mbinfield Lv 1
I appreciate the goal of the new LayerDesign filter for mutating, but the implementation doesn't work. It's not just preventing unrealistic designs, it's inhibiting any serious manual design work.
When constructing a design by hand, there are a lot of intermediate steps that aren't intended to be stable, well-folded proteins. Unfortunately the new filter has no way to account for that. So, I can fold up the protein into a stable shape I like, hit mutate, and accept whatever side chains appear. That level of design still works fine. But more sophisticated work, like creating a disulfide bond or getting good hydrophobic packing between aromatic rings, has become much more difficult, because I have to first get the protein into a configuration that will allow me to place the side chain, without being able to see the side chain. The filter seems to be very picky about allowing placement of hydrophobics. In fact, so far I haven't been able create a disulfide bond on the new freestyle design puzzle, because no matter how I fold the protein, I can't get the option to create a cystein.
One possible fix would be to allow us to turn the filter on and off. Alternatively, it could be made somewhat less discriminating, so that the protein doesn't need to be in such a specific configuration before allowing a side chain to be placed. Or maybe putting restrictions on the mutate tool is the wrong approach entirely (that's where I'm leaning so far.) Regardless, something needs to change.
I'm ranking this as Priority 1 because as far as I'm concerned, manual design will be broken until LayerDesign is fixed or removed.