Mutate Sidechains feature takes too long to stop.

Started by BootsMcGraw

tamirh Lv 1

If you close the puzzle and open it up again are you still at that same level? Whenever you first use a feature like mutate it will use up some memory. When it's done running, the memory isn't necessarily cleaned up immediately.

Jean-Bob Lv 1

from my experience, closing the puzzle has no significant change. it can hasten up the thing a bit but gets to "waiting mode" very fast.

Seth Cooper Staff Lv 1

We've found an issue that would cause it to take longer to stop on symmetry puzzles, so we'll get out a fix for that as well.

BootsMcGraw Lv 1

The halting of the mutate function is definitely longer for symmetry puzzles. Although I haven't timed it, I believe that the more mutable residues on a protein, the longer it takes the mutate function to stop.

Thank you for looking into this, Seth.