Ok I'm going to say it out loud. design puzzle play

Started by spmm

Tyggy Too Lv 1

Oh, this is sweet. Too sweet to give up. I haven't watched someone have a conniption fit over a game in a long time.

Top Predator,
Tyg

spmm Lv 1

As a footnote, thanks to Beta_helix and Seth for taking the time to speak to the folders.

This from the AD page:
''Anthropic Dreams was formed in Spring of 2010. Pletsch and Renton, two top folders, decided to create a team open to all Foldit players whether they were in teams or not, to make the best possible folding team for CASP. They hoped that by pooling all of Foldit talent, Foldit would have the best chance of winning CASP.''

So what happened? This is a closed group, and you cannot be in another group and be a member of this group. It is not all hands. So there is now one group three times larger than all of the others.

Group sizes based on active players August 2011, top ten only

GROUP #players Top solo rank
Contenders 19 1
AD 60 12
foldeRNA 19 4
VC 12 2
GoScience 10 6
Russian 8 20
Tornado 3 36
Seti 12 55
LÁlliance 12 60
Purdue 1 99

auntdeen Lv 1

@spmm - might as well finish what you lifted from our page: "When CASP was over, the active team members decided to stay together." Because we discovered that we had something special going - we found out that the synergy of many went way beyond the dependence on any one person/soloist. The team is moderated, not closed, just as yours is. And by the way - our true active is more around 35 - our team members feel free to come & go, dependent on real life concerns, because they know that we are not dependent on one or two people.

I'll tell you what - let's make a rule for all foldit teams that they are capped at a certain number - whether it be active players, or gross number, or number in the top ten, twenty, fifty or elebenty seven. If that will cut the garbage around here - then fine.

However, if that appeals to you - let's go a bit farther to level the playing field, since this is where it seems to be heading… And it will be SO much more even, that those of us forced to leave our team when you cap the size will feel SO much better…

Let's only allow teams to have only one or two soloists in the top ten. Hmmm - that will be a problem for the Contenders - they have 4 in top ten (and number eleven). But it's just SO not fair that they have that much talent, right? Just like it's SO not fair that AD has so many folders.

In fact - let's be really egalitarian, let's level the playing field entirely and restrict to just one top ten soloist in each team - oops, there goes VC with 2, folderna with 2 (Go Science will really be thrilled since they only have one). That little rule will help us atm, since our highest soloist is only at #12. Could be a problem for us in the future if more than one of us makes top ten (but if we don't try as hard as we do now, then no problems - maybe we can take turns).

In fact - let's force the teams to break up and restart under this new system. It's only fair, right? And if someone else on a team manages to improve their rank to top ten - well, they'll just have to leave - or maybe the rules should be that the old one goes.

If you want a level playing field, then I guess that this would be the fairest system possible. Who cares if people want to be on a team together? Let's even have foldit assign you a team by rank - that would be best.

Ridiculous? Very. Few of us would stay if any of this was implemented.

Any team can choose to be large - actively recruit and then train. Any team on foldit right now can "compete" with AD simply by increasing their size. Don't want to be part of a team that size? The answer is simple - don't be. But for goodness sakes, stop the sniping at the team that is.

Tyggy Too Lv 1

And it DID put together an awesome open team for CASP. So what's your point? And your little chart…um, what on earth was it supposed to demonstrate?
How our team is managed or comes together is frankly none of any other teams' concern, now is it?
Our team is active, comprised of many happy and competetive players, also many curious and intelligent people who think outside the box and make things happen. Can't deal with it? Awwwww. As I said previously, AD ROCKS. You can try to 'level the playing field', but we'll always have a leg up on you because of our players. Always.

Grinning and bearing,
Tyg

B_2 Lv 1

We just get tired of hearing the queen bee harp on how open the AD team is, when is is NOT open, not anyone can join, they have to get approved by said queen bee, and if she doesn't like someone, they get kicked off, as a number of people did this last few months.

auntdeen Lv 1

Whew, had to catch my breath there. Sometimes you are just one of the most amusing people on foldit - nasty, ill informed, pigheaded, no sense of decent manners whatsoever - but always good for a belly laugh at the end.

Tyggy Too Lv 1

Once again, if you don't want to be on team AD, that's okay. But how we run our team is really none of your concern. Your envy is palpable.

With love and kisses,
Tyg

Tyggy Too Lv 1

Just realized that this isn't a populated forum. . .packing up and taking all my brilliant one-liners and going back to my jungle.

"Queen BEE"
Tyg

ps, no particular interest in designer puzzles yet. Hope any tools that my team cares to share to teach me aren't yanked out from beneath my paws.

beta_helix Staff Lv 1

I just posted a news item about the developer chat tomorrow.

For all of you that are very passionate about the original topic of this feedback:

"In the latest Design Puzzles (because they are so rigid) if one person in a very large group (with active coders) gets to a top ten rank then that solution is very quickly copied using a script, then a script is written which resets the mutables and is then shared to the team. The position can then readily be copied by loading the solution as a guide."

…it would be great if you could try thinking of solutions to THAT specific problem. You can bring your ideas up in the developer chat tomorrow or (if you can't make it to chat) feel free to post them here AS LONG AS IT RELATES SPECIFICALLY TO THE ABOVE concern.

If you have other concerns that you feel more passionate about (such as the last 40 comments) then I encourage you to open a feedback about THAT topic.
Or if you rather just start a discussion with other players, then opening a new Forum post would be useful.

If future comments in this feedback post could stay on this feedback's topic of "design puzzle play" that would be helpful to the developer team.

Thank you.