Error on closing

Started by Fold Masta

Fold Masta Lv 1

Whenever i try to exit out of the game it comes up with an error saying that the program is being terminated in a bad way. Than every time when i open it warns me that it closed poorly.

Crashguard303 Lv 1

This also happens to me, but not everytime.
As far as I can see, it has to do with some IRC actions (opening a link out of the chat interface very often or something like this).

I'll take a screenshot next time when it appears.

Regards,
Alex

vakobo Lv 1

I think it begins after last update.
Game crashes with error message at exit when playing for a while.

End of Log-file:

ViewOptionsWidget::refresh() void=1 setting side chain mode to: 2 Show All (Slow) ViewOptionsWidget::refresh()

UNHANDLED EXCEPTION
1: BackupRead +585 bytes (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)

CharlieFortsConscience Lv 1

Check the details that come up in the box Send report to Microsoft - if it's associated with dcutils, then there's a feedback already, feel free to add comment to it. If it's a Linux specific problem, it may be a more specific problem attached to having to change the graph properties every time you open Foldit, or every time you change puzzle.
CFC

vakobo Lv 1

It says something like this:

foldit: foldit.exe - Application error

Exception unknown proram exception (0xe06d7363) in application at address 0x7945bc3f

Crashguard303 Lv 1

I got this, and I even did nothing on the puzzle!
I just loaded it, saw that it is too late for antoher round, and wanted to leave the game!runtime error: How it does look likeruntime error: How it does look like

Crashguard303 Lv 1

This puzzle wasn't even mentioned in the log-file.
Before, I played a puzzle, which got closed as I was playing it.
The log ends with the futile try to close the last puzzle and store its solution:

exiting…
closing boinc…
SRVR_THRD sending…
SRVR_THRD starting solution upload…
SRVR_THRD error: Puzzle is closed (....\src\interactive\boinc\Boinc.cc:346)
SRVR_THRD sending play event log…
Autosaved autosave-119022-986962.ir_solution.
ViewOptionsWidget::refresh() void=0 setting side chain mode to: 2 Show All (Slow) ViewOptionsWidget::refresh()

END OF FILE

Crashguard303 Lv 1

I think,this GENERALLY happens, if you start a puzzle,do NOTHING to it (so there is no internal save-state)
And then just close the program or start a duel:

http://fold.it/portal/node/987025

So, I believe ALL of these "symptoms" have the same origin: A missing save-state because of no changes.
Directly saving a state internally after loading a puzzle maybe could fix this.

vakobo Lv 1

I thinkthere is somthing different.
I have 2 log files from foldit sessions, that were finished with error on closing ("Save and Exit").
Both sessions were started before the puzzle expirations and finished some time after with new puzzle loaded.
Both log files has many apearances of string:
SRVR_THRD error: Puzzle is closed (....\src\interactive\boinc\Boinc.cc:346)