Kit Cosby Lv 1
It would be of use to be able to read system time in our lua scripts, this will give us a fully dynamic (more random) seed for our randomization algorithms.
Time seed randomization might even favor early starters, which could add a fun twist to the game (and reward those of us who spend a lot of time in these puzzles).
Since we all tend to use very similar scripts a better randomization seed would produce a wider variety of saved structures.
Likewise, it will help organize our log files of our recipe outputs. (Once you let us have log files)