tamirh Lv 1
Sorry for the long delay in responding to this. We're trying to figure out exactly what is causing the problem.
Sorry for the long delay in responding to this. We're trying to figure out exactly what is causing the problem.
Assigning
I'll look into this.
Happens to me too, and I don't play the filtered puzzles hardly at all. I was blaming this on my # of clients, but I can't any longer. In my case as with Madde, I have to use taskmanager almost 100% of the time to end a client and I do allow for 60 and sometimes 120 sec delays before attempting T.M. Win7x64
log.txt attached as per RicGray's request.
Anyone who experiences this issue, please attach to this thread a file containing the last 500 lines of the log.txt file. You can find this file next to the foldit.exe executable file.
Thanks
No longer happening to me Ric, in fact noticed having stopped just a few minutes after having made my post about it. No remembered activity that should have either created the problem or for that matter ended the problem as this was before most recent devprev. For me at least this issue started at least 3 weeks ago tho..
A new setting was activated when we were having server issues that had the side effect of writing all of the log data at shutdown instead of periodically throughout play. This meant that the longer one played, the longer the shutdown took because more data would build up that needed to be pushed on shutdown.
The setting has been removed so things should return to normal now.