Placeholder image of a protein
Icon representing a puzzle

1317: 75 Residue Monomer Design: Blueprint

Closed since about 9 years ago

Intermediate Overall Design

Summary


Created
December 11, 2016
Expires
Max points
100
Description

This puzzle features the new Blueprint panel, which can be accessed from the Actions menu (or the Main menu in Selection Interface). See the blog for more information. Like other recent puzzles, the Rebuild action has been disabled here; in its place we encourage players to use Remix instead. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


  1. Avatar for Deleted group 11. Deleted group pts. 8,515
  2. Avatar for Russian team 12. Russian team 2 pts. 8,134
  3. Avatar for FoldIt@Netherlands 13. FoldIt@Netherlands 1 pt. 8,018
  4. Avatar for Eὕρηκα! Heureka! 14. Eὕρηκα! Heureka! 1 pt. 7,726
  5. Avatar for xkcd 15. xkcd 1 pt. 7,557
  6. Avatar for DSN @ Home 16. DSN @ Home 1 pt. 7,137
  7. Avatar for freefolder 17. freefolder 1 pt. 6,207
  8. Avatar for Team South Africa 18. Team South Africa 1 pt. 5,905
  9. Avatar for R-MC Biochemistry 20. R-MC Biochemistry 1 pt. 2,684

  1. Avatar for LociOiling
    1. LociOiling Lv 1
    100 pts. 10,450
  2. Avatar for tokens 2. tokens Lv 1 98 pts. 10,437
  3. Avatar for markm457 3. markm457 Lv 1 95 pts. 10,420
  4. Avatar for Susume 4. Susume Lv 1 93 pts. 10,347
  5. Avatar for fiendish_ghoul 5. fiendish_ghoul Lv 1 90 pts. 10,329
  6. Avatar for Deleted player 6. Deleted player pts. 10,307
  7. Avatar for actiasluna 7. actiasluna Lv 1 85 pts. 10,305
  8. Avatar for ZeroLeak7 8. ZeroLeak7 Lv 1 83 pts. 10,305
  9. Avatar for gitwut 9. gitwut Lv 1 80 pts. 10,302
  10. Avatar for Vinara 10. Vinara Lv 1 78 pts. 10,300

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA, and PRO residues in helices and sheets.

Residue Count: Penalizes extra residues inserted beyond the 75 residue limit. Players may insert up to 10 extra residues.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."

Bautho Lv 1

I got a really strange thing.
After creating a nice fold with blueprint , wiggling and mutating residues I wiggled the whole structure in the very end, but instead of increasing the score it goes from 9822 points (including 810 bonus points) down into the 7000s and the beta-strands disassemble again.

I tried almost everything, but it always ends in this strange behavior. Also the Rama map looks perfect before wiggling…

Susume Lv 1

Before you wiggle that last time, try removing the constraints that are left behind by the blueprint tool. Open blueprint, and drag the rectangles off the sequence of letters. Then try the wiggle.

Bautho Lv 1

You were right, there were still some squares left over the sequence.
Removing them helped a lot ;)
thanks