Crashing

Started by Mike Cassidy

Mike Cassidy Lv 1

I just crashed three times doing the same thing - working with Blue Print (MAC sys 10.15.3):

Process: game_dynamic [19550]
Path: /Applications/Foldit.app/Contents/MacOS/game_dynamic
Identifier: edu.washington.foldit
Version: 1.0
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: game_dynamic [19550]
User ID: 501

Date/Time: 2020-03-25 16:55:31.461 -0400
OS Version: Mac OS X 10.15.3 (19D76)
Report Version: 12
Anonymous UUID: 02F110A1-8FE4-6A66-D372-CDB5BC14E36B

Sleep/Wake UUID: 058CB07A-CF1A-4C0A-85D9-333399FD4E97

Time Awake Since Boot: 150000 seconds
Time Since Wake: 110000 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
abort() called
terminating with uncaught exception of type utility::UtilityExitException:

File: /Users/folditbuilder/foldit/develop/source/src/interactive/application/actions/cart/ActionCartPull.cc:258
[ ERROR ] UtilityExitException
ERROR: it == constraint_pulls_.end()

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff67d987fa __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fff67e55bc1 pthread_kill + 432
2 libsystem_c.dylib 0x00007fff67d1fa1c abort + 120
3 libc++abi.dylib 0x00007fff64db9be8 abort_message + 231
4 libc++abi.dylib 0x00007fff64db9d84 demangling_terminate_handler() + 238
5 libobjc.A.dylib 0x00007fff668e5792 _objc_terminate() + 104
6 game_library.dylib 0x0000000108a2daa1 game::application::terminate_handler() + 145
7 libc++abi.dylib 0x00007fff64dc6dc7 std::__terminate(void ()()) + 8
8 libc++abi.dylib 0x00007fff64dc6b6c __cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception
) + 27
9 libc++abi.dylib 0x00007fff64db845d __cxa_throw + 113
10 game_library.dylib 0x0000000105aaf90f utility::exit(char const*, int, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, int) + 1028 11 game_library.dylib 0x000000010837ef5a interactive::application::actions::cart::ActionCartPull::pull_down(unsigned int, interactive::gui::Point2D const&, unsigned long) + 1092 12 game_library.dylib 0x00000001083802b1 void interactive::util::detail::checked_fxn_wrapper<void (interactive::application::actions::cart::ActionCartPull::*)(unsigned int, interactive::gui::Point2D const&, unsigned long)>::operator()<interactive::application::actions::cart::ActionCartPull, unsigned int&, interactive::gui::Point2D const&, int&, void (interactive::application::actions::cart::ActionCartPull::*)(unsigned int, interactive::gui::Point2D const&, unsigned long), 0>(interactive::util::access_ptr, unsigned int&, interactive::gui::Point2D const&, int&) + 79 13 game_library.dylib 0x00000001083801f4 void boost::_bi::list4<boost::_bi::value<interactive::util::access_ptr >, boost::_bi::value, boost::arg<1>, boost::_bi::value >::operator()<interactive::util::detail::checked_fxn_wrapper<void (interactive::application::actions::cart::ActionCartPull::*)(unsigned int, interactive::gui::Point2D const&, unsigned long)>, boost::_bi::rrlist3<interactive::gui::Point2D const&, int, bool> >(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper<void (interactive::application::actions::cart::ActionCartPull::*)(unsigned int, interactive::gui::Point2D const&, unsigned long)>&, boost::_bi::rrlist3<interactive::gui::Point2D const&, int, bool>&, int) + 68 14 game_library.dylib 0x00000001083800ea boost::detail::function::void_function_obj_invoker3<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (interactive::application::actions::cart::ActionCartPull::*)(unsigned int, interactive::gui::Point2D const&, unsigned