devprev 49 crashes when a recipe ends

Started by LociOiling

LociOiling Lv 1

Steps to recreate:

  • install devprev
  • open puzzle 2660
  • open AA Edit 3.0
  • click exit after the recipe displays the chains (you may not get that far, however)
  • Foldit crashes

There's no debug information in log.txt when this happens, and debug.txt is not generated.

Alternately, start any long-running recipe, then click the cancel button. Foldit crashes, and no debug info is generated.

LociOiling Lv 1

Just verified that the same issue affects 2659 and 2661, so all puzzle types, and it seems like any old recipe will do.