Banding in GUI

Started by MurloW

MurloW Lv 1

Whenever I run a GUI recipe to band massively (to compress, stabilize, etc..) my client crashes.

Try: add bands, from ALL segments, to ALL. Or: ALL segments, to BY STRIDE. Or BY STRIDE to ALL segments. Or even: BY STRIDE to BY STRIDE.

Either way, when it's a lot of segments involved, insta-crash without mention of any error or shutdown in log.

I don't know if this is because it's a massive command to handle, because such banding on other puzzles in lua works fine. Maybe in lua those bands are added one by one in a fast rate, and not all at once, thus bypassing the bug ? I don't know.

Very reproducible, every single time I try, it happens.
Don't know if this is old and not tried before, or new to a recent update.

Happens with multiple clients, but also when my machine is running nothing but one foldit client, so I don't think it's related to my machine's computing power.

Main, win7. 2013-06-25-9421702486-win_x86

NickyCGS Lv 1

Greetings MurloW, thanks for posting this. I reproduced this issue and then forwarded it up the chain.

MurloW Lv 1

Still happens, but now only when banding "All" to "All".
Screenshot shows what I was sure would crash, but didn't;
"All" to "By Stride" and vice versa didn't crash either.

Still main, win7. Puzzle 766.