long)>, boost::_bi::list4<boost::_bi::value<interactive::util::access_ptr >, boost::_bi::value, boost::arg<1>, boost::_bi::value > >, void, interactive::gui::Point2D const&, int, bool>::invoke(boost::detail::function::function_buffer&, interactive::gui::Point2D const&, int, bool) + 54 15 game_library.dylib 0x00000001085ce2bb interactive::gui::EventHandler::on_mouse_down(interactive::gui::Point2D const&, int, bool) + 97 16 game_library.dylib 0x000000010861187d interactive::gui::TopLevel::on_mouse_down(interactive::gui::Point2D const&, int, bool) + 259 17 game_library.dylib 0x0000000108627a92 interactive::guiwrapper::GUIWrapper::generic_mouse_button_func(int, bool, int, int) + 664 18 game_library.dylib 0x000000010862f899 void interactive::util::detail::checked_fxn_wrapper<void (interactive::guiwrapper::GUIWrapper::*)(int, bool, int, int)>::operator()<interactive::guiwrapper::cocoa::CocoaWrapper, int&, bool&, int&, int&, void (interactive::guiwrapper::GUIWrapper::*)(int, bool, int, int), 0>(interactive::util::access_ptr, int&, bool&, int&, int&) + 91 19 game_library.dylib 0x000000010862f7cf void boost::_bi::list5<boost::_bi::value<interactive::util::access_ptr >, boost::_bi::value, boost::_bi::value, boost::_bi::value, boost::_bi::value >::operator()<interactive::util::detail::checked_fxn_wrapper<void (interactive::guiwrapper::GUIWrapper::*)(int, bool, int, int)>, boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper<void (interactive::guiwrapper::GUIWrapper::*)(int, bool, int, int)>&, boost::_bi::list0&, int) + 67 20 game_library.dylib 0x000000010862f5c6 boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (interactive::guiwrapper::GUIWrapper::*)(int, bool, int, int)>, boost::_bi::list5<boost::_bi::value<interactive::util::access_ptr >, boost::_bi::value, boost::_bi::value, boost::_bi::value, boost::_bi::value > >, void>::invoke(boost::detail::function::function_buffer&) + 26 21 game_library.dylib 0x00000001086275d3 interactive::guiwrapper::GUIWrapper::enqueue_event(boost::function<void ()>) + 41 22 game_library.dylib 0x000000010862c892 cocoa_wrapper_mouse_button + 279 23 game_library.dylib 0x000000010862bde6 -[CocoaOpenGLView anyMouseDown:withButton:] + 141 24 com.apple.AppKit 0x00007fff2d9aeb0d -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:] + 4907 25 com.apple.AppKit 0x00007fff2d918c5c -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 2612 26 com.apple.AppKit 0x00007fff2d918005 -[NSWindow(NSEventRouting) sendEvent:] + 349 27 com.apple.AppKit 0x00007fff2d91637c -[NSApplication(NSEvent) sendEvent:] + 352 28 com.apple.AppKit 0x00007fff2d7620cf -[NSApplication run] + 707 29 game_library.dylib 0x0000000108632643 cocoa_glue_start + 912 30 game_library.dylib 0x0000000108303239 interactive::application::interactive_main(utility::vector1<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::allocator<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > > > const&, boost::function<interactive::guiwrapper::Application* ()>, boost::function<void ()>, bool) + 3632 31 game_library.dylib 0x0000000108aea4be game::application::game_main(int, char**, char const*, game::application::ExecutableKindEnum) + 1497 32 edu.washington.foldit 0x0000000104f33ca6 run_library_main(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, bool, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, int&, int, char**, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >&) + 198 33 edu.washington.foldit 0x0000000104f338ed main + 292 34 edu.washington.foldit 0x0000000104f31194 start + 52

