A numeric scale on the trim dialog would be very helpful, as would making the trim slider stay put from one viewing to the next. Currently the slider is reset every time you hit the trim button, so you can't increase or decrease relative to the current setting, because you can't see the current setting. Trim slider could possibly be added to the regular ED menu rather than being a button and separate dialog.
as far as I understand it - this function works on rmsd - so good luck with that.
Loci the shortcut tips were VERY helpful. Thanks
Shift-q and the fog shortcut are found in Help in the upper left, in the little square box that says "IRC Commands" at the top.
If you use the scroll bar to view the rest of that box, you will find
Camera Controls
Mouse on the background
Adjust fog
and
Mouse on a segment
I agree that they are hard to find in Help!
Susume has made a new ED puzzle video. For more info see:
https://fold.it/portal/node/2001427
Thanks again, Susume!
I just watched Susume's latest ED puzzle video and had this idea:
It would be neat if instead of just putting a red dot, you could also fill in with red the region of the cloud where you put the red dot, kind of like in Paint programs. The region filled would depend on the threshold setting, so it would be possible to fill just small regions of the cloud if you wanted to. Regions not connected to where you put the red dot would not be filled.
If you don't like how your filled red region looks, you could delete it all at once or just erase part of it.
Perhaps you could place borders within the cloud and then fill just the region between the borders.
Another idea is to give players an option to turn off the density subscore so they can fold the protein without any influence from the ED cloud. Once the protein is fairly well folded in this way, the player could turn the density subscore back on and then try to put the folded protein into the ED cloud as best they can.
Excellent idea ! It's a shame to try to put a externally done structure (or imperfect) inside of the cloud, and the solution being distorted by the density bonus.
Another way to do it: using edrw recipe with no density in the slots neither worst list.
New scripts with options "score without density" when calculating the score is also an option (but too much work adding this to all recipes !).
Another way to implement it would be as below:
Say the ED cloud when made visible only occupies a cube with sides of length L.
Have the density subscore contribute to the total score of the protein
only within a cube with sides of length 5L centered on where the ED cloud appears.
Outside this cube with sides of length 5L, have the density subscore always be zero.
This way, if you don't want the density subscore to contribute to the total protein score,
just move the protein far from where the ED cloud appears.
There could even be a button to move the protein outside the cube with sides of length 5L.