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1454: Medium Monomer Design

Closed since over 8 years ago

Intermediate Overall Design

Summary


Created
November 28, 2017
Expires
Max points
100
Description

This puzzle challenges players to design a single-chain protein with 75-90 residues. We've softened the penalties associated with the Core Existence filter, which have typically been very steep. The starting structure has 75 residues, but more can be added at a cost of 16 points per residue. See the puzzle comments for filter details. The Baker Lab will run folding predictions on your solutions for this puzzle, and those that perform well will be synthesized in the lab. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!

Top groups


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  4. Avatar for Go Science 4. Go Science 41 pts. 10,405
  5. Avatar for Contenders 5. Contenders 29 pts. 10,325
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  7. Avatar for Marvin's bunch 7. Marvin's bunch 14 pts. 10,182
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  10. Avatar for Weber Tropical Diseases 10. Weber Tropical Diseases 4 pts. 9,027

  1. Avatar for AstroA 101. AstroA Lv 1 2 pts. 8,217
  2. Avatar for Threeoak 102. Threeoak Lv 1 2 pts. 8,146
  3. Avatar for ozanertekin 103. ozanertekin Lv 1 1 pt. 8,123
  4. Avatar for Altercomp 104. Altercomp Lv 1 1 pt. 8,041
  5. Avatar for Renthel 105. Renthel Lv 1 1 pt. 7,952
  6. Avatar for barden 106. barden Lv 1 1 pt. 7,950
  7. Avatar for nathanmills 107. nathanmills Lv 1 1 pt. 7,945
  8. Avatar for pandapharmd 108. pandapharmd Lv 1 1 pt. 7,855
  9. Avatar for tomespen 109. tomespen Lv 1 1 pt. 7,848
  10. Avatar for minhonglee.phd 110. minhonglee.phd Lv 1 1 pt. 7,836

Comments


bkoep Staff Lv 1

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 75. Players may use up to 90 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues in your solution count as "loops."