Thread 1:: AMCP Logging Spool
0 libsystem_kernel.dylib 0x00007fff67d92296 semaphore_wait_trap + 10
1 com.apple.audio.caulk 0x00007fff63e35a96 caulk::mach::semaphore::wait() + 16
2 com.apple.audio.caulk 0x00007fff63e35922 caulk::semaphore::timed_wait(double) + 106
3 com.apple.audio.caulk 0x00007fff63e35734 caulk::concurrent::details::worker_thread::run() + 30
4 com.apple.audio.caulk 0x00007fff63e35174 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::)(), std::__1::tuple<caulk::concurrent::details::worker_thread> > >(void*) + 45
5 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
6 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 2:
0 libsystem_kernel.dylib 0x00007fff67d92296 semaphore_wait_trap + 10
1 com.apple.audio.caulk 0x00007fff63e35a96 caulk::mach::semaphore::wait() + 16
2 com.apple.audio.caulk 0x00007fff63e35922 caulk::semaphore::timed_wait(double) + 106
3 com.apple.audio.caulk 0x00007fff63e35734 caulk::concurrent::details::worker_thread::run() + 30
4 com.apple.audio.caulk 0x00007fff63e35174 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::)(), std::__1::tuple<caulk::concurrent::details::worker_thread> > >(void*) + 45
5 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
6 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 3:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff67d9225a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff67d925d0 mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff2fcb80c3 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111
3 com.apple.audio.CoreAudio 0x00007fff2fbb2462 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 2677
4 com.apple.audio.CoreAudio 0x00007fff2fce861c HALB_IOThread::Entry(void*) + 72
5 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
6 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 4:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff67d9225a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff67d925d0 mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff305add0b __CFRunLoopServiceMachPort + 322
3 com.apple.CoreFoundation 0x00007fff305ac8e7 __CFRunLoopRun + 1695
4 com.apple.CoreFoundation 0x00007fff305abbd3 CFRunLoopRunSpecific + 499
5 com.apple.AppKit 0x00007fff2d914792 _NSEventThread + 132
6 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
7 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 5:
0 libsystem_kernel.dylib 0x00007fff67d94bba __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff67d180fa nanosleep + 196
2 libsystem_c.dylib 0x00007fff67d17ff4 usleep + 53
3 game_library.dylib 0x000000010848b652 interactive::application::appposeview::VoidGeom::VoidThread::operator()() + 162
4 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37
5 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37
6 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
7 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 6:
0 libsystem_kernel.dylib 0x00007fff67d94bba __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff67d180fa nanosleep + 196
2 libsystem_c.dylib 0x00007fff67d17ff4 usleep + 53
3 game_library.dylib 0x000000010847dc50 interactive::application::appposeview::HydrophobicComposite::HydroThread::operator()() + 196
4 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37
5 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37
6 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
7 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 7:
0 libsystem_kernel.dylib 0x00007fff67d944c2 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff67e5362a _pthread_mutex_firstfit_lock_wait + 96
2 libsystem_pthread.dylib 0x00007fff67e515e5 _pthread_mutex_firstfit_lock_slow + 222
3 game_library.dylib 0x00000001088d13e1 boost::unique_lock::lock() + 33 4 game_library.dylib 0x0000000108487a38 interactive::application::appposeview::ResidueBurialComposite::ResidueBurialThread::operator()() + 118 5 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37 6 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37 7 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148 8 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 8:
0 libsystem_pthread.dylib 0x00007fff67e51818 start_wqthread + 0

Thread 9:
0 libsystem_kernel.dylib 0x00007fff67d94bba __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff67d180fa nanosleep + 196
2 libsystem_c.dylib 0x00007fff67d17ff4 usleep + 53
3 game_library.dylib 0x00000001087b22b0 standalone::application::StandaloneApplication::autosave_thread_body() + 44
4 game_library.dylib 0x00000001087ef061 void interactive::util::detail::checked_fxn_wrapper<void (standalone::application::StandaloneApplication::)()>::operator()<standalone::application::StandaloneApplication, void (standalone::application::StandaloneApplication::)(), 0>(interactive::util::access_ptr) + 53 5 game_library.dylib 0x00000001087eefbd void boost::_bi::list1<boost::_bi::value<interactive::util::access_ptr > >::operator()<interactive::util::detail::checked_fxn_wrapper<void (standalone::application::StandaloneApplication::*)()>, boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper<void (standalone::application::StandaloneApplication::*)()>&, boost::_bi::list0&, int) + 51 6 game_library.dylib 0x000000010882b62a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (standalone::application::StandaloneApplication::*)()>, boost::_bi::list1<boost::_bi::value<interactive::util::access_ptr > > >, void>::invoke(boost::detail::function::function_buffer&) + 26 7 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37 8 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37 9 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148 10 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 10:
0 libsystem_kernel.dylib 0x00007fff67d94bba __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff67d180fa nanosleep + 196
2 libsystem_c.dylib 0x00007fff67d17ff4 usleep + 53
3 game_library.dylib 0x0000000108a026ed game::application::BoincThread::periodically_send_and_check_boinc() + 683
4 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37
5 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37
6 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
7 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 11:
0 libsystem_pthread.dylib 0x00007fff67e51818 start_wqthread + 0

