Bruno Kestemont Lv 1
In order to implement the following idea http://fold.it/portal/node/2002996 (recognizing ideal loops), it would be nice to have an "auto" argument for SetSecondaryStructure.
See:
structure.SetSecondaryStructure(integer segmentIndex, string secondaryStructure)
structure.SetSecondaryStructureSelected(string secondaryStructure)
We have:
secondaryStructure= "L", "S", "H", "M"
Add: "A" for Auto (set by Foldit)
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OR add a command:
structure.GetSecondaryStructure(integer segmentIndex, [boolean auto])
if boolean auto == nil or false: returns current SS
if boolean auto == true: returns auto expected SS
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Reason: currently, with player's SS, Susume's idea doesn't work if a player's loop is not recognized as loop by Foldit.