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471: Loop Remodel Design Puzzle 1

Closed since over 14 years ago

Intermediate Overall Design

Summary


Created
October 22, 2011
Expires
Max points
100
Description

This is the first in a series of design puzzles where we need you to remodel a loop to better interact with the ligand. You can insert up to 10 residues and are able to mutate all the residues in that loop. This puzzle is worth 125 points! More details in the puzzle comments.

Top groups


  1. Avatar for ROMANIA Team 42. ROMANIA Team 1 pt. 7,217
  2. Avatar for Team Toombs 43. Team Toombs 1 pt. 7,187
  3. Avatar for UCSF BMI 206 team 44. UCSF BMI 206 team 1 pt. 7,141
  4. Avatar for test_group1 45. test_group1 1 pt. 7,141
  5. Avatar for Foldit UK 46. Foldit UK 1 pt. 7,141
  6. Avatar for coffeecoffee 47. coffeecoffee 1 pt. 7,141

  1. Avatar for Madde
    1. Madde Lv 1
    100 pts. 8,306
  2. Avatar for TheGUmmer 2. TheGUmmer Lv 1 89 pts. 8,283
  3. Avatar for jamiexq 3. jamiexq Lv 1 78 pts. 8,281
  4. Avatar for jandersonlee 4. jandersonlee Lv 1 68 pts. 8,281
  5. Avatar for auntdeen 5. auntdeen Lv 1 60 pts. 8,279
  6. Avatar for gmn 6. gmn Lv 1 52 pts. 8,278
  7. Avatar for jhullaert 7. jhullaert Lv 1 45 pts. 8,278
  8. Avatar for ptfrog 8. ptfrog Lv 1 39 pts. 8,277
  9. Avatar for Heinermann 9. Heinermann Lv 1 33 pts. 8,272
  10. Avatar for Rav3n_pl 10. Rav3n_pl Lv 1 28 pts. 8,260

Comments


beta_helix Staff Lv 1

The main comment is not to worry about the clash between Residue 219 and the ligand (Residue 258) as well as the other clash between 216 and 237. Those are fixed and everyone will have them so there is no need to try and get rid of them.

As you can see, the bottom of the ligand (where the clash is) has very strong constraints to stay in that position, but we actually have no idea where the other end of the ligand is (the section that interacts with the loop you are designing), so you are free to move that end (without disturbing the part of the ligand that bonds to Lysine 219).

Anything you can do with the loop to improve the interaction energy with the ligand would be very useful!

mbinfield Lv 1

If I move the outer end of the ligand more than a tiny amount, it still moves the inner end enough to break whatever fix you coded to ignore the clash at 219, and the score drops into massive negative. That makes it hard to position the ligand at all.

ejjjjder Lv 1

The main comment is not to worry about the clash between Residue 219 and the ligand (Residue 258) as well as the other clash between 216 and 237. Those are fixed and everyone will have them so there is no need to try and get rid of them.