xiando Lv 1
I have been trying to use "tweak" for some time now, and although I *think I understand how the rotate and "straighten" aspects of Tweak are supposed to work, they do not seem to do so.
More often than not, when I attempt to straighten a sheet, it does not actually straighten, and twists and other "warpages" are left intact when it cease to function. The same goes for helices. They do not roll up into an optimized helix, instead they stop wherever, with little rhyme or reason to how they end up when the function stops working. Same goes for rotate as well…
I presume that some constraint is being applied, but I have no idea what the boundary is that is stopping the function from performing its intended task, ie, straightening a sheet or helix, and/or rotating a sheet or helix.
Can one of the developers please elaborate on exactly what the limitations are that impose "stop-work" to the functions?
Finally, if it is a residue(s) that is(are) rotating beyond it's(their) natural ability that causes the function to cease operation, it would be very good to have some clear indicator as to which residue(s) are the "hold up" so they can be address in an efficient and time conscious manner. Would you care to comment on the rational for not "flagging" the residues that cause the cessation?
thank you,