BootsMcGraw Lv 1
I get it: metrics are important, if we want to replicate what happens in real life.
I can't tolerate having to wait several seconds to see how every move of one angstrom affects DDG, SASA, and SC. Can you not make it so that these are not calculated until such time as we want them calculated? I tried disabling them in the objectives window, but they re-enable themselves without my assent.
In the early game, I would think most of us aren't concerned about these advanced metrics, focusing on the core and BUNS and ideal loops. Why are these forced upon us from square one?
And BTW, scripts that have never before crashed on me crash with these metrics enabled.