

AsDawnBreaks Lv 1

If it is max 1 or the other number, it is always 1. Also, what place is roundup rounding to? These issues prevent me from calculating the score correctly, right?

jflat06 Staff Lv 1

No. The term inside of the RoundUp function is being multiplied by the number of points available for the puzzle (this is the X value). So for a 100 point puzzle, it is multiplied by 100. RoundUp will round up to the nearest integer, which is very often more than 1.

infjamc Lv 1

Here are two examples.

Number of players: 101
Rank: 31
1-30/100=0.7
0.7^6*100 = 11.76 ==> 12 points

Number of players: 201
Rank: 121
1-120/200=0.4
0.4^6*100 = 0.4096 ==> 1 point

infjamc Lv 1

I think they actually have a parenthesis missing. I've done a few sample calculations using Puzzle 599's scores (which uses the old exponent of 7), and the equation should be:

Points = RoundUp( ( 1 - (Rank - 1)/(NumPlayers - 1) )^7 * X)