Developer Preview Update Soon!

Started by jflat06

jflat06 Staff Lv 1

Hey everyone,

We have a large update coming to the developer preview soon. First and foremost, we have updated the biochemistry software behind the game with the most recent and scientifically accurate version available. You may see minor score differences in some cases, but from our testing, these will typically be very small. If you experience a large score discrepancy between main and devprev on a competitive solution, let us know!

In addition to this change, we've also got some other fixes and features:

Intro Puzzles:

  • 2-2 Close the Gap: This tutorial has been heavily reworked. The new version should be significantly more forgiving, and less sensitive to camera angle and getting stuck.
  • Reaching the goal threshold will now turn the progress meter gold (instead of dark blue) to better highlight when players should stop a tool, as they have already won.

Filters:

  • New Filter: Residue Count Filter. This filter gives an increasing penalty for each residue inserted over a limit. With this filter, we will be able to enable insertion/deletion on design puzzles where they were previous disabled.

New Features:

  • Ramachandran Plot: This new tool gives you insight into which backbone angles are most realistic at each residue in your protein. Additionally, it will give insight for creating highly stable loops using rules developed and used by Baker Lab protein designers. Keep an eye out for a post on this soon!

Bug Fixes:

  • The Shift-Q hotkey should now function properly.
  • Some filters were meant to adjust which residues are available during design of secondary structures, but this was broken. This is now fixed, and you will see restrictions in certain cases on which residues are allowed.

As always, we encourage you to post your feedback on the release!

Skippysk8s Lv 1

will the new release be compatible with Main so we can play evo? our team is split between Main and Dev Prev players.Usually they are not compatible. Just need to know so we don't take the update if we needto play evo
Thanks

jflat06 Staff Lv 1

Solutions should be fully compatible between devprev/main.

Again, there may be small score differences which may make evolving harder (or easier), but they should be minimal and temporary while the client is in devprev.

jflat06 Staff Lv 1

Bug Fixes:

  • Fixed a scoring discrepancy between devprev and the main client.
  • Fixed a bug where the first and last residues were immutable in design.
  • Fixed an crash on loading solutions from the main client that contained disulfides.

jflat06 Staff Lv 1

Bug Fixes:

  • Fixed an issue where puzzle score and rank would not be visible on the Puzzle list.