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1294: 80 Residue Monomer Design: No Rebuilding!

Closed since over 9 years ago

Intermediate Overall Design

Summary


Created
October 10, 2016
Expires
Max points
100
Description

This puzzle is similar to recent design puzzles, but we'd like players to avoid using the Rebuild tool. We suspect that the Rebuild tool has been introducing some problematic backbones into Foldit player designs, so the Rebuild tool has been deactivated in this puzzle. In most cases, the Remix tool can be used as an alternative to Rebuild. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


  1. Avatar for It's over 9000! 11. It's over 9000! 2 pts. 7,930
  2. Avatar for Biochem-AD17 12. Biochem-AD17 1 pt. 7,870
  3. Avatar for freefolder 13. freefolder 1 pt. 7,258
  4. Avatar for Deleted group 14. Deleted group pts. 7,210
  5. Avatar for Russian team 15. Russian team 1 pt. 7,120
  6. Avatar for DSN @ Home 16. DSN @ Home 1 pt. 6,866
  7. Avatar for Mojo Risin' 17. Mojo Risin' 1 pt. 2,636

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    1. Mark- Lv 1
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  6. Avatar for actiasluna 6. actiasluna Lv 1 87 pts. 10,469
  7. Avatar for ZeroLeak7 7. ZeroLeak7 Lv 1 85 pts. 10,461
  8. Avatar for retiredmichael 8. retiredmichael Lv 1 83 pts. 10,456
  9. Avatar for bertro 9. bertro Lv 1 80 pts. 10,454
  10. Avatar for MurloW 10. MurloW Lv 1 78 pts. 10,437

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA, and PRO residues in helices and sheets.

Residue Count: Penalizes extra residues inserted beyond the 80 residue limit. Players may insert up to 10 extra residues.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."