Thread 12:
0 libsystem_kernel.dylib 0x00007fff67d94bba __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff67d180fa nanosleep + 196
2 libsystem_c.dylib 0x00007fff67d17ff4 usleep + 53
3 game_library.dylib 0x0000000108a739a2 game::application::IRCThread::operator()() + 1138
4 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37
5 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37
6 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148
7 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 13:
0 libc++.1.dylib 0x00007fff64d66d05 std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::operator=(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&) + 55 1 game_library.dylib 0x0000000105f78489 core::io::pose_to_sfr::PoseToStructFileRepConverter::append_atom_info_to_sfr(core::pose::Pose const&, core::io::ResidueInformation const&, core::conformation::Residue const&, unsigned long, bool, unsigned long, unsigned long) + 711 2 game_library.dylib 0x0000000105f76aa6 core::io::pose_to_sfr::PoseToStructFileRepConverter::init_from_pose(core::pose::Pose const&, core::id::AtomID_Map const&, core::io::StructFileRepOptions const&) + 1634 3 game_library.dylib 0x0000000105f76e2d core::io::pose_to_sfr::PoseToStructFileRepConverter::init_from_pose(core::pose::Pose const&, utility::vector1<unsigned long, std::__1::allocator > const&) + 407 4 game_library.dylib 0x0000000105f2d51b core::io::pose_from_pose(core::pose::Pose&, core::pose::Pose const&, core::chemical::ResidueTypeSet const&, utility::vector1<unsigned long, std::__1::allocator > const&, core::io::StructFileRepOptions const&) + 65 5 game_library.dylib 0x0000000105f2d49e core::io::pose_from_pose(core::pose::Pose&, core::pose::Pose const&, utility::vector1<unsigned long, std::__1::allocator > const&, core::io::StructFileRepOptions const&) + 77 6 game_library.dylib 0x0000000105f2d41c core::io::pose_from_pose(core::pose::Pose&, core::pose::Pose const&, utility::vector1<unsigned long, std::__1::allocator > const&) + 59 7 game_library.dylib 0x00000001086aa04a interactive::rosetta_util::subpose_from_selection(utility::vector1<bool, std::__1::allocator > const&, core::pose::Pose const&, core::id::SequenceMapping const&, core::pose::Pose&, core::id::SequenceMapping&) + 258 8 game_library.dylib 0x000000010843ec0c interactive::application::appfilter::RoScriptScoreFilter::apply(boost::shared_ptr) const + 456 9 game_library.dylib 0x0000000108699aef interactive::rosetta_util::Filter::apply_filter(boost::shared_ptr, interactive::util::owning_ptr, bool) const + 163 10 game_library.dylib 0x000000010869f38d interactive::rosetta_util::ReferencePoseInfo::score_pose(boost::shared_ptr, core::scoring::ScoreFunction&, bool) const + 4477 11 game_library.dylib 0x000000010839efb6 interactive::application::actions::cart::PoseLoopThreadActionCart::update_game_pose_from_work_pose(bool) + 398 12 game_library.dylib 0x000000010839d36d interactive::application::actions::cart::PoseLoopThreadActionCart::on_thread_run() + 5273 13 game_library.dylib 0x00000001084e56e9 void interactive::util::detail::checked_fxn_wrapper<void (interactive::application::shared::ToolActionThreaded::*)()>::operator()<interactive::application::shared::ToolActionThreaded, void (interactive::application::shared::ToolActionThreaded::*)(), 0>(interactive::util::access_ptr) + 53 14 game_library.dylib 0x00000001084e5645 void boost::_bi::list1<boost::_bi::value<interactive::util::access_ptr > >::operator()<interactive::util::detail::checked_fxn_wrapper<void (interactive::application::shared::ToolActionThreaded::*)()>, boost::_bi::list0>(boost::_bi::type, interactive::util::detail::checked_fxn_wrapper<void (interactive::application::shared::ToolActionThreaded::*)()>&, boost::_bi::list0&, int) + 51 15 game_library.dylib 0x00000001084e555a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<boost::_bi::unspecified, interactive::util::detail::checked_fxn_wrapper<void (interactive::application::shared::ToolActionThreaded::*)()>, boost::_bi::list1<boost::_bi::value<interactive::util::access_ptr > > >, void>::invoke(boost::detail::function::function_buffer&) + 26 16 game_library.dylib 0x00000001086ef345 interactive::util::Thread::thread_entry_func() + 37 17 game_library.dylib 0x00000001086eedef interactive::util::Thread::pthread_startup_helper(void*) + 37 18 libsystem_pthread.dylib 0x00007fff67e55e65 _pthread_start + 148 19 libsystem_pthread.dylib 0x00007fff67e5183b thread_start + 15

Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000105454dc0 rcx: 0x00007ffeeacce258 rdx: 0x0000000000000000
rdi: 0x0000000000000307 rsi: 0x0000000000000006 rbp: 0x00007ffeeacce280 rsp: 0x00007ffeeacce258
r8: 0x00007ffeeacce120 r9: 0x00000000000007fb r10: 0x0000000105454dc0 r11: 0x0000000000000246
r12: 0x0000000000000307 r13: 0x0000003000000008 r14: 0x0000000000000006 r15: 0x0000000000000016
rip: 0x00007fff67d987fa rfl: 0x0000000000000246 cr2: 0x000000010940ade4

Logical CPU: 0
Error Code: 0x02000148
Trap Number: 133

Binary Images:
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0x7fff66952ff7 libpcap.A.dylib (89.60.2) /usr/lib/libpcap.A.dylib 0x7fff669d4000 - 0x7fff669ecff7 libresolv.9.dylib (67.40.1) /usr/lib/libresolv.9.dylib 0x7fff669ee000 - 0x7fff66a32fff libsandbox.1.dylib (1217.80.1) <87099525-DB29-3530-87A6-BD484B56E97C> /usr/lib/libsandbox.1.dylib 0x7fff66a33000 - 0x7fff66a45fff libsasl2.2.dylib (213) /usr/lib/libsasl2.2.dylib 0x7fff66a46000 - 0x7fff66a47ff7 libspindump.dylib (281.2) /usr/lib/libspindump.dylib 0x7fff66a48000 - 0x7fff66c35ff7 libsqlite3.dylib (308.4) <448E300F-0157-3AEA-B199-0DFA914B1547> /usr/lib/libsqlite3.dylib 0x7fff66d29000 - 0x7fff66d56ffb libssl.46.dylib (47.11.1) /usr/lib/libssl.46.dylib 0x7fff66e2b000 - 0x7fff66e86ff8 libusrtcp.dylib (1880.60.5) /usr/lib/libusrtcp.dylib 0x7fff66e87000 - 0x7fff66e8affb libutil.dylib (57) <6CB26E6D-AD27-3FA8-8A30-4AFC3A2AE3F9> /usr/lib/libutil.dylib 0x7fff66e8b000 - 0x7fff66e98fff libxar.1.dylib (420) <317EA455-78EE-35A4-B63F-D85993B8697C> /usr/lib/libxar.1.dylib 0x7fff66e9e000 - 0x7fff66f80ff7 libxml2.2.dylib (32.14) <4F4EB304-2AA5-3E5F-AB24-F645E0D16EFC> /usr/lib/libxml2.2.dylib 0x7fff66f84000 - 0x7fff66facfff libxslt.1.dylib (16.7) /usr/lib/libxslt.1.dylib 0x7fff66fad000 - 0x7fff66fbfffb libz.1.dylib (76) <52250917-039C-3B46-8011-497FEACF3550> /usr/lib/libz.1.dylib 0x7fff67a23000 - 0x7fff67a28ff3 libcache.dylib (83) <11C19883-6F99-390D-AF2A-A85A99DDFC48> /usr/lib/system/libcache.dylib 0x7fff67a29000 - 0x7fff67a34fff libcommonCrypto.dylib (60165) /usr/lib/system/libcommonCrypto.dylib 0x7fff67a35000 - 0x7fff67a3cfff libcompiler_rt.dylib (101.2) /usr/lib/system/libcompiler_rt.dylib 0x7fff67a3d000 - 0x7fff67a46fff libcopyfile.dylib (166.40.1) <91670D15-CB30-3277-8AA9-9A299CEAAE27> /usr/lib/system/libcopyfile.dylib 0x7fff67a47000 - 0x7fff67adefdb libcorecrypto.dylib (866.80.2) <3B110D82-B403-31E8-8109-8BBC79C928CE> /usr/lib/system/libcorecrypto.dylib 0x7fff67bf5000 - 0x7fff67c36ff0 libdispatch.dylib (1173.60.1) <5EF42E98-AD0D-3FAE-ABD4-46D791B8343F> /usr/lib/system/libdispatch.dylib 0x7fff67c37000 - 0x7fff67c6cff7 libdyld.dylib (733.8) <8B0DFE8A-42CF-32C8-B121-83C22BF25F69> /usr/lib/system/libdyld.dylib 0x7fff67c6d000 - 0x7fff67c6dffb libkeymgr.dylib (30) <7DADC026-70A8-390F-95AF-F3F345760F24> /usr/lib/system/libkeymgr.dylib 0x7fff67c6e000 - 0x7fff67c7aff7 libkxld.dylib (6153.81.5) <7572CC82-E7E1-3C38-825F-9B34E2EADAD0> /usr/lib/system/libkxld.dylib 0x7fff67c7b000 - 0x7fff67c7bff7 liblaunch.dylib (1738.80.8) /usr/lib/system/liblaunch.dylib 0x7fff67c7c000 - 0x7fff67c81ff7 libmacho.dylib (949.0.1) <395ABE7C-D2B1-343D-A451-9CEA98FDC12E> /usr/lib/system/libmacho.dylib 0x7fff67c82000 - 0x7fff67c84ff7 libquarantine.dylib (110.40.3) <560961FC-1FEF-3F07-8406-17A36558870E> /usr/lib/system/libquarantine.dylib 0x7fff67c85000 - 0x7fff67c86ff7 libremovefile.dylib (48) /usr/lib/system/libremovefile.dylib 0x7fff67c87000 - 0x7fff67c9efff libsystem_asl.dylib (377.60.2) <21A259BC-F892-34EB-9A67-11232AD8913A> /usr/lib/system/libsystem_asl.dylib 0x7fff67c9f000 - 0x7fff67c9ffff libsystem_blocks.dylib (74) <8B23F806-8153-3163-B5D8-2C3327E211D8> /usr/lib/system/libsystem_blocks.dylib 0x7fff67ca0000 - 0x7fff67d27ff7 libsystem_c.dylib (1353.60.8) <99202CC3-2E27-3680-A8FF-5C516C485E90> /usr/lib/system/libsystem_c.dylib 0x7fff67d28000 - 0x7fff67d2bffb libsystem_configuration.dylib (1061.80.3) <8A149700-51AA-3205-A9D4-FF2A7BFC5412> /usr/lib/system/libsystem_configuration.dylib 0x7fff67d2c000 - 0x7fff67d2fff7 libsystem_coreservices.dylib (114) /usr/lib/system/libsystem_coreservices.dylib 0x7fff67d30000 - 0x7fff67d38fff libsystem_darwin.dylib (1353.60.8) <31ACD3CC-6DD9-3F2E-B163-9342BE1D0AB0> /usr/lib/system/libsystem_darwin.dylib 0x7fff67d39000 - 0x7fff67d40ffb libsystem_dnssd.dylib (1096.60.2) /usr/lib/system/libsystem_dnssd.dylib 0x7fff67d41000 - 0x7fff67d42ffb libsystem_featureflags.dylib (17) <340AD606-7C39-3E6A-BAC3-EA1273FC27A4> /usr/lib/system/libsystem_featureflags.dylib 0x7fff67d43000 - 0x7fff67d90fff libsystem_info.dylib (538) /usr/lib/system/libsystem_info.dylib 0x7fff67d91000 - 0x7fff67dbdff7 libsystem_kernel.dylib (6153.81.5) <23909F45-79C3-34C9-A28F-337915925E5E> /usr/lib/system/libsystem_kernel.dylib 0x7fff67dbe000 - 0x7fff67e05fcf libsystem_m.dylib (3178) <7D775039-51B8-356E-82D7-98449065518A> /usr/lib/system/libsystem_m.dylib 0x7fff67e06000 - 0x7fff67e2dfff libsystem_malloc.dylib (283.60.1) <00190446-C6A8-3EA6-92D1-850EA85C84CE> /usr/lib/system/libsystem_malloc.dylib 0x7fff67e2e000 - 0x7fff67e3bffb libsystem_networkextension.dylib (1095.60.2) <1E7A59D0-BBCD-3CB0-8AD1-D442A1A5268E> /usr/lib/system/libsystem_networkextension.dylib 0x7fff67e3c000 - 0x7fff67e45ff3 libsystem_notify.dylib (241) /usr/lib/system/libsystem_notify.dylib 0x7fff67e46000 - 0x7fff67e4ffef libsystem_platform.dylib (220) <3DAFCC01-B768-3FFC-AC59-47AAE86BBEA1> /usr/lib/system/libsystem_platform.dylib 0x7fff67e50000 - 0x7fff67e5afff libsystem_pthread.dylib (416.60.2) /usr/lib/system/libsystem_pthread.dylib 0x7fff67e5b000 - 0x7fff67e5ffff libsystem_sandbox.dylib (1217.80.1) /usr/lib/system/libsystem_sandbox.dylib 0x7fff67e60000 - 0x7fff67e62fff libsystem_secinit.dylib (62.80.1) <32F36517-9A1C-3D30-85C8-611A2F5E2355> /usr/lib/system/libsystem_secinit.dylib 0x7fff67e63000 - 0x7fff67e6affb libsystem_symptoms.dylib (1238.60.1) <2EDF9CE8-4091-30A8-B125-0F25E579694A> /usr/lib/system/libsystem_symptoms.dylib 0x7fff67e6b000 - 0x7fff67e81ff2 libsystem_trace.dylib (1147.80.3) /usr/lib/system/libsystem_trace.dylib 0x7fff67e83000 - 0x7fff67e88ffb libunwind.dylib (35.4) /usr/lib/system/libunwind.dylib 0x7fff67e89000 - 0x7fff67ebeffe libxpc.dylib (1738.80.8) <51E3E807-9133-3605-BB5F-D59ED6404ABF> /usr/lib/system/libxpc.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 5
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 95077
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=708.0M resident=0K(0%) swapped_out_or_unallocated=708.0M(100%)
Writable regions: Total=1.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.5G(100%)

