Developer Preview Release Soon

Started by jflat06

jflat06 Staff Lv 1

Hey everyone!

We're about to release an update to the developer preview with the following list of features and fixes:

  • Move Tool
  • Modified the move tool to have additional functionality in the selection interface. The move tool is now a toggle-button. When on, you may now move all selected parts of the protein as one piece, as long as they are capable of moving. If you have nothing selected, it will try to move everything. If you attempt to move a piece of the protein which cannot move, it will highlight the immovable residues in dark red.

  • Notifications Panel
  • Removed buddy-related notifications.

  • Bug Fixes
  • Make note bubbles visible on dark background by default. To pick up the new color, existing players will need to delete the "gui/color/label_panel" setting from theme.txt
  • Let note bubbles move with the protein.
  • Don't move windows on restore when "update when minimized" is set.
  • Fix mode hot keys restoring the original interface when in selection interface
  • Don't pulse for eye catch if the pulse when working is not set.
  • Fix issue where tutorial bubbles were getting stuck.
  • Make windows remember their locations, size, and visibility over puzzle changes, track changes, and sessions.
  • A bug in saving solutions with disulfides that prevented them from loading has been fixed.
  • A bug that would sometimes cause regions of the protein to move or spin even though they weren't being edited has been fixed.
  • Attempting to address GetHeat with 1,1 will no longer crash the program.
  • Electron Density puzzles should no longer score oddly during certain runs of the program.
  • The Electron Density intro puzzle should now have the move tool available.
  • GetSegmentEnergySubscore is now case-insensitive on the score part string.

jflat06 Staff Lv 1

The contact map should not have changed size with the update… is this just the first time you've opened that puzzle?

We may look into having a zoom-able contact map if we start regularly posting larger contact prediction puzzles.

jflat06 Staff Lv 1

Glad to hear you like the new move tool! I actually had wanted to make it function this way originally, but I didn't have time when I last modified the move tool.