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1416: Large Monomer Design

Closed since over 8 years ago

Intermediate Overall Design

Summary


Created
August 10, 2017
Expires
Max points
100
Description

This puzzle challenges players to design a single-chain protein with 85-105 residues. We've adjusted the scoring function here so that alanine residues are more tolerable in loops (they are still restricted in helices and sheets!). The starting structure has 85 residues, but more can be added at a cost of 23 points per residue. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


  1. Avatar for Beta Folders 100 pts. 10,702
  2. Avatar for Anthropic Dreams 2. Anthropic Dreams 63 pts. 10,672
  3. Avatar for Contenders 3. Contenders 37 pts. 10,668
  4. Avatar for Go Science 4. Go Science 21 pts. 10,580
  5. Avatar for Gargleblasters 5. Gargleblasters 11 pts. 10,539
  6. Avatar for Marvin's bunch 6. Marvin's bunch 5 pts. 10,510
  7. Avatar for Void Crushers 7. Void Crushers 2 pts. 10,321
  8. Avatar for Italiani Al Lavoro 9. Italiani Al Lavoro 1 pt. 7,436
  9. Avatar for Natural Abilities 10. Natural Abilities 1 pt. 5,667

  1. Avatar for toshiue 11. toshiue Lv 1 4 pts. 10,580
  2. Avatar for Hollinas 12. Hollinas Lv 1 2 pts. 10,573
  3. Avatar for jeff101 13. jeff101 Lv 1 2 pts. 10,573
  4. Avatar for Bruno Kestemont 14. Bruno Kestemont Lv 1 1 pt. 10,572
  5. Avatar for mimi 15. mimi Lv 1 1 pt. 10,563
  6. Avatar for Enzyme 16. Enzyme Lv 1 1 pt. 10,539
  7. Avatar for actiasluna 17. actiasluna Lv 1 1 pt. 10,538
  8. Avatar for andrewxc 18. andrewxc Lv 1 1 pt. 10,494
  9. Avatar for georg137 19. georg137 Lv 1 1 pt. 10,457
  10. Avatar for Blipperman 20. Blipperman Lv 1 1 pt. 10,361

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 35% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 85. Players may use up to 105 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."

gitwut Lv 1

The puzzle descriptions are for the previous small monomer puzzle in both the client puzzle menu and here. The comment (85-105) appears correct.