                            VIRTUAL   REGION  REGION TYPE                        SIZE    COUNT (non-coalesced)  ===========                     =======  =======  Accelerate framework               128K        1  Activity Tracing                   256K        1  CG backing stores                 5132K        3  CG image                            24K        3  CoreAnimation                       52K        7  CoreGraphics                         8K        1  CoreImage                           24K        2  CoreUI image data                  264K        4  Foundation                           4K        1  Kernel Alloc Once                    8K        1  MALLOC                             1.2G      444  MALLOC guard page                   32K        8  MALLOC_LARGE (reserved)            160K        1         reserved VM address space (unallocated) MALLOC_NANO (reserved)           256.0M        1         reserved VM address space (unallocated) Memory Tag 242                      12K        1  STACK GUARD                       32.1M       14  Stack                             43.9M       16  VM_ALLOCATE                        400K       22  __DATA                            37.2M      311  __DATA_CONST                       344K        4  __FONT_DATA                          4K        1  __GLSLBUILTINS                    5176K        1  __LINKEDIT                       436.4M        8  __OBJC_RO                         32.0M        1  __OBJC_RW                         1776K        1  __TEXT                           271.5M      308  __UNICODE                          564K        1  mapped file                       67.6M       28  shared memory                      632K       14  ===========                     =======  =======  TOTAL                              2.4G     1209  TOTAL, minus reserved VM space     2.1G     1209 

bkoep Staff Lv 1

Thanks for the crash log, Mike Cassidy!

Can you tell us more about how you were using the Blueprint tool when Foldit crashed? (I.e. Were you just selecting residues? Dragging blocks onto the Blueprint? Trying to remove blocks from the Blueprint?)