Puzzle: 1131
Crashed while changing puzzle from 1131 to 1133 in "Select a puzzle:" window
From Microsoft Visual Studio
Unhandled exception at 0x75264598 in Foldit.exe: Microsoft C++ exception:
utility::EXCN_utility_exit at memory location 0x0074E134.
NOTE: Same error message I posted for comment #8, but different event.
Puzzle 1130b
Crashed when I clicked recipe "gary Rebuild Worst v0.3 in the Cookbook
Microsoft Visual Studio
Unhandled exception at 0x77525624 (ntdll.dll) in Foldit.exe: 0xC0000374:
A heap has been corrupted (parameters: 0x77541378).
Running Lua v1 script Multiwalker Forever overnight on Medium Wiggle, on the trimer puzzle. Woke up to "Foldit has stopped responding".
ASYMMETRY INTRODUCED
atomno= 4 rsd= 33
FOLD_TREE EDGE 184 185 12 EDGE 184 186 10 EDGE 184 188 11 EDGE 186 187 13 EDGE 188 189 14 EDGE 187 122 8 EDGE 189 183 9 EDGE 122 93 3 EDGE 122 121 4 EDGE 183 154 5 EDGE 183 182 6 EDGE 93 62 -1 EDGE 93 95 -1 EDGE 121 96 -1 EDGE 154 123 -1 EDGE 154 156 -1 EDGE 182 157 -1 EDGE 185 61 7 EDGE 61 32 1 EDGE 61 60 2 EDGE 60 35 -1 EDGE 32 1 -1 EDGE 32 34 -1
ERROR: asymmetry introduced by ActionLocalMinimize
ERROR:: Exit from: ......\source\src\interactive\application\actions\cart\PoseLoopThreadActionCart.cc line: 453
UNHANDLED EXCEPTION
1: RaiseException +72 bytes (no line)
2: library_main +38555839 bytes (no line)
3: library_main +36627910 bytes (no line)
4: library_main +7150441 bytes (no line)
5: library_main +408417 bytes (no line)
6: library_main +4242501 bytes (no line)
7: library_main +4242955 bytes (no line)
8: BaseThreadInitThunk +36 bytes (no line)
9: RtlInitializeExceptionChain +143 bytes (no line)
10: RtlInitializeExceptionChain +90 bytes (no line)
IRC::run error, code = 5, desc = Remote connection closed
Exiting IRC::run
SRVR_THRD getting notifications…
Got something in the logfile, but this looks like an error I have seen more (long time ago). Puzzle 1133 during Acid Tweeker:
Playing sound: 4
*** ENDING THREAD ActionRepack
*** STARTING THREAD ActionGlobalMinimizeSidechains
Sending SOPs:
UNHANDLED EXCEPTION
1: library_main +5548081 bytes (no line)
2: library_main +7156200 bytes (no line)
3: library_main +7142075 bytes (no line)
4: library_main +7137664 bytes (no line)
5: library_main +7133561 bytes (no line)
6: library_main +7139730 bytes (no line)
7: library_main +24993568 bytes (no line)
8: library_main +25000473 bytes (no line)
9: library_main +25000114 bytes (no line)
10: library_main +25864092 bytes (no line)
11: library_main +25872001 bytes (no line)
12: library_main +24981099 bytes (no line)
13: library_main +24980207 bytes (no line)
14: library_main +7153169 bytes (no line)
15: library_main +6550128 bytes (no line)
16: library_main +7149812 bytes (no line)
17: library_main +408417 bytes (no line)
18: library_main +4242501 bytes (no line)
19: library_main +4242955 bytes (no line)
20: BaseThreadInitThunk +36 bytes (no line)
21: RtlInitializeExceptionChain +143 bytes (no line)
22: RtlInitializeExceptionChain +90 bytes (no line)
Mouse click on "Reset Structures" followed by mouse click on "Auto Structures" followed by crash.
See #8 and #11 for exact same error message.
BTW, is anyone reading these comments or working on a solution?
It tends to crash randomly when I do many thinks very fast, like open, start a recipe, stop immediately, change wiggle power, change window.
We are - don't forget to add what puzzle you're working on and other details to help us pinpoint these things!
I have now had full system (computer) crashes using the new update.
Working on 1140.