Evo without gaining points using cut tool

Started by RabidNimravid

spdenne Lv 1

This is really annoying.

Absolute best can be invalid because it has a cut point, while at the same time credit best can be invalid because it doesn't score high enough, recipes keep changing recent best, so I've got no way to track gradual advancement from the invalid credit best to a valid credit best that scores the required 2 points higher to evolve validly.

I've loaded a team members solution, added a cutpoint which happened to increase the score, closed the cutpoint again to restore the exact same previous score that my team member gained, and have been awarded evolving credit for that score.

Bruno Kestemont Lv 1

This also misleading for recipes including cut points. See examples here:
http://fold.it/portal/node/997212

Recipes with cuts (like microidealize) do "recentbest.Restore" to select best solution and continue. It goes further from this "not credited" score. You can go overnight with that recipe, ending with nothing interesting.

If one try to replace recentbest.Restore by Creditebest.Restore in the recipe, the bug is over BUT it's impossible to use the recipe for evolving (creditebest being a slower former evolved solution).

Then you have to use other boring strategies for these recipes selecting best starts (areConditionmet, quicksave etc).

Conclusion: solutions exist from the player's side, but is would be good to fix this bug: being evolved only if all conditions are met.

toshiue Lv 1

Newbie question, was just bit by this and just discovered the "cutpoint: not met" note, and believe it may have happened about 24 hours ago while running MicroIdealize. You'd mentioned "solutions exist from the player's side", what might such be please?

Thanks,

toshiue

Bruno Kestemont Lv 1

Actually, I tried to solve this in scripts with following (also hand fold) strategy but I didn't succeed for sure:

recentbest.Save()
cut
do something rising (uncredited) score
uncut
recentbest.Save() – here to avoid restoring a cut solution

recentbest.Restore()

see also the code of
Reset RC</>

My problem is restoring the best (not yet evolved) solution. I never found a satisfactory solution. If anybody has an idea …