GUI script functions

Started by auntdeen

tamirh Lv 1

We will NOT be adding rebuild to GUI scripts
We will be adding mutate to GUI scripts

These changes should go out in the next devprev

Timo van der Laan Lv 1

Just to elaborate: I think handfolding is now just a time waister. Just preventind sharing or using another ones solution as a guide (make it an evo immediately), maybe with the exception of a evo of a solo from yourself would be enough to get more diversity. And the real problem is recognizing the best solution like CASP has shown. That will not be solved by the current way of handfolding imho.
If you really want to show there is more diversity you should make a frequency diagram of the distances between the top 100 solutions with on the other axes the rosetta score, together with the same distances to the native. If that really shows that we can get closer to the native I might be convinced that handfolding helps.

marie_s Lv 1

How do you know what is a waste of time or not and for whom?
You may consider that hand folding is a waste of time for you. I don't know how you have learn how the best solution is without working by hand but it is how I have learned.
As we doesn't have good results in the same puzzles, I think the experience of hand folding at least for some players give diversity.
At least, hand folding puzzles is less a waste of time wasting than banding a QTTN to the guide.

spmm Lv 1

I am coming late to this thread so apologies - one thing that really annoys me is that I cannot rebuild two segments manually, and this makes cut point nasties (backbone -540000000 ones) hard to remove. The first rebuild on a 2 seg script cleans it up.

Can we try 2 seg manual rebuilds? Thanks

marie_s Lv 1

In fact, you can rebuild one or 2 segment in old interface freezing the segment outside the part but not in selection.
I have never understand this restrictions and all the very annoying restrictions on local wiggle or rebuild with some frozen segments.

Bruno Kestemont Lv 1

Adding cut and uncut all in GUI would be fine ! Here we loose a lot of time just stabilizing or idealizing a nice hand folded structure.
Thus:

Cut (By Stride - User pick)

Uncut (All)

Enzyme2 Lv 1

I would like to see our LUA analyzers in GUI puzzles. Almost all of the Get functions including SetSecondaryStructure. Only enough functionality for analyzers and the ability to script the SS, nothing which can create movement.