BitSpawn Lv 1
Hello
Every time I write a new script, or edit an old one, Foldit crashes with a segment violation with no log.
When I run Foldit again, the script loads ok.
It seems that the script doesn't load in memory, and it's necessary to load from all.macros at the beginning.
version-binary.txt: 9f3ed4b5c87641d6587198ebc1e40757
version-database.txt: 307d41cd20e292f4c5d928df7ed9e08b
version-resources.txt: b3aafeebbef6dea92a55ccea0c0658e4
Linux version 2.6.34.7-0.5
Linux Dist: OpenSuse 11.3
Foldit[15065]: segfault at 40699f96 ip 0000000040699f96 sp 00000000ffbfb9cc error 14
Foldit[19176]: segfault at c007b80e ip 00000000c007b80e sp 00000000ffa431bc error 14
Foldit[19408]: segfault at 90dd410 ip 00000000f5992557 sp 00000000ffed05e4 error 4 in game_library.so[f4b13000+27e8000]
Each error in different moments with different scripts, the segfault is not always in game_library.so