Remix/rebuild

Started by spvincent

spvincent Lv 1

It can be frustrating working with Remix-only design puzzles due to the limitations of the Remix tool. A lot of the time Remix fails to find any candidate replacements, and I'd like to suggest that in such cases Remix (and the appropriate Lua call), reverts to the functionality of the old Rebuild tool.

Skippysk8s Lv 1

remix messes things up as often as it helps…. it will un"ideal" loops while changing something else. Is there any way we can lock in filter points somehow? at least for the important ones? I don't mind a little tweaking, but I still think I lack tools for ideal loops that I can use